Through The Inferno (Persian Gulf) - Highly dynamic and endless task-based mission - Page 3 - ED Forums
 


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Old 06-06-2018, 05:54 AM   #21
deadlyfishes
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Quote:
Originally Posted by toilet2000 View Post
Just some stuff I've discovered:


For some reason, none of the bombing modes of the Viggen work, but this happens only when playing TTI (on PG). Any other mission on PG is fine.


When spawning on the Stennis with an F-18, the F10 map does not show anything (super zoomed in on a part of the ocean, without the ability to zoom out). This happens to both me and a friend playing in COOP.





Hmmm. Sounds like a weird bug built into the Viggen then... I'll take a look, but try re-aligning your GPS/INS or whatever when you are on the ground that may be set incorrectly since I've copy+pasted some slots from other maps.


Let me know how that goes, I'll see about fixing this.


How can I re-create this problem?
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Old 06-25-2018, 05:10 AM   #22
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A major error in mission completion detection for A2G Helo Mission 2 has been fixed and pushed to the ED User Files page. Please download the latest version which can be found on the initial post of this thread.


Thanks!
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Old 06-26-2018, 01:31 AM   #23
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How are the huey missions
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Old 06-26-2018, 01:35 AM   #24
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Quote:
Originally Posted by BlacleyCole View Post
How are the huey missions



As the original post mentions, it's a very sand-box like mission, where you can approach any mission type in any airframe you'd like.


So for the Huey;


I could recommend starting an "Infantry Assault" Mission


Pick up some troops at the smoke marker, go to the mission area which has a lot of troops and some soft ground targets, drop off your guys and put door gunners on weapons free and enjoy the light show


The options are limitless.
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Old 06-28-2018, 05:12 PM   #25
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Hallo Deadlyfishes,

I prefer sp over mp so your missions are the ones I play the most. The only concern I have is that you always fly solo. Now I loaded your mission into the editor and gave myself a wingman. The only problem is that ones it has rtb'ed I have to fly solo again or restart.

I was wondering if it is possible to give the player an ai wingman that despawns after landing and respawns when the player starts his engines with a full loadout again? Going overboard here but it would be great if you could choose a wingman with a2a or a2g loadout for the multirole planes.

Just dreaming here.
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Old 07-01-2018, 05:25 AM   #26
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Quote:
Originally Posted by RedeyeStorm View Post
Hallo Deadlyfishes,

I prefer sp over mp so your missions are the ones I play the most. The only concern I have is that you always fly solo. Now I loaded your mission into the editor and gave myself a wingman. The only problem is that ones it has rtb'ed I have to fly solo again or restart.

I was wondering if it is possible to give the player an ai wingman that despawns after landing and respawns when the player starts his engines with a full loadout again? Going overboard here but it would be great if you could choose a wingman with a2a or a2g loadout for the multirole planes.

Just dreaming here.
RedeyeStorm



It's a limitation of DCS of the moment as far as I know.... You'll have to re-start once your wingmen decide the sortie is over.


Anyway,


I just pushed an update today which adds a TON more aircraft for the enemy list, so there's more variety for A2A,


Some new vehicles in the enemy pool for A2G, also A2G HARD will now have more complex SAM networks and tougher ground threats to really get some challenging A2G going on, and to really get good usage of aircraft with SEAD weapons/capabilities.


Enjoy!
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Old 07-01-2018, 09:27 AM   #27
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Thanks Deadlyfishes,

Yes it is to bad there is no easy way to respawn your wingman. I looked at Moose and the Escort option and tried to see if I could make any sense of it. I gave up soonest. I simply don't want to spent time to learn lua to the neccesary level. I rather fly in my limited time.

Have you ever looked at that option? The Moose demo mission does look promising.

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Old 07-02-2018, 02:30 AM   #28
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Hi,


I've been playing DCS for years now, but only in single player. I play in sim mode, but I don't know how to use radios or any of the deeper elements of DCS. I know how serious the MP community of DCS is and that has always kept me away from trying it. Is this something I could get my feet wet in? I don't want to accidentally shoot another player down and ruin their fun I have been learning the FA-18 and would like to slowly work my way into MP.
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Old 07-02-2018, 04:57 AM   #29
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Come try the TTI "Through the Inferno"

Depending on your location, there is the US server and the AU server.

Plenty of help from both
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Old 07-02-2018, 09:38 PM   #30
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HOTFIX 07/01/2018:
- Fixed a bug where A2G Hard would repeat messages and not spawn anything in the Non-Smoked Targets version
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