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Old 10-23-2019, 12:36 AM   #151
sgray
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Quote:
Originally Posted by Surrexen View Post
Every time an update or repair is done you will need to de-santize again. Make sure the sim is not running when you change the missionscripting.lua file. Once you have made the change and saved it, then reload the sim and try it again. Also check that SnowfoxUnitInterment.lua and SnowfoxStaticInterment.lua still exist in your DCS installation folder. Let me know how you go.
Just an FYI related to those two files. There did have several items listed, however, after updating to v117 both files are now blank.
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Old 10-23-2019, 01:51 AM   #152
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Default mission files

Dont see SnowfoxUnitInterment.lua or SnowfoxStaticInterment.lua anywhere in main DCS installation folder?
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Old 10-23-2019, 03:49 AM   #153
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Originally Posted by Vinni View Post
Persistence seems to no longer work for me. When I reload the mission the target's that were destroyed are back. I backed up the mission script lua and changed it to reflect as instructed.

sanitizeModule('os')
--sanitizeModule('io')
--sanitizeModule('lfs')
require = nil
loadlib = nil


I backed up the mission script lua file before DCS hotfix update.
Are you editing it within the ‘saved games’ folder or the main DCS folder? Found out that made a difference for me.


Cheers,

Don
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Old 10-23-2019, 02:00 PM   #154
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DCS main folder there's no file missionscript lua in saved games/scripts folder
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Old 10-23-2019, 04:09 PM   #155
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Originally Posted by Vinni View Post
DCS main folder there's no file missionscript lua in saved games/scripts folder
Odd. I have one in each location. Format of encoding change within Notepad++ ?



Cheers,

Don
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Old 10-23-2019, 07:19 PM   #156
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same behaviour here;

Missionscripting is desanitized previously & no file created at main folder :/
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Old 10-23-2019, 08:14 PM   #157
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I copied the missionscripting.lua so it is in both the main install folder, along with the saved games folder. Feel like I read that was something that should be done, but don't quote me on this 100%.

I can tell you that there are no adverse side effects from doing so, that I have experienced from that method.

Have been able to "continue" the mission as if it were a campaign, with the persistent progress. Not sure how far along I am, but have flown dozens of sorties and pushed enemy defenses way back. Can fly with impunity all along the coast lines without threat of SAM engagements and able to do some serious ground pounding as a result.

Surrexen would most likely be able to tell you exactly what do to as a fix if that is the preferred method.


Cheers,

Don
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Old 10-23-2019, 09:06 PM   #158
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Quote:
Originally Posted by Zaz0 View Post
same behaviour here;

Missionscripting is desanitized previously & no file created at main folder :/
Makes me think that it doesn't have permissions to save to the folder or something, have a look at the dcs.log file and see what it says.
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Old 10-24-2019, 12:13 AM   #159
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I did the "desanitize" stuff. I have the "SnowfoxUnitInterment.lua" with this inside (after playing a little)

Quote:
SnowfoxUnitInterment = {}
SnowfoxUnitInterment[1] = "Qeshm Island - Mobile Radar"
SnowfoxUnitInterment[2] = "Qeshm Island - SAM 1 1"
is that right? thanks! and the idea of persistence is great. Hope is working fine here
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Old 10-24-2019, 02:30 AM   #160
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Quote:
Originally Posted by Fercyful View Post
I did the "desanitize" stuff. I have the "SnowfoxUnitInterment.lua" with this inside (after playing a little)



is that right? thanks! and the idea of persistence is great. Hope is working fine here
Yep that's correct
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