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Old 07-09-2019, 06:50 PM   #661
Dave317
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I've pretty much given up on the carrier campaigns for now. I know it's an ED problem but it's hit or miss whether you get blown up on spawn or a semi submerged ai floats into you. I changed a few things and made a f14 campaign from a land airbase. So far it's brilliant with no problems.
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Old 07-11-2019, 08:27 AM   #662
PB0_CEF
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New Modscript AD 11.0.7 to install on any V20 campaign (11.0.4 or 11.0.5)


Changelog



Ad11.0.7
-Mod 08g : CVN AI interceptors begin in flight near and may engage coming contacts

-Mod_16 : Possibility to have air Spawning B1b & B-52 need BaseAirStart = true in db_aibase and start area defined

- Z01, Zarba Mod, select muliplayer

Ad11.0.6
-Mod14 : versionning : Display Script version in the DOS window

-Mod13 : Increase slightly mission generation speed

-Mod11 : Multiplayer :

* Increase chances to have 2 different aircraft types in the same Package
* Display reserved catapults time slots for IA (singlepayer version too)
* Display players package configuration (singleplayer too)
* Display second aircraft type possible missions

-Zarba01 : Display targets names when choosing mission


Ad11.0.5
*Hotstart and intercept_hotstart are back ! You can choose hotstart in the conf_mod.lua file in the Init folder. Default settings are false for Hotstart and true for Intercept_hotstart.
*Intercept mission bug for IA on CVN fixed
*Multiplayer working better but still work in progress :
To play with two different types of aircrafts you need :
-To be on the same side.
-To be in the same package : for that, to help mission generation, select a main mission (Strike or Antiship Strike) for the first selected plane for Strikers or a secondary mission (SEAD, Escort) for capable planes. The secondary plane type should be able to find the good mission to be on the same package : Escort or SEAD in the first case or Strike, Antiship strike in the second case...

Last edited by PB0_CEF; 07-11-2019 at 08:47 AM.
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Old 07-12-2019, 05:32 AM   #663
D3adCy11nd3r
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Quick question, how would I go about changing the a-10c from Nevada to like PG?
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Old 07-12-2019, 11:57 AM   #664
PB0_CEF
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Quote:
Originally Posted by D3adCy11nd3r View Post
Quick question, how would I go about changing the a-10c from Nevada to like PG?
My Caucasus and PG versions for Warthog are nearly ready ! Il will try to release them today
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Old 07-12-2019, 02:38 PM   #665
PB0_CEF
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New Warthog Over Caucasus and PG !
No need to apply mods : it's ready to play
Please read readme.txt file for install and use of DCE...
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Old 07-12-2019, 05:26 PM   #666
rmk80
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WoW, Very cool!! Really enjoying your missions, thanks!
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Old 07-13-2019, 12:02 AM   #667
Shinden
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Holy crap PB0_CEF thank you so much for adding the warthog!!!!!!!! Thank you!!!!!!! Thanks for the great work and all the modders too! I'm having a blast in multiplayer with the multiple aircraft types!
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Old 07-13-2019, 12:49 AM   #668
D3adCy11nd3r
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You are a gods send friend.
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Old 07-13-2019, 06:16 PM   #669
Shinden
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I literally just asked for the warthog but could you make the F-5E Tiger II into the cold war DCE Campaign? I'd love to fly cold war type combat with my friends!
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Old 07-13-2019, 09:46 PM   #670
PB0_CEF
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Quote:
Originally Posted by Shinden View Post
I literally just asked for the warthog but could you make the F-5E Tiger II into the cold war DCE Campaign? I'd love to fly cold war type combat with my friends!

This campaign was made by Mbot DCE creator
I don't have any cold war campaign ready and I'm working on a new Caucasus campaign with US TF only against russian forces so it will be difficult for me to do quickly this kind of campaign. All I can do is to actualise and upload an Iran-Irak war variant I made before Tomcat release with Iranian Tiger squadron. You will have to attack ground targets and intercept Irakian's Mig-21, Mig-23, Su-17 (you can do to Air to Air missions only if you change squadron missions in oob_air_init.lua )
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