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Old 07-16-2017, 04:33 PM   #11
WildBillKelsoe
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Maybe not as a separate module, probably be combined arms style control like we can with more mobile SAMs such as Tunguska and Tor etc - with some improvements these can be made really good.
Hope so. CA has been on backburner lately till WWII assets..
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Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
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Old 07-16-2017, 07:06 PM   #12
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Originally Posted by WildBillKelsoe View Post
Hope so. CA has been on backburner lately till WWII assets..
Oh, don't get me started on the asset pack... That asset pack does zilch to make CA better, all it did was add historical units to a decent standard, those said units whilst very good and you can see a bit of heart has gone into them, that I'm grateful for still suffer from the exact same thing as most CA units, which in light of the asset pack probably feel a little hung out to dry... It would've been better if the asset pack added different features to enhance the vehicles, not just add more - DCS is quality over quantity as it should be.
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Old 07-17-2017, 03:19 PM   #13
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Originally Posted by ReconXPanzer View Post
Maybe not as a separate module, probably be combined arms style control like we can with more mobile SAMs such as Tunguska and Tor etc - with some improvements these can be made really good.
If you want to try SA-2 for real then try SAM Simulator https://sites.google.com/site/samsimulator1972/home especially S-75M3 on Ashluk testing rage with deception jamming (in most recent version) :o
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Old 07-19-2017, 05:34 AM   #14
WildBillKelsoe
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Originally Posted by ReconXPanzer View Post
Oh, don't get me started on the asset pack... That asset pack does zilch to make CA better, all it did was add historical units to a decent standard, those said units whilst very good and you can see a bit of heart has gone into them, that I'm grateful for still suffer from the exact same thing as most CA units, which in light of the asset pack probably feel a little hung out to dry... It would've been better if the asset pack added different features to enhance the vehicles, not just add more - DCS is quality over quantity as it should be.
believe me I did not buy them. I am waiting for ED to step up their game in vehicular warfare.




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Originally Posted by TwojaStara View Post
If you want to try SA-2 for real then try SAM Simulator https://sites.google.com/site/samsimulator1972/home especially S-75M3 on Ashluk testing rage with deception jamming (in most recent version) :o
Yes I am aware of SAM sim, thank you. Problem is you dont have visuals like in DCS.
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Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
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Old 07-19-2017, 01:55 PM   #15
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i like player long-range air defense missile
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