Ells228 Posted July 13, 2012 Share Posted July 13, 2012 I think an auto-update is being looked at. Link to comment Share on other sites More sharing options...
VH-Rock Posted July 13, 2012 Share Posted July 13, 2012 I think an auto-update is being looked at. To me atleast, it would seem the best option. 1 or 2 minutes to download a small update to preserve online compatibility is nothing really :) Virtual Horsemen - Right Wing (P-51) - 2008... Virtual Ultimate Fighters - Lead (P-47) - 2020... Link to comment Share on other sites More sharing options...
robmypro Posted July 13, 2012 Share Posted July 13, 2012 (edited) Just thinking about this. Maybe basic models are added to DCS World periodically by ED, given what they know about the 3rd party development pipeline. These are low fidelity versions, but they allow people without that plane to have a lower fidelity version rendered in DCS World. If they do have the aircraft installed, they see the high fidelity version in DCS World. So in this way updates to DCS World are minimized. I imagine many of the low fidelity aircraft can be ported over from FC. This leaves the issue of making aircraft player controlled when creating missions. Maybe every aircraft can be player controlled, so the logic determining what can be flown moves down to the client. In our ever expanding world of aircraft, it might not make sense to integrate that logic into DCS World. Just a couple of ideas. Edited July 13, 2012 by robmypro Link to comment Share on other sites More sharing options...
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