[MERGED] DirectX 11/12, OpenGL, VulkanAPI Discussion - Page 16 - ED Forums
 


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Old 09-13-2018, 07:27 AM   #151
Jumbik
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Speaking about the upcoming Vulkan (hopefully this year), is there any way how I can help with testing it? I suppose that it will not hit the open beta for a long time.
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Old 09-15-2018, 01:10 AM   #152
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is there any way how I can help with testing it?
you can email and ask.
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Old 01-29-2019, 01:51 AM   #153
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why do not we create a petition? we want vulkan optimization before modules!
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Old 01-29-2019, 02:30 AM   #154
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why do not we create a petition? we want vulkan optimization before modules!
Modules pay for Vulcan optimisation .
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Old 01-29-2019, 03:24 AM   #155
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and it depends on how much optimization we get.
100%? i’m in.
20%? i’m out.
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Old 01-29-2019, 03:32 AM   #156
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why do not we create a petition? we want vulkan optimization before modules!
More engineers / coders working on separating and implementing vulkan does not equal faster and more optimized code. The guy's / small close nit team could have been working on this for years separating DCS. To get others up to speed would take a long time and or end up with a big mess trying to speed things up. This needs to be done right for the future of DCS and dynamic campaigns etc. DCS is still great now if you have a half decent system. They should take their time and get it right.
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Old 01-29-2019, 06:41 AM   #157
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Quote:
Originally Posted by Svsmokey View Post
Modules pay for Vulcan optimisation .
What you mean?



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Originally Posted by etherbattx View Post
and it depends on how much optimization we get.
100%? i’m in.
20%? i’m out.
you should still be inside for only 20%



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...does not equal faster and more optimized code. This needs to be done right for the future of DCS and dynamic campaigns etc. DCS is still great now if you have a half decent system. They should take their time and get it right.

exactly will serve for the dynamic campaign. they must both redo and optimize the code from the base. currently it is not playable with the vr unfortunately. For this reason I asked for a petition, to be able to have as soon as possible an improvement even for those who use the vr.
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Old 01-29-2019, 06:43 AM   #158
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think about what would be useful to optimize the code of the dynamic campaign on dx11 when you can do it with vulkan.
I think vulkan must be first or i will begin to think that they make arrangements to sell more to intel and nvidia components.
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Old 01-29-2019, 01:59 PM   #159
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What you mean?
I mean that neither you nor I nor anyone else paid a nickel directly for DCS World , including the Caucasus map and 2 aircraft . All further work on optimising , including Vulcan , are funded by the ongoing sales of modules .
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Old 01-29-2019, 02:52 PM   #160
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I mean that neither you nor I nor anyone else paid a nickel directly for DCS World , including the Caucasus map and 2 aircraft . All further work on optimising , including Vulcan , are funded by the ongoing sales of modules .
Full stop.
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