Schmidtfire Posted December 10, 2019 Share Posted December 10, 2019 Just a bit curious, why has S-5 rockets not been added? Watching different videos and reading it seems like a common weapon even in todays conflicts. Since the UB-16-57 is avalible on L-39 and other aircrafts, is there a specific reason why Mi-8 does not have it? Link to comment Share on other sites More sharing options...
Quadg Posted December 10, 2019 Share Posted December 10, 2019 by the time of our MTV2 the Russian military had stopped using the S-5 as it was ineffective in Afghanistan. so they use the S-8 instead. My Rig: AM5 7950X, 32GB DDR5 6000, M2 SSD, EVGA 1080 Superclocked, Warthog Throttle and Stick, MFG Crosswinds, Oculus Rift. Link to comment Share on other sites More sharing options...
NOALB Posted December 13, 2019 Share Posted December 13, 2019 Although DCS doesn't make it particularly easy, it's definitely possible to use S-5 rockets (from the MiG-21 module I believe?). Easiest way to do it is as follows: -Use the mission editor to add a new loadout to the Mi-8, filling all 6 hardpoints/stations—doesn't matter with what; just add anything—then name it something easy to search for, like "UB-32_LOADOUT" or something -In your DCS Saved Games folder, open the following file for editing: MissionEditor\UnitPayloads\Mi-8MT.lua -Search for the loadout you just created and replace all ["CLSID"] = "WHATEVER",lines with ["CLSID"] = "{UB-16_S5M}", or ["CLSID"] = "{UB-32_S5M}", It should look something like this when finished: [50] = { ["name"] = "UB-32/UB-16+", ["pylons"] = { [1] = { ["CLSID"] = "{UB-16_S5M}", ["num"] = 6, }, [2] = { ["CLSID"] = "{UB-16_S5M}", ["num"] = 5, }, [3] = { ["CLSID"] = "{UB-32_S5M}", ["num"] = 4, }, [4] = { ["CLSID"] = "{UB-32_S5M}", ["num"] = 3, }, [5] = { ["CLSID"] = "{UB-16_S5M}", ["num"] = 2, }, [6] = { ["CLSID"] = "{UB-16_S5M}", ["num"] = 1, }, }, ["tasks"] = { [1] = 35, }, },-Save your changes, go back into DCS and select the loadout. The stations should now have S-5 rockets. They work surprisingly well with the module, and it immediately becomes apparent why the rockets can only be set to launch in bursts of 4, 8, and 16 Disclaimer: I haven't tested this in a while now and I don't have time to verify that it still works atm, so let me know if doesn't. Link to comment Share on other sites More sharing options...
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