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DCS CA and export.lua


LowLee

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You mean like I did it here?

 

https://forums.eagle.ru/showpost.php?p=3310173&postcount=17

 

EDIT :

Okey ... just gave it some more thoughts , because if you enter/leave a CA Unit , you wouldnt change the slot ... sooooo ...

Maybe if you go over the GameGUI-Envoirement/Hooking-Envoirement as explained in <DCS Install Folder>\API\DCS_ControlAPI.html (1.5.8 ) or <DCS Install Folder>\API\DCS_ControlAPI.txt (other versions) ... you could make calls with net.dostring_in() ... and go over all the units with http://wiki.hoggit.us/view/DCS_func_getPlayerName to find the unit use by "you" ... and use the Groupname/UnitName combo to identify the one you have to get out of Export.LoGetObjectById() ....

 

It need some programming on mission side and of course on the GameGUI-Script side to get the Units mapped between those Envorienments. But it's doable.


Edited by Wunderwolf
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