Which VR Headset Did You Own Or Are You Buying This Year? - Page 4 - ED Forums
 


Notices

View Poll Results: What VR Headset Do You Own Or Are You Buying This Year?
Oculus Rift S 54 33.13%
Valve Index 30 18.40%
HP Reverb 33 20.25%
Rift CV1 52 31.90%
Odyssey 4 2.45%
Odyssey Plus 15 9.20%
Lenovo Explorer 7 4.29%
Pimax (any) 25 15.34%
Other 12 7.36%
Multiple Choice Poll. Voters: 163. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 07-12-2019, 12:37 AM   #31
VampireNZ
Member
 
VampireNZ's Avatar
 
Join Date: Oct 2013
Posts: 976
Default

CV1 for a year or so and now Rift S.
__________________
Asus Maximus VIII Hero Alpha| i7-6700K @ 4.40GHz | nVidia GTX 1080ti Strix OC 11GB @ 2075MHz| 16GB G.Skill Trident Z RGB 3200Mhz DDR4 CL14 |
Samsung 950 PRO 512GB M.2 SSD | Corsair Force LE 480GB SSD | Windows 10 64-Bit |
TM Warthog with FSSB R3 Lighting Base | VKB Gunfighter Pro + MCG | TM MFD's | Oculus Rift S |

VampireNZ is offline   Reply With Quote
Old 07-12-2019, 01:31 PM   #32
eaglecash867
Member
 
Join Date: Nov 2010
Posts: 511
Default

Quote:
Originally Posted by Secoda View Post
I have not seen a real good explanation of SteamVR resolution. This helps me a little if it is still true.

The frame that is sent to the headset will always be native headset resolution unless SteamVR has it misidentified. It's meant to cut down on HMD processing onboard.

I read that DCS PD is measured as a ratio on the diagonal while SteamVR SuperSampling is measured as percentage on the height and width.

PD 1.5 = 225% in SteamVR

I have seen it argued each way if it is better to use DCS or SteamVR for resolution/SS. I find using SteamVR much better now. I think that may not have been the case before many updates to DCS.
I'm just saying that neither thing seems to have any visual benefit for me. It starts off good, and doesn't get better. The only thing noticeable with an increase in either PD or SteamVR SS is the decrease in performance. From my observations, it looks like the VR portion of DCS currently isn't capable of going beyond the native capabilities of the Reverb. In fact, it almost looks like it might not even be capable of attaining the native capabilities, so what we're seeing is a lower resolution than what the Reverb can produce on its own. Is there an app that lets us see what the actual, rendered resolution is during gameplay in DCS? It would be interesting to see what something like that would have to say.
__________________
ASRock Z370 Professional Gaming i7, Intel i7 8700K Coffee Lake processor @4.7GHz, Corsair H105 Liquid Cooler, G.SKILL Ripjaws V Series 64GB DDR4 3400 memory, MSI GTX2080Ti Gaming X Trio 11GB video card, Samsung 840PRO 256MB SSD for Windows 10 64-bit OS, Samsung 850PRO 2TB SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb Pro, and Oculus Rift CV1.
eaglecash867 is offline   Reply With Quote
Old 07-12-2019, 02:06 PM   #33
Gman109
Member
 
Join Date: Nov 2015
Location: Western Canada
Posts: 315
Default

Prior to the Rift S release we were using Pimax and Ody+ VR HMDs. I was very surprised at the Rift S perfomance based on its stats pre release, and sold the Ody+ units in favor of Rift S units, which all users here are very happy with. Pimax not so much, PITA, although the FOV is nice.


The Reverb is something I was highly anticipating, but it still isn't available in Canada, and based on all the problems, I'm happy to wait for the Acer Ojo instead, or a Reverb 2.0 or at least 1.0 version that is more consistent in terms of QC.
__________________
Systems
Spoiler:

Primay DCS Systems (3): i9 9900k@5.0/2 2080tiNVlink/970Pro SSD/Asus PG27uq 4k@144hz/AlienWare 34" 2k@120hz/T50 Mon"geese"(2), 2 Virpil Wrbrd/CM2/Deltas, VKB GF2Revb(2)Tm Warthog(many)VKB Pedals/MFG Pedals/Slaw Pedals/Virpil Throttle/CH Fighterstick/Throttle/peds


VR-Rift S x2, Odyssey+, Pimax5k
Gman109 is offline   Reply With Quote
Old 07-12-2019, 02:47 PM   #34
DigitalEngine
Member
 
DigitalEngine's Avatar
 
Join Date: May 2015
Location: U.S.
Posts: 979
Default

Have an HTC Vive.
September reservation for a Valve Index ....
__________________
CPU = Intel i7-6700K
Motherboard = ASUS ROG Maximus VIII Hero Alpha, w/ the Intel Z170 Chipset,
RAM = 64 Gigs of Ripjaws V F4-3400C16Q.
GPU = Zotac GTX980ti Amp Extreme
Hard-drive = Samsung V-NAD SSD 950 PRO M.2
Cooling = Corsair H100i V2 water cooler, plus RAM mounted fans.

Corsair Vengeance® C70 Mid-Tower Gaming Case — Military Green
OS = Windows 10 64bit
Power supply = EVGA 1200P2
HTC Vive
DigitalEngines's Twitch Channel, Youtube Channel
DigitalEngine is offline   Reply With Quote
Old 07-13-2019, 02:17 AM   #35
Secoda
Member
 
Secoda's Avatar
 
Join Date: Mar 2019
Location: Missouri
Posts: 250
Default

I would use the lowest possible settings to achieve nearly (nearly meaning if the picture drops a few percent by greatly lowering some setting but increases FPS by 20% I would leave it) the best picture to achieve the highest performance as you are. Do you have MSAA in DCS at 2X?

Did you notice any change with the 1903 WMR resolution fix?

Quote:
Originally Posted by eaglecash867 View Post
I'm just saying that neither thing seems to have any visual benefit for me. It starts off good, and doesn't get better. The only thing noticeable with an increase in either PD or SteamVR SS is the decrease in performance. From my observations, it looks like the VR portion of DCS currently isn't capable of going beyond the native capabilities of the Reverb. In fact, it almost looks like it might not even be capable of attaining the native capabilities, so what we're seeing is a lower resolution than what the Reverb can produce on its own. Is there an app that lets us see what the actual, rendered resolution is during gameplay in DCS? It would be interesting to see what something like that would have to say.
__________________
I-7 8700K 5 Ghz OC, Trident Z RGB 32GB DDR4-3200, ASUS ROG Strix Z390-E Gaming, ASUS RTX2080 8GB OC, NVMe M.2 1 TB SSD, EVO 1TB SSD, WD 1TB HD, WD Black 2 TB HD image, Corsair H150i Pro Cooler, HOTAS 16000FCS, Corsair Crystal 570X RGB case, Corsair RM750x Gold PSU, Razer Cynosa Chroma RGB keyboard, Razer Mamba Wireless Gaming Mouse, Samsung QLED 4K 82" TV/monitor. HP Reverb Pro. Lenovo Explorer. IRL Private Pilot.

Last edited by Secoda; 07-13-2019 at 02:20 AM.
Secoda is offline   Reply With Quote
Old 07-13-2019, 12:14 PM   #36
eaglecash867
Member
 
Join Date: Nov 2010
Posts: 511
Default

Quote:
Originally Posted by Secoda View Post
I would use the lowest possible settings to achieve nearly (nearly meaning if the picture drops a few percent by greatly lowering some setting but increases FPS by 20% I would leave it) the best picture to achieve the highest performance as you are. Do you have MSAA in DCS at 2X?

Did you notice any change with the 1903 WMR resolution fix?
That's just it though, I have tried gradually increasing SS from 100% in Steam VR, and have seen no difference in clarity. This was after having it set at 188% like what was suggested in the Reverb thread, which also had no noticeable difference in clarity. So, I'm leaving it set at 100% in Steam VR, with 1.0 PD in DCS. It looks just fine like that. I think DCS is setting the resolution ceiling, and the Reverb is capable of more than what DCS can produce in VR. I see no difference at all in clarity between 100% SS and 188% SS, it is excellent in both cases. It would be cool if there was some kind of HUD for VR that could display the actual resolution being rendered in-game. I think we would see that it never hits the native resolution of the Reverb. I have MSAA set at 2X, which pretty much eliminates all the jaggies, which were minimal to begin with.

As for the 1903 VR fix, I still have my Windows 10 at 1803. I figure, if it ain't broke, I'm not gonna try to "fix it". Never had any blurriness issues like others have had with the higher version. Just need to get the lenses a little further from my eyes and it'll be fantastic.

Just for giggles, I tried DCS in the CV1 again last weekend, and WOW does it look horrible compared to the Reverb. For some reason, the clarity increase from going to the Reverb from the CV1 wasn't as much of a shock as trying the other direction. It reminded me of trying to read the time on my alarm clock right when I wake up in the morning and my eyes are still trying to focus. A time when I'm struggling to discern the difference between a 0 and an 8.
__________________
ASRock Z370 Professional Gaming i7, Intel i7 8700K Coffee Lake processor @4.7GHz, Corsair H105 Liquid Cooler, G.SKILL Ripjaws V Series 64GB DDR4 3400 memory, MSI GTX2080Ti Gaming X Trio 11GB video card, Samsung 840PRO 256MB SSD for Windows 10 64-bit OS, Samsung 850PRO 2TB SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb Pro, and Oculus Rift CV1.

Last edited by eaglecash867; 07-13-2019 at 12:17 PM.
eaglecash867 is offline   Reply With Quote
Old 07-13-2019, 12:35 PM   #37
gorzasty
Junior Member
 
Join Date: Jan 2018
Posts: 78
Default

I decided to buy Pimax 5k and dont regret it. Earlier cv1. Now the fov is superb, and clarity is acceptable. I don't feel I have to zoom anymore.

Wysłane z mojego SM-G960F przy użyciu Tapatalka
gorzasty is offline   Reply With Quote
Old 07-13-2019, 01:40 PM   #38
Shack
Member
 
Shack's Avatar
 
Join Date: Apr 2013
Posts: 170
Default

Something to possibly keep an eye out in the future is the consumer version of the XTAL.

Shack is offline   Reply With Quote
Old 07-13-2019, 01:53 PM   #39
RePhil
Member
 
RePhil's Avatar
 
Join Date: Aug 2017
Location: Winnipeg, Manitoba
Posts: 347
Default

I am waiting for more info on the HTC Cosmos if it has resolution of the Index 90 htz refresh and at least same FOV the six camera tracking would bet having to put up sensors
RePhil is offline   Reply With Quote
Old 07-13-2019, 02:04 PM   #40
Secoda
Member
 
Secoda's Avatar
 
Join Date: Mar 2019
Location: Missouri
Posts: 250
Default

We will get to the bottom of how it is supposed to work. I like messing with the these headsets from my IT background. I have contacts now from Microsoft WMR, SteamVR, and HP for that matter (a VR guy) where I can get technical info. from. DCS info. is on the forum pretty much and there is always their technical support. We should be able to map out how it is supposed to be working exactly. It is not supposed to be voodoo like it is because there are layers of software from different vendors.

We won't be able to figure out why DCS performance is bad when they can't fix it. lol There are many threads on ED doing technical discussions about DCS VR performance and terrain rendering and shadows and on and on. I think they have a combo of their home grown 3D engine plus a third party terrain rendering engine in play. I think I have read most of the threads and some get pretty technical. I tend to benchmark in a known VR application that is benchmarked all over YouTube and then try DCS.

My 2nd Reverb is on the UPS truck for delivery and should arrive this afternoon. I will get to play again. The Lenovo Explorer I have works great but the lack of clarity is painful at this point after the clarity of the Reverb. It is my guest headset now.

Quote:
Originally Posted by eaglecash867 View Post
That's just it though, I have tried gradually increasing SS from 100% in Steam VR, and have seen no difference in clarity. This was after having it set at 188% like what was suggested in the Reverb thread, which also had no noticeable difference in clarity. So, I'm leaving it set at 100% in Steam VR, with 1.0 PD in DCS. It looks just fine like that. I think DCS is setting the resolution ceiling, and the Reverb is capable of more than what DCS can produce in VR. I see no difference at all in clarity between 100% SS and 188% SS, it is excellent in both cases. It would be cool if there was some kind of HUD for VR that could display the actual resolution being rendered in-game. I think we would see that it never hits the native resolution of the Reverb. I have MSAA set at 2X, which pretty much eliminates all the jaggies, which were minimal to begin with.

As for the 1903 VR fix, I still have my Windows 10 at 1803. I figure, if it ain't broke, I'm not gonna try to "fix it". Never had any blurriness issues like others have had with the higher version. Just need to get the lenses a little further from my eyes and it'll be fantastic.

Just for giggles, I tried DCS in the CV1 again last weekend, and WOW does it look horrible compared to the Reverb. For some reason, the clarity increase from going to the Reverb from the CV1 wasn't as much of a shock as trying the other direction. It reminded me of trying to read the time on my alarm clock right when I wake up in the morning and my eyes are still trying to focus. A time when I'm struggling to discern the difference between a 0 and an 8.
__________________
I-7 8700K 5 Ghz OC, Trident Z RGB 32GB DDR4-3200, ASUS ROG Strix Z390-E Gaming, ASUS RTX2080 8GB OC, NVMe M.2 1 TB SSD, EVO 1TB SSD, WD 1TB HD, WD Black 2 TB HD image, Corsair H150i Pro Cooler, HOTAS 16000FCS, Corsair Crystal 570X RGB case, Corsair RM750x Gold PSU, Razer Cynosa Chroma RGB keyboard, Razer Mamba Wireless Gaming Mouse, Samsung QLED 4K 82" TV/monitor. HP Reverb Pro. Lenovo Explorer. IRL Private Pilot.

Last edited by Secoda; 07-13-2019 at 02:26 PM.
Secoda is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 05:26 AM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.