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Didn’t buy anything during Summer Sale


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On 11/18/2020 at 2:51 PM, ST0RM said:

@zerO_crash Its more than the Yak-52 being unfinished. Its the duration that things have been left undone, and other modules being released and pushed to a more complete status. Or vital bugs left open that impact the playability.

For some, this is big issue. We all know how a business is supposed to be ran (seems everyone here is a CEO or software coder) so we're aware of the right and wrong ways to do things.

In this case, ED has taken on "the amount of modules at the same time is staggering, and their complexity: Ka50 BS3, Mi24, F-18, F-16, WWII" at their own behest. However, they have countermanded their own words that at no time would development of one module, negatively affect another. This doesnt sit well when you've already paid for a product on good faith that it would receive the attention is was sold upon. Popularity or not. They accepted payment, so they're obligated to complete it in a timely manner. YEARS isnt timely.


Timely is a matter of decency, but it also depends on the magnitude of a given project. Additionally, no one talks about being timely during the pandemic, rather, about surviving. I suggest that you, for a change, read what's happening in the world and go outside and look for yourself. This is not an ED-thing. The whole world is in a recession right now. Every single firm has it's projects pushed back, just to survive. 
 

And no, sadly, most people here are not CEOs, or anyone in a leading position. This is obviously apparent. You want yours, and that is fair. However given the circumstances, you do not posses the ability to see this from a different point than your own. This is simply not a priority at the moment, as it's not the most popular module. It's only a logical choice that ED makes. Every competent CEO would in a situation like this chose the lesser evil. Yet you argue here and complain. We are all waiting for something to get fixed, every single one of us, but sometimes you need to see the big picture.

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On 11/26/2020 at 9:16 PM, msalama said:

Yet another apology, but thanks anyway BN. In the meantime though, my decision of not buying from you still stands until the Yak is finally completed. But thanks again regardless.


How nice and thankful of you. Or what did you expect, and instant fix scheduled for the next update because "msalama" set a window in his mind for when the complete release of Yak52 should be? Now it's not only coming from me, but someone within the company. Pandemic msalama, do you know what it does on a macro-scale to a society? Given your impatience, I suggest that you only buy what is ever labeled "finished". You've made it more than clear that betas are not for you. Also, cute that you point out the third time that won't buy anything new until Yak52 is finished. However, it would be more strength to it if it came from 3 different people, rather than one. 

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7 hours ago, zerO_crash said:


Timely is a matter of decency, but it also depends on the magnitude of a given project. Additionally, no one talks about being timely during the pandemic, rather, about surviving. I suggest that you, for a change, read what's happening in the world and go outside and look for yourself. This is not an ED-thing. The whole world is in a recession right now. Every single firm has it's projects pushed back, just to survive. 
 

And no, sadly, most people here are not CEOs, or anyone in a leading position. This is obviously apparent. You want yours, and that is fair. However given the circumstances, you do not posses the ability to see this from a different point than your own. This is simply not a priority at the moment, as it's not the most popular module. It's only a logical choice that ED makes. Every competent CEO would in a situation like this chose the lesser evil. Yet you argue here and complain. We are all waiting for something to get fixed, every single one of us, but sometimes you need to see the big picture.

Dont preach to me about getting outside. I've had and recovered from COVID. I moved from one state to another just this month, selling and then buying our new home. 

My work forces me to get outside and travel across the US to various cities, further exposing me and my family to this. So again, dont preach to me. 

 

This module and the lack of ANY progress on it, pisses people off. It was left behind PRIOR to the pandemic, so dont let this excuse blind you to the truth. Its not a priority for them. We get an apology every once in a while, but the facts are there. 

 

Nice you come back 6 weeks later to set us all straight. Pffft...

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zerO_crash, you show how little knowledge you have about the DCS Yak.

So the Hornet costs 80$, the Yak 40$. The Yak was (early)released 1,5 months after the Hornet. I think it is safe to expect some attention from ED for a product, that costs half the price of the Hornet. I think the Yak should get 50% of the attention the Hornet gets. But If you check the changelogs of the stable DCS version you will see that it is nowhere in this range.

 

Spoiler contains Yak changelog

Spoiler

DCS 2.5.2.20143 Update
08.08.2018
Introduced DCS: Yak-52

 

DCS 2.5.2.20601 Update 9
22.08.2018
DCS Yak-52
3 blade propeller skin corrected.
Animation of priming plunger corrected.
Throttles visuals sync in both cockpits.
The flaps control is available for solo flight.
Fixed ARK-15M control light not showing status upon mission start.
Changed ejection order so that trainee ejects first.
Added Bare Metal skin for all countries.
Maximum nose wheel deflection angle corrected.
The setup radio frequency in the ME will be shown on the cockpit radio correctly.
Set trim analog axis to be bi-directional.
Added a properly sized oil cooler.
Implemented hide stick option.
Major improvement of input terms and cockpit tooltips.

 

DCS 2.5.3.21708
19.09.2018
Yak-52
max weight is corrected
Engine damage appears when player exceeds max possible RPM
Engine start sequence is corrected
‘Fighter’ aircraft icon replaced
Logbook will work with Yak-52.
Yak-52 input russian localization corrected for undercarriage commands

 

DCS 2.5.3.22176
29.09.2018
Yak-52
Training missions added CN localization

 

DCS 2.5.4.26552
25.01.2019
DCS Yak-52
Large FPS difference from 2 Blade to 3 Blade prop fixed.

 

DCS World 2.5.5.32533
26.06.2019
DCS Yak-52
Added new failure of flaps sounds.
Added bang to flaps mechanical failure.
Added canopy synchronization in the multiplayer

 

DCS 2.5.5.34864
26.08.2019
DCS Yak-52
Some gauges appear to stay dark even in sunlight - fixed.

 

DCS 2.5.6.52437
24.07.2020
DCS Yak-52 by ED
Fixed reverted trim descriptions for Yak-52 in localization (RU).

 

Thats all that happened after release till today. The Hornets changelog in the last update alone exceeds the whole Yak progress during this time. And no, corona is not the reason for this non-development. Corona does of course influence ALL work on every modules. In nearly 1,5 years time (last two updates for the Yak) ED only managed to fix a description in the RU localisation of the Yak. Nothing else.

 

msalama and the others expressed their frustration and tell what the consequences are for them. There is no need to put all this toxic stuff you did here on the forums.

 

Spoiler contains the Hornet change log

Spoiler

DCS F/A-18C Hornet by ED
Added Azimuth / Elevation Radar Sublevel (FLIR Sublevel/AUTO IFF/MIDS - W.I.P).
Added PRECISE and GRID Coordinate Entry.
Added Datalink Symbols on HMD.
Added HMD control page from SUPT.
Added IN LAR indication.
Added FTT mode for moving targets.
JDAM:
Added input of terminal parameters. (DLZ for terminal data - W.I.P).
DCS Hang / crash with jettison procedure - Fixed.
AACQ mode - Correction of the logic of work (W.I.P).
Datalink in the Hornet only works in the day, not at night - Fixed.
HMD A/A indicators don't match HUD A/A Indicators (Added IN LAR/SHOOT indication, DT2 symbol) - Fixed.
Missing Course Line Option for TGT (HSI and SA Page) - Fixed.
Automatic IFF disabled in LTWS.
COMM window illuminates whenever transmissions are received on COMM 1 and COMM 2, respectively - Fixed.
Radio digits corrupt during cold start - Fixed.
AGM-65F resets after shooting all AGM-65E's - Fixed.
Laser mavs will not fire after IR mavs used - Fixed.
Added Angle of Attack (AoA) steady tone for certain conditions:
AoA above 35 and below 7 degrees (with AUTO flaps)
FLAP FULL AoA above 32 degrees
FLAP HALF AoA above 35 degrees
With stores AoA above 25 degrees
AGM-84E - PP mode unable to set target elevation - Fixed.
PRF should not be pilot selectable in ACM modes - Fixed.
TDC over Azimuth hides the setting - Fixed.
STEP cursor fixed when using EXPAND.
RDDI will display the AGR page in A2G mode when the lightning is changed from NIGHT to DAY - Fixed.
Corrected guns and rockets HUD / STORES symbology.
EW symbols on SA always show upright - Fixed.
SURV still contributes to ROE ID criteria when SURV is deselected in SA SENSR subpage - Fixed.
Removed LOFT for HARM in TOO and SP modes (same way as F-16C).
IN RANGE notification in HUD with no target data - Fixed.
Mark points become corrupted when using WPDSG - Fixed.
Fixed indication of JDAM and cannon on HUD.
AGM-65E Will not fire on a building if the MAV is SOI - Fixed.
Weapon volume for AIM-9X adjustment - Fixed.
FPAS descent distance - Fixed.
Paddle switch and Pinkie button animation switched - Fixed.
TAC Menu does not show the weapon option unless the stores page has been selected - Fixed.
Fixed indication of AGM-65E.
COMM control does not work while the radios are not powered - Fixed.
UFC Scratchpad Error input - Fixed.
ACM and SIL mode crossing - Fixed.
Reversed ground effect at high speed is fixed.
T UP is using heading and not track in HSI Aircraft symbol is aligned with the heading in HSI and SA - Fixed.
Mark point cannot be displayed in feet - Fixed.
If waypoints are cycled after using WPDSG, laser Maverick seeker will wander - Fixed.
A-G/A-A radar page shows true heading - Fixed.
TWS still functions on ground -Fixed.
Radar scans even on the ground (on carrier as well) - Fixed.
AG radar. Functions on the ground at zero speed and WoW - Fixed.
STT acquisition always uses the current PRF in INTL - Fixed.
DDI#7 function during TDC designation - Fixed.
Harpoon HUD intersection indication - Fixed.
Loud "fluttering" sound inside the cockpit when speed > 200 KIAS - Fixed.
AACQ with TDC over different track than L&S - Fixed.
AACQ/FACQ command is always SCS right instead of SCS towards the radar page - Fixed.
Player's ladder at cold start moves - Fixed.
HUD TD Diamond not ground stabilized - Fixed.
Bloom around hornet nav lights appears too large/bright at distance - Fixed.
Navigation lights very bright in day time - Fixed.
Added AG Mode for JHMCS.
Completed HUD TD designation logic.
Added GBU-32 and GBU-31V2 /V4.
HUD TD Diamond not ground stabilized - Fixed.
ASL blank in AUTO Mode - Fixed.
REL indication missing in HUD designate - Fixed.
Adjusted AIM-9 family missiles drag.
Laser guided bombs crossed out in HUD but not DDI if laser code not set - Fixed.
DL-13 Remains after rearm - Fixed.
AGM-65F Sometimes wanders off target when MAV is made SOI - Fixed.
Gear lights seem to have to much bloom on last LOD - Fixed.
There is no reticle on HUD for Walleye.
Updated Flight Manual in Chinese.
Added GBU-24 A/B Paveway III laser-guided bomb.
Added Auto IFF/CIT from the AZ/EL A/A page.
Added AZ/EL FLIR Sublevel.
Redesigned threat search algorithm for HARM for TOO mode.
AGR Ranging Uncommon Symbology - Fixed.
Hostile NCTR doesn't contribute to hostile ID - Fixed.
Hornet radar azimuth reverts to a RWS behavior WHEN changing weapons in TWS and also allows WAY more Azimuth than normal - Fixed.
ACM Mode - GACQ circle disappears after switching modes or weapons - Fixed.
Un-designate in any Gun mode should return to GACQ - Fixed.
Bar setting glitch upon exiting GACQ - Fixed.
GACQ shows strange search pattern dependent on radar elevation upon entry of GACQ - Fixed.
GACQ + AG radar breaks both AA and AG radar modes - Fixed.
AG Radar picture anomalies at 160nm range - Fixed.
Walleye HUD error - Fixed.
AGM-65E code step when unboxed- Fixed.
Double Print on DDI - Fixed.
Heatblur F-14A appears as 'U' in RWR- Fixed.
JHMCS ATC indication is linked to gun selection - Fixed.
Problem with AGM-65E after using LST when not self-lasing - Fixed.
AIM-9X Can't be Slaved Off Waterline with JHMCS - Fixed.
LGBs still releasable without laser code set - Fixed.
Updated the manual.
Added new, free MP mission by Baltic Dragon.
Not losing lock on STT When turning off the radar, Guides missile all the way. - fixed.
GBU-24 does not explode on impact - fixed.
AIM-7MH not lofting when LOFT is turned on - fixed.

DCS F/A-18C Hornet by ED
Added Doppler Beam Sharpened (DBS) EXP -1/2/3 modes
Radar locks air target in AG mode, but HUD target box stays in default or last known position - Fixed
ICLS is not stabilized. If ship rolls on waves ICLS bar swings together with deck - fixed
TACAN Data not showing on SA page top left - Fixed
Launch bar switch is down for player spawned on catapult - Fixed
JDAM indication is crossed out on the HUD when the JDAM is not aligned - Fixed
F-18C separate RWR indication is barely visible - Fixed
RWR screen is now rendered to a texture
RWR brightness is initialized according to the night/day condition (Sun angle at mission start)
Adjusted RWR symbology material alpha, as well as the visual appearance of the font (thickness)
Gun smoke is far too dense - Fixed
Forced "Unrestricted SATNAV" option doesn't work - Fixed
Laser CODE on SMS main page with Guns selected creating a conflict - Fixed
GBU-31(V)3/B Fuze Error - Fixed
AMRAAM midcourse guidance stops when the L&S is swapped with DT2 in LTWS - Fixed
Designation in NAV or AG modes stops AIR Attack Radar range and elevation changes - Fixed
Standby ADI turn rate indicator (adjusted turn rate needle) - Fixed
AIM-120 Quantity on HUD Incorrect with Mixed Types Onboard - Fixed
Autostart macros fixed with INS STD HDG Alignment - Fixed
INS GND alignment never finishes if GPS is not available - Fixed
INS alignment status display in HSI indicates 0.5 OK but INS alignment is not ready - Fixed
Aided INS (AINS) position mode - Fixed
Missing MPCD Display Controls
Contrast control was added to AMPCD
Also contrast control was implemented for L/R MDIs
Added yardstick to FLIR page
Added coordinate display for FLIR page
Added north arrow to FLIR
INS align display horizontal bar aligned - Fixed
Hot start IFA not aligned properly - Fixed
Hot start should have INS selector knob in IFA - Fixed
FCS page glitch (Appear only on first page activation) - Fixed
POS/ADC Caution Message is Missing - Fixed
INS DEGD Caution Message is Missing
Fuel overwrites WP name - Fixed
Comm 1 switches from AM to FM on its own - Fixed
Engine sound update (wip)
Major external sound update
Air-to-Air Target Range on Air-to-Ground HUD - Fixed
AG radar. Infantry can be detected - Fixed
AG radar. FRZ and SIL don't function properly - Fixed
Maverick slaving after step - Fixed
AG radar. EXP render issues - Fixed
Toggle HUD Time Off with Landing Gear Down - Fixed
Added new rendering for EXP 1/2/3 mode
WWII models that have no AG radar signature - Fixed
Modern ground vehicles models that have no AG radar signature - Fixed
Static objects AG radar signature issues - Fixed
All static buildings have no AG radar signature - Fixed
A/G radar - DBS: FRZ picture disappear if you will move outside scan area - Fixed
Added AGR Mode
Added AGR Mode
Added Mark Point option
Incorrect HOTAS Command for Castle Switch aft - fixed
ZTOD on UFC Error - fixed
Radio volume ISSUE - fixed
Broken fuel transfer from external tanks - fixed
SA page SAM threat rings draw order - fixed
Master mode buttons A/A and A/G are pressed at mission start - fixed
MK-82 Auto mode dropping long - fixed
Threat circles on SA page only show if threat Icon is visible - fixed
AGM-65 IR Display and SLAM display very dark - fixed
Hot start should have INS selector knob in IFA - fixed
EXP render issues - fixed
HUD Sidewinder count does not update until zero missiles remaining - fixed
Firing AIM-7F causes switch to other AIM-7 type - fixed
SELECTIVE JETTISON in STORES mode not working correctly for some stores. - fixed
AIM-9 seeker and TD lock onto different targets - fixed
Strange behavior when switching between A/G radar EXP modes and A/A radar - fixed
With stick hidden NWS/Undesignate click spot remains and creates problems for some users - fixed
AG radar EXP2-3 beam jump on first pass - fixed
AG radar heading figures overlap on switch from Map to EXP1-2-3 - fixed
Check UFC and radio button pushes change AM / FM status - fixed
Unlimited weapons - does not respect salvo / ripple after replenishment - fixed
AGM-65 A/G RDY not indicated on HUD in certain condition - fixed
GACQ and VACQ Scan patterns broken - fixed
COMM was turned off, new channel applied right after COMM powered up - fixed
Radio volume does not turn off radio when at minimum - fixed
AGM-88C disappear after launch - fixed
Radar elevation coverage is incorrect - fixed
TWS antenna slew messing with RWS - fixed
Refueling Floodlight isn’t bright enough - fixed
TGT steering is not selected after HUD, FLIR or A/G radar cursor designation - fixed
HSI/SA page A/G designation diamond missing for FLIR and HUD designations - fixed
Added Winwing HOTAS Hornet Files
Incorrect coordinates format in Litening output in current build (decimal, but need to be precise classic one) - fixed
INS Alignment: Moving aircraft should require manual waypoint 0 update. - fixed
Helmet mounted device change:
Added option in the ME aircraft property tab
Added ground crew comm
Added HMD EW Symbols
AIM-9L & AIM9-M losing lock with control input - fixed
IFA Alignment has strange effect on velocity vector and CCIP CCRP fall lines - fixed
AIM-9L/M Tone loss - fixed
AIM-9X jitter - fixed
NVG appears without color - fixed
No fighter-fighter data link in MP for clients - fixed
No Datalink contacts when started from cold start - fixed

DCS F/A-18C by ED
Add Real Beam Ground Map with Navigation Stabilized Cursor Designation - WIP.
Litening Targeting Pod:
Updates for LTD/R and LST (laser), automatic laser illumination.
Add AA Mode.
Issue in logic and symbols in AA and AG modes were fixed.
Add on HUD No-Action Slewing indication (segmented TD box).
Add AGM-84E SLAM.
Fixed Dynamic launch zone, AUTO mode for JDAM.
Fixed FLIR video on ALT+F1 view.
AOA Brightness knob has no effect on indicator - Fixed.
TACAN has wrong position on HSI - Fixed.
EXP on SA page shows blank - Fixed.
ACM legend doesn't disappear and range selection arrows don't return after uncommanded ACM lock break - Fixed.
DUD cue is in the wrong position in the HUD - Fixed.
Using JDAM TOO mode causes the target diamond to get stuck in the HUD - Fixed.
GACQ issues after radar rework - Fixed.
TDC radar altitude readout does not update with antenna elevation change - Fixed.
Radar scan elevation limit overflow - Fixed.
HUD Conflict Between FLIR and TMR/IN RNG/MAV LKD - Fixed.
SLAM video not switching on sometimes - Fixed.
AIM-120 launch in LTWS or TWS gives RWR launch warning to the target in MP - Fixed.
AGM-65F When uncaged slew close to designated point but not close enough - Fixed.
TDC scan altitude readout changes as the radar goes through each individual bar - Fixed.
Fixed the azimuthal scan indication in MAP mode after a hot start.
Add The sounds for throttle (throttle lims/throttle transition from Idle to Off and back/from mil to AB and back).
SLAM TOO data from TPOD can be transferred to PP - Fixed.
If user uses ground power only no stores information is shown in DDI - Fixed.
Radar elevation coverage is incorrect - Fixed.
Possible fix for crash in CLC.
Laser Maverick does not see Laser spot on a building - Fixed.
Refuel never confirms and rearm cannot continue - Fixed.
AG radar MAP mode - issue with incorrect designation target position - Fixed.
Walleye switching stations will prevent WPDSG being used - Fixed.
Only Available Fuze Options Should be Displayed - Fixed.
AGM-65F Ground stabilise before reaching designated point when uncaged - Fixed.
GBU - laser code can't be assigned for several stations per time - Fixed.
Rudder deflection angle indication arrow too close to figures - Fixed.
CAGE Switch when FLIR selected changes HUD cage when not in any master mode - Fixed.
AGM-65E Auto uncage works for first maverick, subsequent ones require manual caging and un-caging - Fixed.
Inside 3000m Gun sight occluded but remain occluded when selecting missile - Fixed.
Hornet Changing laser Code - GBU QTY becomes negative - Fixed.
Repair causes issues (Radar Altimeter warning, SAI frozen, ADI frozen) - Fixed.
AutoStart Fails in Cold Weather Conditions - Fixed.
AIM-9 Shoot cue missing - Fixed.
EXPAND does show TUC info in bottom right corner - Fixed.
EXPAND should cancel DCNTR - Fixed.
Timer in DDI does not go past 5959 - Fixed.
After the launch of the AGM-84E rocket, you must enable the display of information from AWW13 (button 6 DDI disable SLAM) - Fixed.
EXPAND doesn't zoom map - Fixed.
Only Available Fuze Options Should be Displayed - Fixed.
MFD image in some sun light exposure positions is corrupted - Fixed.
Cockpit 3D model DDI and RWR materials were adjusted - improved.
Brightness level of displays not working correctly - fixed:
Left/Right MDI and AMPCD day/night mode is initialized now according to Sun angle at the mission start
Adjusted MDI brightness control levels.
Implemented repetitive AMPCD GAIN/CONT/SYM rockers function (CONT has no function yet).
Added AUTO X brightness/contrast display for AMPCD when values are changed. It is disabled for contrast until it is implemented.
Implemented automatic brightness adjustment for AMPCD for all display formats in night mode, and in day mode when the digital map is displayed.
Launch bar switch flickers when controlled by VR gloves - Fixed.
Turn rate indicator of Standby AI should be able to move to the edge of the window - Fixed.
Unable to select fuzing option on stores page for cluster weapons - Fixed.
Updated afterburner effect.
Updated Flight Manual RU.

DCS F-18C Hornet by ED
Improved accuracy of gun funnel
Improved stabilization of radar-directed gun sight and gun accuracy
TGP added to the 4th station
CCIP bombing in AUTO mode always using high-drag configuration is fixed
Corrected instances of only one bomb from a dual rack being released
HUD and attack radar page Rmax values now match
Corrected JDAM and JSOW menu freezes
Pre-Planned mode skipping elevation has been fixed
Fixed AGM-65F count down after rearm if walleye is used with an air start
Fixed AGM-65F seeker continuing to slew after uncage
Fixed SAI caging and OFF flag
Fixed SAI cage knob clickability
Note: New Targeting pod pointing modes are in work, but were not ready for this update
Updated Flight Manual CN
AIM-120 Rapid fire crash - fixed
Added FLIR Pointing Modes (HUD Pointing Modes/Snowplow Pointing Mode/Velocity Vector Slaved (VVSLV) Mode)
Radar sometimes doesn't see targets in multiplayer - Fixed
Fixed A/A gunsight foresight cue/Adjusted A/A gunsight funnel
Port Side Navigation Light Stays on - Fixed
Added canopy and MFD reflections options
Major update of the German Hornet manual
Plane acts in a strange way and explode after multiple usage of RAlt+J - Fixed
Client aircraft doesn't show in MSI in radar page - Fixed
Mk5 Rockets not available for the inner wing stations - Fixed
Cage/uncage switch doesn't configure AMRAAM for Visual mode launch - Fixed
Flying without wings - Fixed
Target Vector Stem Error - Fixed
Shoot Cue given by changing RADAR range - Fixed
AGM-65E/F slew limits overflow - Fixed
Changing Laser Code for Weapon Changes D/L FREQ - Fixed
HAFU symbol in STT mode is always green - Fixed
RADAR page doesn't show flood indication if DATA button is pressed. - Fixed
Using Maverick and switching to A/A causes issues with the Maverick - Fixed
Add Update RWS DATA sub-level page
Can not select AUTO without selecting CCIP first - Fixed
Client aircraft doesn't show in MSI in radar page - Fixed
RWR tracks on radar page should be below the dugout - Fixed
Hornet cockpit lights dim - Fixed
Harpoon R/BL Skim ditch into the sea sometimes - Fixed
AGM-65E can not find JTAC laser but self TGP laser only - Fixed
Colour option on radar page does not affect ILS needle colour - Fixed
Bombs fall short if mode has not been selected by user Fixed
Weapon data set while using ground power lost when engines start - Fixed
The F/A-18C Chinese manual has been updated
Fixed default switches position without TGP
2.75' Rockets M151 HE Typo in Hornet loadout - Fixed
Litening Pod:
Added Indication of the position of the aircraft (Attitude Indicator/AoA indicator/ASL/Steering Cue)
Added FLIR Laser Ranging Indication
Litening TPOD head no longer stows when in STBY or OFF (The Litening TPOD external model's head is not longer stowed when the FLIR power switch is moved to the STBY or OFF position) - Fixed
FLIR stow additional conditions (OPR status, LG down, RAlt less than 200ft/OPR status, WoW, Ground Speed more than 5kts) - Fixed
LTD/R switch should have 2 positions - Fixed
TGP has incorrect IR FOV angles - Fixed
TGP elevation should be tied to horizon line instead of aircraft boresight - Fixed
TGT and FLIR Square Misaligned - Fixed
TGP still works even if removed during rearm - Fixed
Zoom control indication occupies 2 pushbuttons when it should occupy 3 - Fixed
Added GRAY option
Added ALG option (Automatic Gain and Level control option)
AGM-65F seeker LOS indication is not proper- Fixed
JDAM - (add: IZLAR/ Auto Mode for PP and TOO Mode / dynamic TOF /TOT -PP Cue - In-Zone / TOT cue on HUD/ heading is defined for IZLAR)
AIM-7 can be guided via LTWS - Fixed
AIM-120 can guide to a target even if the radar cannot see the target in TWS mode - Fixed
FPS issues on the SA page - Fixed
Radar trackfiles aging out very quickly - Fixed
Prog 2 ignored if undesignate is used in auto mode - Fixed
Uncaged AGM-65F does not slave to the same point as pod - Fixed
AI do not show cockpit light in F2 view - Fixed
Parked F-18 static model has wrong aileron position - Fixed
Bright AMPCD/HUD at Night - Fixed
Missiles launched in RWS after tracking in LTWS perform incorrect guidance - Fixed
F-18 radar does not provide data-link in TWS mode - Fixed
Reset scale on SA page for elements, set max position value for calculating symbols on SA page like on HSI page - Fixed
Cockpit SNSR panel texture edited
Missions to be re-saved for branch
Harpoon BOL HPTP Ignores waypoint and flies bearing immediately - Fixed
Laser Mav will not show LKD if targeting a building - Fixed
TGP. Added OFFSET cursor
TGP. Transferring TDC priority to the FLIR page changes the tracking mode - fixed
TGP. SLAVE behaves different for JDAM PP / TOO - fixed

DCS: F/A-18C Hornet by ED
Added damage as a result of an overload of G-forces
Added Aft Antenna for the AWW-13 Data Link Pod
Fixed dispensing on both press and release by wall dispense button
AGM-62 Walleye trying to lock target right after uncage fix
Added noise on Walleye/Data Link video
AGM-62 Walleye select/deselect fix
AGM-62 Walleye Datalink interaction fix
Drop Tank Textures on VFA-106 skins fixed
Added illumination of some knobs in cockpit. Albedo of come cockpit textures tuned
Gen tie switch guard should move switch to NORM when closed - fixed
EXT XFER Caution fixed
Autostart in cold weather fixed
Fuel temperature initialization fixed
OBOGS failure causes pilot death even on the ground - fixed
Data link 16/MIDS between clients F-16 and F/A-18 aircraft is working
FCS override switch guard should move switch to NORM when closed - fixed
Added TWS radar mode
F18 REDFOR (US Aggressors + NATO) will be able to use GPS
Fixed significant performance drop on SA page with big amount of contacts
JDAM/JSOW STEP Logic changed
JDAM/JSOW Power Logic changed
Fixed JSOW not releasing from stations 7-8
Fixed several AA radar mode issues
Reworked AA modes transition logic
Corrected target designation logic via undesignate button
Restored missing TWS L&S Data
Corrected the heading vector of target tracks

DCS: F/A-18C
Harpoon Options now refresh properly when switching to new station after launching missile.
Harpoon POP maneuver implemented now.
Updated Russian manual.
Fire control application now calculates wind for rockets.
Changing laser code for GBU changes code for AGM-65E if carried - fixed.
Added RU localization for Hornet SP missions.
RWR symbols corrected.
Harpoon will switch back to BOL from R/BL mode when a target point is no longer available
Initial release of the AGM-62 Walleye, WIP
F/A-18C net phantom ladder will not extended into flight.
Fixed bug where AGM-62 Walleye could not be released if the aircraft starts from ground.
JDAM JSOW TOO mode weapon release not always working - fixed.
AGM-62 TV picture will not duplicated on the central MFCD.
AWW-13 link pod will not interact with Maverick missiles.
Maverick TV picture will be B/W on the central MFCD, not greenish.
Corrected JDAM's drop sequence.
AGM-62 explosive power increased to appropriate amount.
Pod feed goes to static after AGM-62 impact.
Switching from TGP TGT Point back to CCIP no longer breaks CCIP
Pod no longer loses link with Walleye on drop via ground reload
Delay now works on the AGM-62 - 30ms delay
setting interval bugs the CCIP line out - Fixed
Fixed DCS hangs on SA page.
Fixed skins: VFA-106 and VFA-106 high visibility.
Harpoon Options now refresh properly when switching to new station after launching missile.
Harpoon POP maneuver implemented now.
Updated Russian manual.
Fire control application now calculates wind for rockets.
Changing laser code for GBU changes code for AGM-65E if carried - fixed.
Added RU localization for Hornet SP missions.
RWR symbols corrected.
Harpoon will switch back to BOL from R/BL mode when a target point is no longer available
Initial release of the AGM-62 Walleye, WIP
F/A-18C net phantom ladder will not extended into flight.
Fixed bug where AGM-62 Walleye could not be released if the aircraft starts from ground.
JDAM JSOW TOO mode weapon release not always working - fixed.
AGM-62 TV picture will not duplicated on the central MFCD.
AWW-13 link pod will not interact with Maverick missiles.
Maverick TV picture will be B/W on the central MFCD, not greenish.
Corrected JDAM's drop sequence.
AGM-62 explosive power increased to appropriate amount.
Pod feed goes to static after AGM-62 impact.
Switching from TGP TGT Point back to CCIP no longer breaks CCIP
Pod no longer loses link with Walleye on drop via ground reload
Delay now works on the AGM-62 - 30ms delay
setting interval bugs the CCIP line out - Fixed
Fixed DCS hangs on SA page.
Fixed skins: VFA-106 and VFA-106 high visibility.

DCS F/A-18C Hornet
JSOW/JDAM Launch Zones will now update when switching to TGP TGT Point
Maverick no longer tries to lock while during slew to TGT Point with Non-Realistic TDC Slew Option
Weapon Programming no longer retained after the aircraft is shut down
Auto-bombing no longer affected by unselected waypoint altitude
AGM-65E(F) indicates RDY when Master ARM is SAFE - fixed.
Added some more input commands for FLIR controls on Right Console on Sensor Panel for 3-pos switches in category "Special For Joystick".
AGM-65 FOV can be changed even when not selected.
Aircraft position initialization, WPT designation isn't canceled by range if aircraft position is invalid.

DCS F/A-18C
HUD TD box now shows a hemisphere over it when both ownship and donor classify a contact as friendly.
Extending the landing gear after a belly landing will no longer cause an explosion.
Fixed loss of Gun use after firing off all Mavericks.
Zuni Rockets no longer pause after every 4 rockets.
Hydra Rockets no longer stop firing after 4 rockets.
PLID & STEP functions have been added to the SA Page - Currently WIP.
INTERVAL BOMBING in AUTO & CCIP modes has been fixed.
Wing fold function removed from auto start sequence on CV.
Pilot kneeboard is now functional.
Corrected NVG graphics artifacts.
The initial release of the AA/ANQ-28 Litening Targeting Pod (WIP). Other modes like air-to-air mode, INR tracking, additional HUD symbology, and slave to target point, and other functions will be added later in early access.
STEP data now matches Radar Data for a selected target.
SA page STEP marker doesn't pass through all displayed contacts - fixed
SA page EXPAND option added
JDAM TOO mode does not respect WPTs loaded as TOO MSN 1 or TOO MSN 2 - fixed
Radar shows target as hostile even if DL and NTCR are turned off - fixed
Fixed a crash that could happen when trying to restart AUTO at the end of a WP route.
Fixed disabling AUTO in mid-route could break AUTO sequence.
TDC movement now shuts off STEP.
Radar altimeter is now set correctly at zero before Hornet start-up.
Updated the Hornet Guide.
Fixed CTD when setting bomb interval.
Added work-in-progress AGM-84D Harpoon in BOL mode (for single player first)
AGM-65F IR Option WHT/BLK now only changes proper elements and not entire screen
TGP FOV no longer changes when MAV is selected and on screen
FLIR - LTD/R - LST Key Assignments now available in Options
EXPAND will close when target is lost
EXPAND will not affect the Radar causing loss of targets
SCS Depress no longer controls Point/Area Track selection
Added Litening Pod to centerline station in single missions.
Laser latch function works in different way randomly fixed.
AGM-65F will be possible to fire when if it's slaved by pod.
TGP Zoom will not controls Radar elevation in FLIR page.
Added input commands for FLIR, LTD/R, LST/NFLR switches.
Digital Map: electric circuit, TV screen condition for camera fixed.
Moving map fixed after GPS warmed up.
FLIR polarity switch no longer effects Maverick picture

DCS F/A-18C Hornet
Added on/off fuse on AGM-154C
AGM-154 EFUZ set OFF still causes weapon to detonate - fixed.
Added new single mission 'Patriot Express' for the Normandy map.
Aircraft explodes if player took control form AI by ALT+J pressing - fixed.
Corrected collision model.
Minor changes in the external sound of afterburner and distant sounds of the F18 aircraft engine.
Ground & Sea units received via datalink will not show as air contacts on the SA page.
BRU-41a sequencer fails to drop multi BDU-33 - fixed.
It is now possible to add negative elevation data on the HSI

DCS F/A-18C
Corrections to Russian Early Access Hornet manual.
Fixed JDAM range circles are out of display area.
Hidden in ME units will not be visible on SA page.
HARMS now will not switch targets after launch.
AGM-88 rocket effects now properly aligned with model.
Updated and corrected radar warning receiver and HARM threat identification codes.
PRECISE coordinate entry added to HSI
Added FEDS cue to A/A gun in SIM mode
Added BATR cue to A/A gun HUD
Updated french Hornet manual.
Incorrect TD box movement on HUD in LTWS mode fixed.
Added AGM-154A JSOW
Added Multi-Sensor Integration (MSI) mode for Latent Track While Scan (LTWS) radar sub-mode.
Added BRU-55A/A dual smart weapon rack.
Loft option on SMS page now works correctly for the AIM-7
SA page declutter options added
HSI WPT coordinates format fixed for PRECISE mode

DCS F/A-18C
JDAM initial implementation.
INS. Autostart. After aligned to OK, the switch will be moved to NAV.
LTWS. Added switching radar in STT mode in AIM-7 launch
LTWS. Added aged track of target's blips.
LTWS. RADAR relocks last tracked target after LTWS off/on fixed.
LTWS. No L&S symbols on radar page displayed if track under cursor fixed.
LTWS. HMD lock box not in the correct position fixed.
LTWS. Radar page doesn't update when DATA button pressed fixed.
JDAM accuracy increased.
JDAM crash fixed.
Added Training Day mission
The autostart procedure now automatically turns on the radios.
APU did not start up in some cases after repair - fixed.
After full depleted of fuel, the aircraft will not start even after refueling - now in this case it is necessary to make repairs.
Emergency braking system corrected.
Fixed JDAM QTY related crash.
GBU-38 corrected maximum range
HARM flight profile for SP and TOO modes adjusted to remove loft.
Note: much of the Hornet effort this past period has been focused on the Litening targeting pod, AGM-154 JSOW, JDAM and JSOW dynamic launch zone and lofting, full simulation of the INS and GPS navigation system, precise waypoint input option, MIDS for LTWS, and correcting the logic for HARM guidance.

DCS F/A-18C
MIDS with Link 16 datalink functionality was added
Situational Awareness (SA) page basic functionality was added: MSI symbology, PPLI, F/F, and SURV tracks, EW symbols, air defense zones, TUC data, chaff/flares data, waypoints and route, and Sensor subpage
IFF was improved: possibility to interrogate target on RDR page with no radar lock
Link 16 capable AI aircraft were improved to interact with F/A-18C
NCTR function was added
Corrected Hornet 1989-OCA.miz
Turn rate indication on ADI page was fixed
HARM Target of Opportunity (TOO) mode was added
Some minor fixes in HARM SP mode
Tone for HARM handoff in SP mode was added
WYPT indication on HUD will not jumps when heading goes through zero.
Switching DDI's from left to right will not causes loss of contacts.
On the SA page, the TDC will always be displayed as priority and "over" other symbols.
SA TDC will be yellow color.
Fixed bug that can caused to ghost contacts on SA page in multiplayer.
SA page. Locked donor will be marked star symbol.
Only a contact determined as hostile (red, chevron), will have a diamond TD marker on the HUD.
Fixed uncommanded roll with crosswind.
Added HARM TD box on HUD.
F/A-18C. The TDC will be always displayed as priority and "over" other symbols on the SA page.
F/A-18C. AGM-65 and AGM-88 don't disappear from stations 2 & 8 after fired fixed.
Corrected heading values on radar page.
F/A-18C missions: added HARM instant action mission, added more threats, added Hornet Nevada mission, updated sound trigger, updated SAMs, added waypoints, Added Hornet low alt recce mission for Normandy map, added new Hornet instant action caucasus mission, added voice-overs. Added French, Korean and Russian localization. Updated for datalink. The big part of Instant Action missions relocated to the Single missions.
SA page with large number of threats will not causes significant FPS hit.
Hostile identification on SA fixed (WIP).
INS alignment procedure fixed (WIP).
Added initial Latent Track While Scan (LTWS) mode
Missing AGM-65F timing after re-arming is restored.
Correct sequence of bombs release from double rack.
Optimization of afterburner nozzles animation.
Folded wings produce bug on 2nd and other LODs fixed.
INS set correctly on Autostart.
INS alignment fixed.
Updates to IFF and datalink to include interrogation of already locked target

DCS F/A-18C
TOT HUD indicator is reversed - fixed.
BRA bearing should not change based on azimuth setting
When the player selects a different radar azimuth setting, the BRA bearing will not changing.
Added Realistic/Unrealistic TDC Slew option for compensate issue with hardware TDC of the Thrustmaster Warthog.
Fixed High Drag Bomb Fuze Errors.
Fixed some errors in the Early Access Guide.
Adjusted pullup cue and Break X logic.
Corrected unguided weapons accuracy.

DCS F/A-18C Hornet
Fix of stores weight calculation in MCc (LAU-61 rockets add absurd amount of weight).
Unable to step through all GBUs loaded, Incorrect release sequence are fixed.
AIM-7 will lose semi active radar guidance when the f-18C is hit and enters 360 spin.
Fixed crash when cycle between CAP-9 and TST pod.
Unable to select BRA with no A/A Waypoint Selected is fixed.
Radar page BRA and A/A Waypoint Color Error is fixed.

DCS: F/A-18C Hornet
Added Laser-guided bombs GBU-10/12/16.
Added air show smoke for Hornet. New loadout option and key command added.
Added BRAA (enabled on Radar/DATA) and AA Waypoint (Bullseye), set on HSI/DATA page with indications on and attack radar page.
Added AGM-65F SHIP Mode.
Cockpit textures updated to include fixed normal map issue on the left DDI.
Ripple Single/Ripple Salvo fixed.
VACQ and GACQ symbol on HUD fixed.
Updated F/A-18C RU manual by Vortex.

DCS F/A-18C
Introduced JHMCS.
Introduced FPAS.
Introduced AGM-65E with laser guidance (can be used with JTAC/AFAC assistance a while). Known issue: overlapped symbols of laser codes on Mav page, will be fixed soon.
Big radar refactoring.
External fuel disappears after manoeuvre with disabled fuel pumps - fixed.
Radar in boresight mode will not locks target outside beam pattern.
Added RU manual translated by Vasil Komarichin aka ICS_Vortex
Added VMFAT-101 skins
Added NSAWC & NAWDC skins
Added VX-31 CoNA skin
Added AGM-65 instant action mission.
FPAS climb fixed.
Added input for JHMCS (Axis and buttons).
AGM-65E and AIM-9X reload issue - fixed.
AIM-9X Reticle Visible in all A/A Weapon HUD - fixed.
Initial introduction of the AGM-65G. This is very much an Open Beta version with several known issues.
Added radar information on the JHMCS and implementation of HACQ and LACQ modes.
Correct CLIMB function for the FPAS page.
Updated DCS:F/A-18C Hornet User Guide.
Night cockpit illumination on external view added.
Quantity of AMRAAM missiles on HUD will update correctly.
Fixed radar elevation and TDC numbers that indicate altitudes of coverage.
Improved ACM mode performance regardless of target aspect.
Radar elevation and azimuth errors after target unlock is fixed.
Added option for VR (left/right/both eyes), added TD box.
Added radio command to AI wingmen to “Go to Tanker”.
Corrected nose bounce and blackout when launching from the aircraft carrier with a heavy payload.
Updated AGM-65E/F. While the AGM-65E is now complete, the AGM-65F is still a work in progress. Known AGM-65F issues include TDC slew roughness, missile speed, and seeker lock distance against ships.
Radar fixes:
- Radar will no longer move to the other side of the display when when the radar is commanded gimbal limits
- Fix the antenna position if the HMD is turned on and the operator looks at the HUD
- Radar no longer gets stuck in an 8-degree scan and that cannot be exited after locking a target and breaking lock
- Rmax and Seeker Cue can no longer appear outside the tactical radar area.
JHMCS:
- HACQ/LHAQ mode - radar FOV circle will be drawn while looking through HUD
- HACQ/LHAQ mode - radar lock while looking through HUD is fixed
- Fixed radar antenna position lock when HMD is turned on and looking through HUD
- Up-look reticles was added

DCS F/A-18C Hornet
Hotfix B-sweep no longer renders outside the radar tactical area.
Corrected the drag value of TCTS Pod.
TDC cursor position maintains location after target breaks lock.
Aerial refueling Instant Action missions have been corrected.
B-Sweep no longer hangs when radar loses lock. This issue is still being worked on for an undesignate button break lock.
Hornet Campaign add CN localization


DCS F/A-18C
Added Hornet mini-campaign and single missions from the campaign.
Flashing X on radar page, little refactoring.
Sometimes radar can't lock the target and beam oscillate near target position - fixed.
Added Mk-82Y (high drag with ballute) added to the Hornet inventory.
Note: while the radar is much improved, there are some b-sweep oddities are still addressing.

F/A-18C
AIM7 FLOOD mode corrected
PRF selection label by OSB 1 changed to PDI cannot be changed unless the lock is dropped
Hornet PAI will now engage targets with radar-guided missiles
Power Up sound, EW Tones and Lights added
HSI brightness now can be adjusted
Corrected AIM-9X search tone
Over-wing vapor added
AIM-9X HOBS extended to 90 degrees
New EW symbols added
ACM indication error when select AA weapon fixed
Carrier catapults will work correctly at low and high temperature of the environment.
Added missing Pulse Repetition Frequency (PRF) for RWS.
Fix radar boresight mode. Now scan range is equal 10 Nm.
Incorrect radar azimuth coverage after lock-on - fixed.
HSI waypoint will be the incorrect location on moving map.
F/A-18 Lesson_2 Cold Start mission corrected (static object moved from of aircraft)

DCS F/A-18C Hornet
Eliminated slides on deck.
Added AIM-9X Air-to-Air missile.
Added indication and sounds for EW.
Added FLOOD mode for AIM-7.
Added max target aspect cue на DDI (Radar format)
TOF issues for AIM-7/120 fixed.

DCS F/A-18C Hornet
When Using Custom Cockpit Livery other than Default, the Default will not to Load simultaneously.
HUD glass has become lighter.
Corrected Radar Page TDC Control.
Implemented the Maximum aspect cue.
Corrected AIM-120 HUD symbol.
Added Rmin, Rne, and Rmax indications on radar display.
Missing AIM-120 loading options - fixed.
Corrected AIM-120 loadout mass and drag.
Wings will be folded in the spawn on the carrier parking hot.

F/A-18C
Second (third, fourth) client now can be spawned on 2nd (3rd, 4th) catapult when 1st CAT is busy
Radar in STT mode will not jump to another target without players action
Radar SIL and STBY modes realized
S (single) and R (Ripple) weapons loading options added
Selected A/A weapon is no more displayed on radar page in RWS mode
Night vision goggles added
COMM: Manually entered frequency will no more appears in channels settings
Random crash when F/A-18C spawned on carrier catapult in multiplayer fixed
Carrier ICLS system realized
Radar: roll and pitch stabilization system improved when user changes elevation by discrete button commands

DCS F/A-18C
Added carrier cold start instant action missions
Nose gear shuttle will be attach to catapult correctly.
Gear strut uncompression corrected.
The aiming of CBU corrected.
Waypoint number can be changed on Waypoint Data page.
MDI's blank when trying to export to other displays - fixed.
Removed 2*Mk-83 from center pylon.
Unable to select AG weapon after launching AIM-7 - fixed.
Carrier deck. After connecting launch bar to the shuttle, player can disconnect with second key U press.
TACAN TTG indication errors - fixed.
"AA Gun and AIM-9 Sidewinder" mission corrected.
Course line disappears with 5 and 10 scales - fixed.
Added abeam distance to course line.
Gen Tie fixed.
Added third option for throttle afterburner detent.
UFC doesn't display TACAN channel and status when it's OFF - fixed.
TACAN callsign is missing on DDI and HUD until TCN audio volume is greater than zero - fixed.
Selective jettison releases rack instead stores - fixed.
Holes in gear bays - fixed.
Corrected fuel tanks pressurization cautions.
Mk-82 Snakeye bomb always releases retarded - fixed.
Caution EXT XFER is missing when external fuel available with BINGO state - fixed.
Rocket pods can't be jettisoned without BRU-33 - fixed.
Rocket pods can't be jettisoned from BRU-33 after rocket launch - fixed.
AIM-7 on LAU-115 jettison - corrected.
LAU-115 can't be normally jettisoned after missile launch - fixed.
Single bomb can't be jettisoned with RACK/LCHR option selected - fixed.
Current weapon is deselected after priority weapon has been jettisoned - fixed.
Priority weapon station doesn't save - fixed.
Radar too easily losing contacts - fixed.
Systems still energized by external power despite ExtPWR switches are disabled - fixed.
AI F/A-18C will not try to taxi to catapult occupied by player.
Trigger error in Nevada FA-18C AA Gun and AIM-9 quickstart mission - fixed.
While internal wing tanks are disabled, aircraft doesn't send to tanker event for terminate refueling process - fixed.
Engine Anti-Ice system, doesn't cause caution/advisories - fixed.
Missing DUD cue restored.
Reflected CUE for CCIP bombing is mechanized correctly.
Break X/Pull Up cue is displaying when the aircraft is not pointed at the ground - fixed.

 


Edited by iFoxRomeo
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PC Specs: Ryzen 9 5900X, 3080ti, 64GB RAM, Oculus Quest 3

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7 hours ago, ST0RM said:

Dont preach to me about getting outside. I've had and recovered from COVID. I moved from one state to another just this month, selling and then buying our new home. 

My work forces me to get outside and travel across the US to various cities, further exposing me and my family to this. So again, dont preach to me. 

 

This module and the lack of ANY progress on it, pisses people off. It was left behind PRIOR to the pandemic, so dont let this excuse blind you to the truth. Its not a priority for them. We get an apology every once in a while, but the facts are there. 

 

Nice you come back 6 weeks later to set us all straight. Pffft...

 

Nothing was left behind, it´s simply not a priority. I don´t get why you feel the need to write that, when that is exactly what I´ve been explaining to you all this time. It´s not a priority and yes, mostly because of Corona. It might be that there were no updates for some time before Corona occured, but have you heard what is going on over at Belarussia? Parts of ED-team, specifically Belsimtek are from there. Also, you have no idea if there were plans to update it between then and now. As I wrote before, most projects have been set behind, and for example Ka50 BS3 is not coming in 2020 (now previous year), although it was expected to. There are many more modules pushed back, or even put on hold because of that. Is there anything that is hard to understand then? Or does it make sense why things take longer to get fixed? Also, they made the smartest decision to focus on the most popular modules to please as much of the crowd as possible. Makes 100% sense when you consider that everyone wants their own fix to be brought.

 

I don´t feel the need to set anyone straight. Complain as much as you want to, I am giving you an explanation as to why EVERYTHING is being pushed back and taking longer. But writing 3 separate posts stating that: "I will not buy any more modules until you show any progress on Yak52" (Bringing forth the sentiment here), is not very productive nor logical considering it is advertised as a beta (with no other time reference except "decency"), and borderline trolling. This last point is not specifically aimed at you though. 

 

Not buying a module in beta is much more effective as it will prove whether practice with pre-releases is lucrative or not. Writing 3 posts about the same stuff does not.

[sIGPIC][/sIGPIC]

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7 hours ago, iFoxRomeo said:

zerO_crash, you show how little knowledge you have about the DCS Yak.

So the Hornet costs 80$, the Yak 40$. The Yak was (early)released 1,5 months after the Hornet. I think it is safe to expect some attention from ED for a product, that costs half the price of the Hornet. I think the Yak should get 50% of the attention the Hornet gets. But If you check the changelogs of the stable DCS version you will see that it is nowhere in this range.

 

Spoiler contains Yak changelog

  Reveal hidden contents

DCS 2.5.2.20143 Update
08.08.2018
Introduced DCS: Yak-52

 

DCS 2.5.2.20601 Update 9
22.08.2018
DCS Yak-52
3 blade propeller skin corrected.
Animation of priming plunger corrected.
Throttles visuals sync in both cockpits.
The flaps control is available for solo flight.
Fixed ARK-15M control light not showing status upon mission start.
Changed ejection order so that trainee ejects first.
Added Bare Metal skin for all countries.
Maximum nose wheel deflection angle corrected.
The setup radio frequency in the ME will be shown on the cockpit radio correctly.
Set trim analog axis to be bi-directional.
Added a properly sized oil cooler.
Implemented hide stick option.
Major improvement of input terms and cockpit tooltips.

 

DCS 2.5.3.21708
19.09.2018
Yak-52
max weight is corrected
Engine damage appears when player exceeds max possible RPM
Engine start sequence is corrected
‘Fighter’ aircraft icon replaced
Logbook will work with Yak-52.
Yak-52 input russian localization corrected for undercarriage commands

 

DCS 2.5.3.22176
29.09.2018
Yak-52
Training missions added CN localization

 

DCS 2.5.4.26552
25.01.2019
DCS Yak-52
Large FPS difference from 2 Blade to 3 Blade prop fixed.

 

DCS World 2.5.5.32533
26.06.2019
DCS Yak-52
Added new failure of flaps sounds.
Added bang to flaps mechanical failure.
Added canopy synchronization in the multiplayer

 

DCS 2.5.5.34864
26.08.2019
DCS Yak-52
Some gauges appear to stay dark even in sunlight - fixed.

 

DCS 2.5.6.52437
24.07.2020
DCS Yak-52 by ED
Fixed reverted trim descriptions for Yak-52 in localization (RU).

 

Thats all that happened after release till today. The Hornets changelog in the last update alone exceeds the whole Yak progress during this time. And no, corona is not the reason for this non-development. Corona does of course influence ALL work on every modules. In nearly 1,5 years time (last two updates for the Yak) ED only managed to fix a description in the RU localisation of the Yak. Nothing else.

 

msalama and the others expressed their frustration and tell what the consequences are for them. There is no need to put all this toxic stuff you did here on the forums.

 

Spoiler contains the Hornet change log

  Reveal hidden contents

DCS F/A-18C Hornet by ED
Added Azimuth / Elevation Radar Sublevel (FLIR Sublevel/AUTO IFF/MIDS - W.I.P).
Added PRECISE and GRID Coordinate Entry.
Added Datalink Symbols on HMD.
Added HMD control page from SUPT.
Added IN LAR indication.
Added FTT mode for moving targets.
JDAM:
Added input of terminal parameters. (DLZ for terminal data - W.I.P).
DCS Hang / crash with jettison procedure - Fixed.
AACQ mode - Correction of the logic of work (W.I.P).
Datalink in the Hornet only works in the day, not at night - Fixed.
HMD A/A indicators don't match HUD A/A Indicators (Added IN LAR/SHOOT indication, DT2 symbol) - Fixed.
Missing Course Line Option for TGT (HSI and SA Page) - Fixed.
Automatic IFF disabled in LTWS.
COMM window illuminates whenever transmissions are received on COMM 1 and COMM 2, respectively - Fixed.
Radio digits corrupt during cold start - Fixed.
AGM-65F resets after shooting all AGM-65E's - Fixed.
Laser mavs will not fire after IR mavs used - Fixed.
Added Angle of Attack (AoA) steady tone for certain conditions:
AoA above 35 and below 7 degrees (with AUTO flaps)
FLAP FULL AoA above 32 degrees
FLAP HALF AoA above 35 degrees
With stores AoA above 25 degrees
AGM-84E - PP mode unable to set target elevation - Fixed.
PRF should not be pilot selectable in ACM modes - Fixed.
TDC over Azimuth hides the setting - Fixed.
STEP cursor fixed when using EXPAND.
RDDI will display the AGR page in A2G mode when the lightning is changed from NIGHT to DAY - Fixed.
Corrected guns and rockets HUD / STORES symbology.
EW symbols on SA always show upright - Fixed.
SURV still contributes to ROE ID criteria when SURV is deselected in SA SENSR subpage - Fixed.
Removed LOFT for HARM in TOO and SP modes (same way as F-16C).
IN RANGE notification in HUD with no target data - Fixed.
Mark points become corrupted when using WPDSG - Fixed.
Fixed indication of JDAM and cannon on HUD.
AGM-65E Will not fire on a building if the MAV is SOI - Fixed.
Weapon volume for AIM-9X adjustment - Fixed.
FPAS descent distance - Fixed.
Paddle switch and Pinkie button animation switched - Fixed.
TAC Menu does not show the weapon option unless the stores page has been selected - Fixed.
Fixed indication of AGM-65E.
COMM control does not work while the radios are not powered - Fixed.
UFC Scratchpad Error input - Fixed.
ACM and SIL mode crossing - Fixed.
Reversed ground effect at high speed is fixed.
T UP is using heading and not track in HSI Aircraft symbol is aligned with the heading in HSI and SA - Fixed.
Mark point cannot be displayed in feet - Fixed.
If waypoints are cycled after using WPDSG, laser Maverick seeker will wander - Fixed.
A-G/A-A radar page shows true heading - Fixed.
TWS still functions on ground -Fixed.
Radar scans even on the ground (on carrier as well) - Fixed.
AG radar. Functions on the ground at zero speed and WoW - Fixed.
STT acquisition always uses the current PRF in INTL - Fixed.
DDI#7 function during TDC designation - Fixed.
Harpoon HUD intersection indication - Fixed.
Loud "fluttering" sound inside the cockpit when speed > 200 KIAS - Fixed.
AACQ with TDC over different track than L&S - Fixed.
AACQ/FACQ command is always SCS right instead of SCS towards the radar page - Fixed.
Player's ladder at cold start moves - Fixed.
HUD TD Diamond not ground stabilized - Fixed.
Bloom around hornet nav lights appears too large/bright at distance - Fixed.
Navigation lights very bright in day time - Fixed.
Added AG Mode for JHMCS.
Completed HUD TD designation logic.
Added GBU-32 and GBU-31V2 /V4.
HUD TD Diamond not ground stabilized - Fixed.
ASL blank in AUTO Mode - Fixed.
REL indication missing in HUD designate - Fixed.
Adjusted AIM-9 family missiles drag.
Laser guided bombs crossed out in HUD but not DDI if laser code not set - Fixed.
DL-13 Remains after rearm - Fixed.
AGM-65F Sometimes wanders off target when MAV is made SOI - Fixed.
Gear lights seem to have to much bloom on last LOD - Fixed.
There is no reticle on HUD for Walleye.
Updated Flight Manual in Chinese.
Added GBU-24 A/B Paveway III laser-guided bomb.
Added Auto IFF/CIT from the AZ/EL A/A page.
Added AZ/EL FLIR Sublevel.
Redesigned threat search algorithm for HARM for TOO mode.
AGR Ranging Uncommon Symbology - Fixed.
Hostile NCTR doesn't contribute to hostile ID - Fixed.
Hornet radar azimuth reverts to a RWS behavior WHEN changing weapons in TWS and also allows WAY more Azimuth than normal - Fixed.
ACM Mode - GACQ circle disappears after switching modes or weapons - Fixed.
Un-designate in any Gun mode should return to GACQ - Fixed.
Bar setting glitch upon exiting GACQ - Fixed.
GACQ shows strange search pattern dependent on radar elevation upon entry of GACQ - Fixed.
GACQ + AG radar breaks both AA and AG radar modes - Fixed.
AG Radar picture anomalies at 160nm range - Fixed.
Walleye HUD error - Fixed.
AGM-65E code step when unboxed- Fixed.
Double Print on DDI - Fixed.
Heatblur F-14A appears as 'U' in RWR- Fixed.
JHMCS ATC indication is linked to gun selection - Fixed.
Problem with AGM-65E after using LST when not self-lasing - Fixed.
AIM-9X Can't be Slaved Off Waterline with JHMCS - Fixed.
LGBs still releasable without laser code set - Fixed.
Updated the manual.
Added new, free MP mission by Baltic Dragon.
Not losing lock on STT When turning off the radar, Guides missile all the way. - fixed.
GBU-24 does not explode on impact - fixed.
AIM-7MH not lofting when LOFT is turned on - fixed.

DCS F/A-18C Hornet by ED
Added Doppler Beam Sharpened (DBS) EXP -1/2/3 modes
Radar locks air target in AG mode, but HUD target box stays in default or last known position - Fixed
ICLS is not stabilized. If ship rolls on waves ICLS bar swings together with deck - fixed
TACAN Data not showing on SA page top left - Fixed
Launch bar switch is down for player spawned on catapult - Fixed
JDAM indication is crossed out on the HUD when the JDAM is not aligned - Fixed
F-18C separate RWR indication is barely visible - Fixed
RWR screen is now rendered to a texture
RWR brightness is initialized according to the night/day condition (Sun angle at mission start)
Adjusted RWR symbology material alpha, as well as the visual appearance of the font (thickness)
Gun smoke is far too dense - Fixed
Forced "Unrestricted SATNAV" option doesn't work - Fixed
Laser CODE on SMS main page with Guns selected creating a conflict - Fixed
GBU-31(V)3/B Fuze Error - Fixed
AMRAAM midcourse guidance stops when the L&S is swapped with DT2 in LTWS - Fixed
Designation in NAV or AG modes stops AIR Attack Radar range and elevation changes - Fixed
Standby ADI turn rate indicator (adjusted turn rate needle) - Fixed
AIM-120 Quantity on HUD Incorrect with Mixed Types Onboard - Fixed
Autostart macros fixed with INS STD HDG Alignment - Fixed
INS GND alignment never finishes if GPS is not available - Fixed
INS alignment status display in HSI indicates 0.5 OK but INS alignment is not ready - Fixed
Aided INS (AINS) position mode - Fixed
Missing MPCD Display Controls
Contrast control was added to AMPCD
Also contrast control was implemented for L/R MDIs
Added yardstick to FLIR page
Added coordinate display for FLIR page
Added north arrow to FLIR
INS align display horizontal bar aligned - Fixed
Hot start IFA not aligned properly - Fixed
Hot start should have INS selector knob in IFA - Fixed
FCS page glitch (Appear only on first page activation) - Fixed
POS/ADC Caution Message is Missing - Fixed
INS DEGD Caution Message is Missing
Fuel overwrites WP name - Fixed
Comm 1 switches from AM to FM on its own - Fixed
Engine sound update (wip)
Major external sound update
Air-to-Air Target Range on Air-to-Ground HUD - Fixed
AG radar. Infantry can be detected - Fixed
AG radar. FRZ and SIL don't function properly - Fixed
Maverick slaving after step - Fixed
AG radar. EXP render issues - Fixed
Toggle HUD Time Off with Landing Gear Down - Fixed
Added new rendering for EXP 1/2/3 mode
WWII models that have no AG radar signature - Fixed
Modern ground vehicles models that have no AG radar signature - Fixed
Static objects AG radar signature issues - Fixed
All static buildings have no AG radar signature - Fixed
A/G radar - DBS: FRZ picture disappear if you will move outside scan area - Fixed
Added AGR Mode
Added AGR Mode
Added Mark Point option
Incorrect HOTAS Command for Castle Switch aft - fixed
ZTOD on UFC Error - fixed
Radio volume ISSUE - fixed
Broken fuel transfer from external tanks - fixed
SA page SAM threat rings draw order - fixed
Master mode buttons A/A and A/G are pressed at mission start - fixed
MK-82 Auto mode dropping long - fixed
Threat circles on SA page only show if threat Icon is visible - fixed
AGM-65 IR Display and SLAM display very dark - fixed
Hot start should have INS selector knob in IFA - fixed
EXP render issues - fixed
HUD Sidewinder count does not update until zero missiles remaining - fixed
Firing AIM-7F causes switch to other AIM-7 type - fixed
SELECTIVE JETTISON in STORES mode not working correctly for some stores. - fixed
AIM-9 seeker and TD lock onto different targets - fixed
Strange behavior when switching between A/G radar EXP modes and A/A radar - fixed
With stick hidden NWS/Undesignate click spot remains and creates problems for some users - fixed
AG radar EXP2-3 beam jump on first pass - fixed
AG radar heading figures overlap on switch from Map to EXP1-2-3 - fixed
Check UFC and radio button pushes change AM / FM status - fixed
Unlimited weapons - does not respect salvo / ripple after replenishment - fixed
AGM-65 A/G RDY not indicated on HUD in certain condition - fixed
GACQ and VACQ Scan patterns broken - fixed
COMM was turned off, new channel applied right after COMM powered up - fixed
Radio volume does not turn off radio when at minimum - fixed
AGM-88C disappear after launch - fixed
Radar elevation coverage is incorrect - fixed
TWS antenna slew messing with RWS - fixed
Refueling Floodlight isn’t bright enough - fixed
TGT steering is not selected after HUD, FLIR or A/G radar cursor designation - fixed
HSI/SA page A/G designation diamond missing for FLIR and HUD designations - fixed
Added Winwing HOTAS Hornet Files
Incorrect coordinates format in Litening output in current build (decimal, but need to be precise classic one) - fixed
INS Alignment: Moving aircraft should require manual waypoint 0 update. - fixed
Helmet mounted device change:
Added option in the ME aircraft property tab
Added ground crew comm
Added HMD EW Symbols
AIM-9L & AIM9-M losing lock with control input - fixed
IFA Alignment has strange effect on velocity vector and CCIP CCRP fall lines - fixed
AIM-9L/M Tone loss - fixed
AIM-9X jitter - fixed
NVG appears without color - fixed
No fighter-fighter data link in MP for clients - fixed
No Datalink contacts when started from cold start - fixed

DCS F/A-18C by ED
Add Real Beam Ground Map with Navigation Stabilized Cursor Designation - WIP.
Litening Targeting Pod:
Updates for LTD/R and LST (laser), automatic laser illumination.
Add AA Mode.
Issue in logic and symbols in AA and AG modes were fixed.
Add on HUD No-Action Slewing indication (segmented TD box).
Add AGM-84E SLAM.
Fixed Dynamic launch zone, AUTO mode for JDAM.
Fixed FLIR video on ALT+F1 view.
AOA Brightness knob has no effect on indicator - Fixed.
TACAN has wrong position on HSI - Fixed.
EXP on SA page shows blank - Fixed.
ACM legend doesn't disappear and range selection arrows don't return after uncommanded ACM lock break - Fixed.
DUD cue is in the wrong position in the HUD - Fixed.
Using JDAM TOO mode causes the target diamond to get stuck in the HUD - Fixed.
GACQ issues after radar rework - Fixed.
TDC radar altitude readout does not update with antenna elevation change - Fixed.
Radar scan elevation limit overflow - Fixed.
HUD Conflict Between FLIR and TMR/IN RNG/MAV LKD - Fixed.
SLAM video not switching on sometimes - Fixed.
AIM-120 launch in LTWS or TWS gives RWR launch warning to the target in MP - Fixed.
AGM-65F When uncaged slew close to designated point but not close enough - Fixed.
TDC scan altitude readout changes as the radar goes through each individual bar - Fixed.
Fixed the azimuthal scan indication in MAP mode after a hot start.
Add The sounds for throttle (throttle lims/throttle transition from Idle to Off and back/from mil to AB and back).
SLAM TOO data from TPOD can be transferred to PP - Fixed.
If user uses ground power only no stores information is shown in DDI - Fixed.
Radar elevation coverage is incorrect - Fixed.
Possible fix for crash in CLC.
Laser Maverick does not see Laser spot on a building - Fixed.
Refuel never confirms and rearm cannot continue - Fixed.
AG radar MAP mode - issue with incorrect designation target position - Fixed.
Walleye switching stations will prevent WPDSG being used - Fixed.
Only Available Fuze Options Should be Displayed - Fixed.
AGM-65F Ground stabilise before reaching designated point when uncaged - Fixed.
GBU - laser code can't be assigned for several stations per time - Fixed.
Rudder deflection angle indication arrow too close to figures - Fixed.
CAGE Switch when FLIR selected changes HUD cage when not in any master mode - Fixed.
AGM-65E Auto uncage works for first maverick, subsequent ones require manual caging and un-caging - Fixed.
Inside 3000m Gun sight occluded but remain occluded when selecting missile - Fixed.
Hornet Changing laser Code - GBU QTY becomes negative - Fixed.
Repair causes issues (Radar Altimeter warning, SAI frozen, ADI frozen) - Fixed.
AutoStart Fails in Cold Weather Conditions - Fixed.
AIM-9 Shoot cue missing - Fixed.
EXPAND does show TUC info in bottom right corner - Fixed.
EXPAND should cancel DCNTR - Fixed.
Timer in DDI does not go past 5959 - Fixed.
After the launch of the AGM-84E rocket, you must enable the display of information from AWW13 (button 6 DDI disable SLAM) - Fixed.
EXPAND doesn't zoom map - Fixed.
Only Available Fuze Options Should be Displayed - Fixed.
MFD image in some sun light exposure positions is corrupted - Fixed.
Cockpit 3D model DDI and RWR materials were adjusted - improved.
Brightness level of displays not working correctly - fixed:
Left/Right MDI and AMPCD day/night mode is initialized now according to Sun angle at the mission start
Adjusted MDI brightness control levels.
Implemented repetitive AMPCD GAIN/CONT/SYM rockers function (CONT has no function yet).
Added AUTO X brightness/contrast display for AMPCD when values are changed. It is disabled for contrast until it is implemented.
Implemented automatic brightness adjustment for AMPCD for all display formats in night mode, and in day mode when the digital map is displayed.
Launch bar switch flickers when controlled by VR gloves - Fixed.
Turn rate indicator of Standby AI should be able to move to the edge of the window - Fixed.
Unable to select fuzing option on stores page for cluster weapons - Fixed.
Updated afterburner effect.
Updated Flight Manual RU.

DCS F-18C Hornet by ED
Improved accuracy of gun funnel
Improved stabilization of radar-directed gun sight and gun accuracy
TGP added to the 4th station
CCIP bombing in AUTO mode always using high-drag configuration is fixed
Corrected instances of only one bomb from a dual rack being released
HUD and attack radar page Rmax values now match
Corrected JDAM and JSOW menu freezes
Pre-Planned mode skipping elevation has been fixed
Fixed AGM-65F count down after rearm if walleye is used with an air start
Fixed AGM-65F seeker continuing to slew after uncage
Fixed SAI caging and OFF flag
Fixed SAI cage knob clickability
Note: New Targeting pod pointing modes are in work, but were not ready for this update
Updated Flight Manual CN
AIM-120 Rapid fire crash - fixed
Added FLIR Pointing Modes (HUD Pointing Modes/Snowplow Pointing Mode/Velocity Vector Slaved (VVSLV) Mode)
Radar sometimes doesn't see targets in multiplayer - Fixed
Fixed A/A gunsight foresight cue/Adjusted A/A gunsight funnel
Port Side Navigation Light Stays on - Fixed
Added canopy and MFD reflections options
Major update of the German Hornet manual
Plane acts in a strange way and explode after multiple usage of RAlt+J - Fixed
Client aircraft doesn't show in MSI in radar page - Fixed
Mk5 Rockets not available for the inner wing stations - Fixed
Cage/uncage switch doesn't configure AMRAAM for Visual mode launch - Fixed
Flying without wings - Fixed
Target Vector Stem Error - Fixed
Shoot Cue given by changing RADAR range - Fixed
AGM-65E/F slew limits overflow - Fixed
Changing Laser Code for Weapon Changes D/L FREQ - Fixed
HAFU symbol in STT mode is always green - Fixed
RADAR page doesn't show flood indication if DATA button is pressed. - Fixed
Using Maverick and switching to A/A causes issues with the Maverick - Fixed
Add Update RWS DATA sub-level page
Can not select AUTO without selecting CCIP first - Fixed
Client aircraft doesn't show in MSI in radar page - Fixed
RWR tracks on radar page should be below the dugout - Fixed
Hornet cockpit lights dim - Fixed
Harpoon R/BL Skim ditch into the sea sometimes - Fixed
AGM-65E can not find JTAC laser but self TGP laser only - Fixed
Colour option on radar page does not affect ILS needle colour - Fixed
Bombs fall short if mode has not been selected by user Fixed
Weapon data set while using ground power lost when engines start - Fixed
The F/A-18C Chinese manual has been updated
Fixed default switches position without TGP
2.75' Rockets M151 HE Typo in Hornet loadout - Fixed
Litening Pod:
Added Indication of the position of the aircraft (Attitude Indicator/AoA indicator/ASL/Steering Cue)
Added FLIR Laser Ranging Indication
Litening TPOD head no longer stows when in STBY or OFF (The Litening TPOD external model's head is not longer stowed when the FLIR power switch is moved to the STBY or OFF position) - Fixed
FLIR stow additional conditions (OPR status, LG down, RAlt less than 200ft/OPR status, WoW, Ground Speed more than 5kts) - Fixed
LTD/R switch should have 2 positions - Fixed
TGP has incorrect IR FOV angles - Fixed
TGP elevation should be tied to horizon line instead of aircraft boresight - Fixed
TGT and FLIR Square Misaligned - Fixed
TGP still works even if removed during rearm - Fixed
Zoom control indication occupies 2 pushbuttons when it should occupy 3 - Fixed
Added GRAY option
Added ALG option (Automatic Gain and Level control option)
AGM-65F seeker LOS indication is not proper- Fixed
JDAM - (add: IZLAR/ Auto Mode for PP and TOO Mode / dynamic TOF /TOT -PP Cue - In-Zone / TOT cue on HUD/ heading is defined for IZLAR)
AIM-7 can be guided via LTWS - Fixed
AIM-120 can guide to a target even if the radar cannot see the target in TWS mode - Fixed
FPS issues on the SA page - Fixed
Radar trackfiles aging out very quickly - Fixed
Prog 2 ignored if undesignate is used in auto mode - Fixed
Uncaged AGM-65F does not slave to the same point as pod - Fixed
AI do not show cockpit light in F2 view - Fixed
Parked F-18 static model has wrong aileron position - Fixed
Bright AMPCD/HUD at Night - Fixed
Missiles launched in RWS after tracking in LTWS perform incorrect guidance - Fixed
F-18 radar does not provide data-link in TWS mode - Fixed
Reset scale on SA page for elements, set max position value for calculating symbols on SA page like on HSI page - Fixed
Cockpit SNSR panel texture edited
Missions to be re-saved for branch
Harpoon BOL HPTP Ignores waypoint and flies bearing immediately - Fixed
Laser Mav will not show LKD if targeting a building - Fixed
TGP. Added OFFSET cursor
TGP. Transferring TDC priority to the FLIR page changes the tracking mode - fixed
TGP. SLAVE behaves different for JDAM PP / TOO - fixed

DCS: F/A-18C Hornet by ED
Added damage as a result of an overload of G-forces
Added Aft Antenna for the AWW-13 Data Link Pod
Fixed dispensing on both press and release by wall dispense button
AGM-62 Walleye trying to lock target right after uncage fix
Added noise on Walleye/Data Link video
AGM-62 Walleye select/deselect fix
AGM-62 Walleye Datalink interaction fix
Drop Tank Textures on VFA-106 skins fixed
Added illumination of some knobs in cockpit. Albedo of come cockpit textures tuned
Gen tie switch guard should move switch to NORM when closed - fixed
EXT XFER Caution fixed
Autostart in cold weather fixed
Fuel temperature initialization fixed
OBOGS failure causes pilot death even on the ground - fixed
Data link 16/MIDS between clients F-16 and F/A-18 aircraft is working
FCS override switch guard should move switch to NORM when closed - fixed
Added TWS radar mode
F18 REDFOR (US Aggressors + NATO) will be able to use GPS
Fixed significant performance drop on SA page with big amount of contacts
JDAM/JSOW STEP Logic changed
JDAM/JSOW Power Logic changed
Fixed JSOW not releasing from stations 7-8
Fixed several AA radar mode issues
Reworked AA modes transition logic
Corrected target designation logic via undesignate button
Restored missing TWS L&S Data
Corrected the heading vector of target tracks

DCS: F/A-18C
Harpoon Options now refresh properly when switching to new station after launching missile.
Harpoon POP maneuver implemented now.
Updated Russian manual.
Fire control application now calculates wind for rockets.
Changing laser code for GBU changes code for AGM-65E if carried - fixed.
Added RU localization for Hornet SP missions.
RWR symbols corrected.
Harpoon will switch back to BOL from R/BL mode when a target point is no longer available
Initial release of the AGM-62 Walleye, WIP
F/A-18C net phantom ladder will not extended into flight.
Fixed bug where AGM-62 Walleye could not be released if the aircraft starts from ground.
JDAM JSOW TOO mode weapon release not always working - fixed.
AGM-62 TV picture will not duplicated on the central MFCD.
AWW-13 link pod will not interact with Maverick missiles.
Maverick TV picture will be B/W on the central MFCD, not greenish.
Corrected JDAM's drop sequence.
AGM-62 explosive power increased to appropriate amount.
Pod feed goes to static after AGM-62 impact.
Switching from TGP TGT Point back to CCIP no longer breaks CCIP
Pod no longer loses link with Walleye on drop via ground reload
Delay now works on the AGM-62 - 30ms delay
setting interval bugs the CCIP line out - Fixed
Fixed DCS hangs on SA page.
Fixed skins: VFA-106 and VFA-106 high visibility.
Harpoon Options now refresh properly when switching to new station after launching missile.
Harpoon POP maneuver implemented now.
Updated Russian manual.
Fire control application now calculates wind for rockets.
Changing laser code for GBU changes code for AGM-65E if carried - fixed.
Added RU localization for Hornet SP missions.
RWR symbols corrected.
Harpoon will switch back to BOL from R/BL mode when a target point is no longer available
Initial release of the AGM-62 Walleye, WIP
F/A-18C net phantom ladder will not extended into flight.
Fixed bug where AGM-62 Walleye could not be released if the aircraft starts from ground.
JDAM JSOW TOO mode weapon release not always working - fixed.
AGM-62 TV picture will not duplicated on the central MFCD.
AWW-13 link pod will not interact with Maverick missiles.
Maverick TV picture will be B/W on the central MFCD, not greenish.
Corrected JDAM's drop sequence.
AGM-62 explosive power increased to appropriate amount.
Pod feed goes to static after AGM-62 impact.
Switching from TGP TGT Point back to CCIP no longer breaks CCIP
Pod no longer loses link with Walleye on drop via ground reload
Delay now works on the AGM-62 - 30ms delay
setting interval bugs the CCIP line out - Fixed
Fixed DCS hangs on SA page.
Fixed skins: VFA-106 and VFA-106 high visibility.

DCS F/A-18C Hornet
JSOW/JDAM Launch Zones will now update when switching to TGP TGT Point
Maverick no longer tries to lock while during slew to TGT Point with Non-Realistic TDC Slew Option
Weapon Programming no longer retained after the aircraft is shut down
Auto-bombing no longer affected by unselected waypoint altitude
AGM-65E(F) indicates RDY when Master ARM is SAFE - fixed.
Added some more input commands for FLIR controls on Right Console on Sensor Panel for 3-pos switches in category "Special For Joystick".
AGM-65 FOV can be changed even when not selected.
Aircraft position initialization, WPT designation isn't canceled by range if aircraft position is invalid.

DCS F/A-18C
HUD TD box now shows a hemisphere over it when both ownship and donor classify a contact as friendly.
Extending the landing gear after a belly landing will no longer cause an explosion.
Fixed loss of Gun use after firing off all Mavericks.
Zuni Rockets no longer pause after every 4 rockets.
Hydra Rockets no longer stop firing after 4 rockets.
PLID & STEP functions have been added to the SA Page - Currently WIP.
INTERVAL BOMBING in AUTO & CCIP modes has been fixed.
Wing fold function removed from auto start sequence on CV.
Pilot kneeboard is now functional.
Corrected NVG graphics artifacts.
The initial release of the AA/ANQ-28 Litening Targeting Pod (WIP). Other modes like air-to-air mode, INR tracking, additional HUD symbology, and slave to target point, and other functions will be added later in early access.
STEP data now matches Radar Data for a selected target.
SA page STEP marker doesn't pass through all displayed contacts - fixed
SA page EXPAND option added
JDAM TOO mode does not respect WPTs loaded as TOO MSN 1 or TOO MSN 2 - fixed
Radar shows target as hostile even if DL and NTCR are turned off - fixed
Fixed a crash that could happen when trying to restart AUTO at the end of a WP route.
Fixed disabling AUTO in mid-route could break AUTO sequence.
TDC movement now shuts off STEP.
Radar altimeter is now set correctly at zero before Hornet start-up.
Updated the Hornet Guide.
Fixed CTD when setting bomb interval.
Added work-in-progress AGM-84D Harpoon in BOL mode (for single player first)
AGM-65F IR Option WHT/BLK now only changes proper elements and not entire screen
TGP FOV no longer changes when MAV is selected and on screen
FLIR - LTD/R - LST Key Assignments now available in Options
EXPAND will close when target is lost
EXPAND will not affect the Radar causing loss of targets
SCS Depress no longer controls Point/Area Track selection
Added Litening Pod to centerline station in single missions.
Laser latch function works in different way randomly fixed.
AGM-65F will be possible to fire when if it's slaved by pod.
TGP Zoom will not controls Radar elevation in FLIR page.
Added input commands for FLIR, LTD/R, LST/NFLR switches.
Digital Map: electric circuit, TV screen condition for camera fixed.
Moving map fixed after GPS warmed up.
FLIR polarity switch no longer effects Maverick picture

DCS F/A-18C Hornet
Added on/off fuse on AGM-154C
AGM-154 EFUZ set OFF still causes weapon to detonate - fixed.
Added new single mission 'Patriot Express' for the Normandy map.
Aircraft explodes if player took control form AI by ALT+J pressing - fixed.
Corrected collision model.
Minor changes in the external sound of afterburner and distant sounds of the F18 aircraft engine.
Ground & Sea units received via datalink will not show as air contacts on the SA page.
BRU-41a sequencer fails to drop multi BDU-33 - fixed.
It is now possible to add negative elevation data on the HSI

DCS F/A-18C
Corrections to Russian Early Access Hornet manual.
Fixed JDAM range circles are out of display area.
Hidden in ME units will not be visible on SA page.
HARMS now will not switch targets after launch.
AGM-88 rocket effects now properly aligned with model.
Updated and corrected radar warning receiver and HARM threat identification codes.
PRECISE coordinate entry added to HSI
Added FEDS cue to A/A gun in SIM mode
Added BATR cue to A/A gun HUD
Updated french Hornet manual.
Incorrect TD box movement on HUD in LTWS mode fixed.
Added AGM-154A JSOW
Added Multi-Sensor Integration (MSI) mode for Latent Track While Scan (LTWS) radar sub-mode.
Added BRU-55A/A dual smart weapon rack.
Loft option on SMS page now works correctly for the AIM-7
SA page declutter options added
HSI WPT coordinates format fixed for PRECISE mode

DCS F/A-18C
JDAM initial implementation.
INS. Autostart. After aligned to OK, the switch will be moved to NAV.
LTWS. Added switching radar in STT mode in AIM-7 launch
LTWS. Added aged track of target's blips.
LTWS. RADAR relocks last tracked target after LTWS off/on fixed.
LTWS. No L&S symbols on radar page displayed if track under cursor fixed.
LTWS. HMD lock box not in the correct position fixed.
LTWS. Radar page doesn't update when DATA button pressed fixed.
JDAM accuracy increased.
JDAM crash fixed.
Added Training Day mission
The autostart procedure now automatically turns on the radios.
APU did not start up in some cases after repair - fixed.
After full depleted of fuel, the aircraft will not start even after refueling - now in this case it is necessary to make repairs.
Emergency braking system corrected.
Fixed JDAM QTY related crash.
GBU-38 corrected maximum range
HARM flight profile for SP and TOO modes adjusted to remove loft.
Note: much of the Hornet effort this past period has been focused on the Litening targeting pod, AGM-154 JSOW, JDAM and JSOW dynamic launch zone and lofting, full simulation of the INS and GPS navigation system, precise waypoint input option, MIDS for LTWS, and correcting the logic for HARM guidance.

DCS F/A-18C
MIDS with Link 16 datalink functionality was added
Situational Awareness (SA) page basic functionality was added: MSI symbology, PPLI, F/F, and SURV tracks, EW symbols, air defense zones, TUC data, chaff/flares data, waypoints and route, and Sensor subpage
IFF was improved: possibility to interrogate target on RDR page with no radar lock
Link 16 capable AI aircraft were improved to interact with F/A-18C
NCTR function was added
Corrected Hornet 1989-OCA.miz
Turn rate indication on ADI page was fixed
HARM Target of Opportunity (TOO) mode was added
Some minor fixes in HARM SP mode
Tone for HARM handoff in SP mode was added
WYPT indication on HUD will not jumps when heading goes through zero.
Switching DDI's from left to right will not causes loss of contacts.
On the SA page, the TDC will always be displayed as priority and "over" other symbols.
SA TDC will be yellow color.
Fixed bug that can caused to ghost contacts on SA page in multiplayer.
SA page. Locked donor will be marked star symbol.
Only a contact determined as hostile (red, chevron), will have a diamond TD marker on the HUD.
Fixed uncommanded roll with crosswind.
Added HARM TD box on HUD.
F/A-18C. The TDC will be always displayed as priority and "over" other symbols on the SA page.
F/A-18C. AGM-65 and AGM-88 don't disappear from stations 2 & 8 after fired fixed.
Corrected heading values on radar page.
F/A-18C missions: added HARM instant action mission, added more threats, added Hornet Nevada mission, updated sound trigger, updated SAMs, added waypoints, Added Hornet low alt recce mission for Normandy map, added new Hornet instant action caucasus mission, added voice-overs. Added French, Korean and Russian localization. Updated for datalink. The big part of Instant Action missions relocated to the Single missions.
SA page with large number of threats will not causes significant FPS hit.
Hostile identification on SA fixed (WIP).
INS alignment procedure fixed (WIP).
Added initial Latent Track While Scan (LTWS) mode
Missing AGM-65F timing after re-arming is restored.
Correct sequence of bombs release from double rack.
Optimization of afterburner nozzles animation.
Folded wings produce bug on 2nd and other LODs fixed.
INS set correctly on Autostart.
INS alignment fixed.
Updates to IFF and datalink to include interrogation of already locked target

DCS F/A-18C
TOT HUD indicator is reversed - fixed.
BRA bearing should not change based on azimuth setting
When the player selects a different radar azimuth setting, the BRA bearing will not changing.
Added Realistic/Unrealistic TDC Slew option for compensate issue with hardware TDC of the Thrustmaster Warthog.
Fixed High Drag Bomb Fuze Errors.
Fixed some errors in the Early Access Guide.
Adjusted pullup cue and Break X logic.
Corrected unguided weapons accuracy.

DCS F/A-18C Hornet
Fix of stores weight calculation in MCc (LAU-61 rockets add absurd amount of weight).
Unable to step through all GBUs loaded, Incorrect release sequence are fixed.
AIM-7 will lose semi active radar guidance when the f-18C is hit and enters 360 spin.
Fixed crash when cycle between CAP-9 and TST pod.
Unable to select BRA with no A/A Waypoint Selected is fixed.
Radar page BRA and A/A Waypoint Color Error is fixed.

DCS: F/A-18C Hornet
Added Laser-guided bombs GBU-10/12/16.
Added air show smoke for Hornet. New loadout option and key command added.
Added BRAA (enabled on Radar/DATA) and AA Waypoint (Bullseye), set on HSI/DATA page with indications on and attack radar page.
Added AGM-65F SHIP Mode.
Cockpit textures updated to include fixed normal map issue on the left DDI.
Ripple Single/Ripple Salvo fixed.
VACQ and GACQ symbol on HUD fixed.
Updated F/A-18C RU manual by Vortex.

DCS F/A-18C
Introduced JHMCS.
Introduced FPAS.
Introduced AGM-65E with laser guidance (can be used with JTAC/AFAC assistance a while). Known issue: overlapped symbols of laser codes on Mav page, will be fixed soon.
Big radar refactoring.
External fuel disappears after manoeuvre with disabled fuel pumps - fixed.
Radar in boresight mode will not locks target outside beam pattern.
Added RU manual translated by Vasil Komarichin aka ICS_Vortex
Added VMFAT-101 skins
Added NSAWC & NAWDC skins
Added VX-31 CoNA skin
Added AGM-65 instant action mission.
FPAS climb fixed.
Added input for JHMCS (Axis and buttons).
AGM-65E and AIM-9X reload issue - fixed.
AIM-9X Reticle Visible in all A/A Weapon HUD - fixed.
Initial introduction of the AGM-65G. This is very much an Open Beta version with several known issues.
Added radar information on the JHMCS and implementation of HACQ and LACQ modes.
Correct CLIMB function for the FPAS page.
Updated DCS:F/A-18C Hornet User Guide.
Night cockpit illumination on external view added.
Quantity of AMRAAM missiles on HUD will update correctly.
Fixed radar elevation and TDC numbers that indicate altitudes of coverage.
Improved ACM mode performance regardless of target aspect.
Radar elevation and azimuth errors after target unlock is fixed.
Added option for VR (left/right/both eyes), added TD box.
Added radio command to AI wingmen to “Go to Tanker”.
Corrected nose bounce and blackout when launching from the aircraft carrier with a heavy payload.
Updated AGM-65E/F. While the AGM-65E is now complete, the AGM-65F is still a work in progress. Known AGM-65F issues include TDC slew roughness, missile speed, and seeker lock distance against ships.
Radar fixes:
- Radar will no longer move to the other side of the display when when the radar is commanded gimbal limits
- Fix the antenna position if the HMD is turned on and the operator looks at the HUD
- Radar no longer gets stuck in an 8-degree scan and that cannot be exited after locking a target and breaking lock
- Rmax and Seeker Cue can no longer appear outside the tactical radar area.
JHMCS:
- HACQ/LHAQ mode - radar FOV circle will be drawn while looking through HUD
- HACQ/LHAQ mode - radar lock while looking through HUD is fixed
- Fixed radar antenna position lock when HMD is turned on and looking through HUD
- Up-look reticles was added

DCS F/A-18C Hornet
Hotfix B-sweep no longer renders outside the radar tactical area.
Corrected the drag value of TCTS Pod.
TDC cursor position maintains location after target breaks lock.
Aerial refueling Instant Action missions have been corrected.
B-Sweep no longer hangs when radar loses lock. This issue is still being worked on for an undesignate button break lock.
Hornet Campaign add CN localization


DCS F/A-18C
Added Hornet mini-campaign and single missions from the campaign.
Flashing X on radar page, little refactoring.
Sometimes radar can't lock the target and beam oscillate near target position - fixed.
Added Mk-82Y (high drag with ballute) added to the Hornet inventory.
Note: while the radar is much improved, there are some b-sweep oddities are still addressing.

F/A-18C
AIM7 FLOOD mode corrected
PRF selection label by OSB 1 changed to PDI cannot be changed unless the lock is dropped
Hornet PAI will now engage targets with radar-guided missiles
Power Up sound, EW Tones and Lights added
HSI brightness now can be adjusted
Corrected AIM-9X search tone
Over-wing vapor added
AIM-9X HOBS extended to 90 degrees
New EW symbols added
ACM indication error when select AA weapon fixed
Carrier catapults will work correctly at low and high temperature of the environment.
Added missing Pulse Repetition Frequency (PRF) for RWS.
Fix radar boresight mode. Now scan range is equal 10 Nm.
Incorrect radar azimuth coverage after lock-on - fixed.
HSI waypoint will be the incorrect location on moving map.
F/A-18 Lesson_2 Cold Start mission corrected (static object moved from of aircraft)

DCS F/A-18C Hornet
Eliminated slides on deck.
Added AIM-9X Air-to-Air missile.
Added indication and sounds for EW.
Added FLOOD mode for AIM-7.
Added max target aspect cue на DDI (Radar format)
TOF issues for AIM-7/120 fixed.

DCS F/A-18C Hornet
When Using Custom Cockpit Livery other than Default, the Default will not to Load simultaneously.
HUD glass has become lighter.
Corrected Radar Page TDC Control.
Implemented the Maximum aspect cue.
Corrected AIM-120 HUD symbol.
Added Rmin, Rne, and Rmax indications on radar display.
Missing AIM-120 loading options - fixed.
Corrected AIM-120 loadout mass and drag.
Wings will be folded in the spawn on the carrier parking hot.

F/A-18C
Second (third, fourth) client now can be spawned on 2nd (3rd, 4th) catapult when 1st CAT is busy
Radar in STT mode will not jump to another target without players action
Radar SIL and STBY modes realized
S (single) and R (Ripple) weapons loading options added
Selected A/A weapon is no more displayed on radar page in RWS mode
Night vision goggles added
COMM: Manually entered frequency will no more appears in channels settings
Random crash when F/A-18C spawned on carrier catapult in multiplayer fixed
Carrier ICLS system realized
Radar: roll and pitch stabilization system improved when user changes elevation by discrete button commands

DCS F/A-18C
Added carrier cold start instant action missions
Nose gear shuttle will be attach to catapult correctly.
Gear strut uncompression corrected.
The aiming of CBU corrected.
Waypoint number can be changed on Waypoint Data page.
MDI's blank when trying to export to other displays - fixed.
Removed 2*Mk-83 from center pylon.
Unable to select AG weapon after launching AIM-7 - fixed.
Carrier deck. After connecting launch bar to the shuttle, player can disconnect with second key U press.
TACAN TTG indication errors - fixed.
"AA Gun and AIM-9 Sidewinder" mission corrected.
Course line disappears with 5 and 10 scales - fixed.
Added abeam distance to course line.
Gen Tie fixed.
Added third option for throttle afterburner detent.
UFC doesn't display TACAN channel and status when it's OFF - fixed.
TACAN callsign is missing on DDI and HUD until TCN audio volume is greater than zero - fixed.
Selective jettison releases rack instead stores - fixed.
Holes in gear bays - fixed.
Corrected fuel tanks pressurization cautions.
Mk-82 Snakeye bomb always releases retarded - fixed.
Caution EXT XFER is missing when external fuel available with BINGO state - fixed.
Rocket pods can't be jettisoned without BRU-33 - fixed.
Rocket pods can't be jettisoned from BRU-33 after rocket launch - fixed.
AIM-7 on LAU-115 jettison - corrected.
LAU-115 can't be normally jettisoned after missile launch - fixed.
Single bomb can't be jettisoned with RACK/LCHR option selected - fixed.
Current weapon is deselected after priority weapon has been jettisoned - fixed.
Priority weapon station doesn't save - fixed.
Radar too easily losing contacts - fixed.
Systems still energized by external power despite ExtPWR switches are disabled - fixed.
AI F/A-18C will not try to taxi to catapult occupied by player.
Trigger error in Nevada FA-18C AA Gun and AIM-9 quickstart mission - fixed.
While internal wing tanks are disabled, aircraft doesn't send to tanker event for terminate refueling process - fixed.
Engine Anti-Ice system, doesn't cause caution/advisories - fixed.
Missing DUD cue restored.
Reflected CUE for CCIP bombing is mechanized correctly.
Break X/Pull Up cue is displaying when the aircraft is not pointed at the ground - fixed.

 

 

 

First of all, not changes are always posted in changelogs, many smaller fixes are not even mentioned while being applied. Again, who ever stated that the attention a module get´s is relative to the price? What you pay for is the complete product, and by that, the amount of work needed to complete the project, i.e. the magnitude of the project. That says nothing about how much work is going to be put in over a specific time. Consider UH-1H Huey, it was released in June 2013 (7,5 years ago!!!), and it is first now that we are getting multicrew (which was announced back then) with proper functionality and depth. As the team (Belsimtek and ED) themselves said, much of the core code had to be brought up to modern standards and rewritten. No one initially could guess how much needed to be done to finish this undertaking. Furthermore, given the nature of software, every new update can break other things. One good example is Ka50 where one of the updates broke laser guidance (for Vikhr) as well as HUD reticule and elevation of outer pylons. It was initially stated that Ka50 BS2 would not receive any updated until BS3, that it would be done in one go with the new release. Again, the new bugs made the helicopter unusable, forcing ED to re-allocate parts of its team to fixing the issue. For this, other projects suffered by extending deadlines. Another great example is MiG-21Bis. Ever since EDGE arrived, it has been a cat and mouse with LN trying to catch up on the ever changing lightning effects introduced practically on a patch to patch basis. This has been going on for a long time before it was finally looking like roughly like it should, but there was still much to be done, and the new upcoming patch has indeed most of the new fixes. For this, their other projects suffered. Point is, there are many standing issues, that date way back to the old engine, issues that are not counted in 1,5-2 years old, but rather 8 - 10 years old. Issues that were on purpose held back to await new engine being released in order to avoid having to work 4 times with updating the same element.

 

Additionally, I want to stress out that this whole thread is a fest of expectations put by consumers on ED, something that ED never promised anywhere, for example your statement with how much a module costs vs. how much attention it "should" receive. Again, stick to facts and what you paid for, and not guesstimation and "I think it should be like X or Y...". Although I agree with the sentiment in this thread, and want the Yak52 to be finished and major bugs be solved, I kinda understand why it all has been taking time. It´s ok with constructive criticism, but this is going in circles now. And again, by people who are not patient and should never opt for a beta product. Stick to final releases, and it will do both you better, as well as show ED whether it´s a good idea to do pre-release business.

 

Just to clarify, I don´t post toxic stuff. If my responses seem harsh at times, it´s because I respond in the same manner that I see a fellow virtual-aviator write in. Mutual respect is not always apparent here (I wish it was), but there are more propper ways to converse than what has been done in this thread. Initially me explaining the "why" for delays, and all of a sudden it get´s personal, nearly fanboism (really?). In that case, I spare no word for pointing out where a fellow aviator makes a mistake in his assumptions.

 

Regardless of the tone in this discussion, I guess the point has come across to ED (considering BigNewy chimed in). Let´s wait and see what 2021 brings.

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"something that ED never promised anywhere"

 

So its ok to have something left incomplete for years, as long as there isnt a promise made to finish and fix bugs. Gotcha.

I hope the next purchase you make (car, house, etc...) is broken and incomplete. I'm sure you'll be on the phone ASAP, complaining about it to the seller. I hope they give you the same lame excuses you're trying to defend with. I'll bet money your tune will be quite different. 

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39 minutes ago, ST0RM said:

"something that ED never promised anywhere"

 

So its ok to have something left incomplete for years, as long as there isnt a promise made to finish and fix bugs. Gotcha.

I hope the next purchase you make (car, house, etc...) is broken and incomplete. I'm sure you'll be on the phone ASAP, complaining about it to the seller. I hope they give you the same lame excuses you're trying to defend with. I'll bet money your tune will be quite different. 


No one said it's ok, and it's not left for years, don't exaggerate. Funny you would compare a simulator to buying a house or car. Guess that nails your lack of perspective. In principle, although both purchases, you would never buy an apartment or car at such terms, and it's logical, cause it's a different good and price-point altogether. Again, what are complaining about? Why not complain about Windows, iOS or any other major software that has bugs? According to your, rather flawed, logic, there should be no bugs in those operating systems given how long they have been out....

 

Also, if you ever buy yourself a house or car, I suggest that you do proper reading, cause no lawyer will consider your "decency". Rather it will be a matter of what's worded and not in a given document or product description. If you settle for the first, then you are in for quite a treat.

 

I am more than eagerly awaiting for this module finished, just as anyone else. I am not advocating for unfinished products sold at full price and left to die. However patience is a virtue, think about that. I will also add that wishing someone bad is not the noblest of things to do. Maybe you ought to apply some of that "decency" you talk about, to your rethoric, and start with yourself before demanding from others.


Edited by zerO_crash

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On 1/2/2021 at 12:43 AM, ST0RM said:

I love how you preach what we all should do. 

Good luck. I'm done with this and you.


A) I don't preach, I'm pretty far from a priest last I checked. B) I haven't told anyone what they should do. For the past couple of posts you have provided no relevant argumentation, only posting personal crap that diverts the discussion off it's initial topic. You have already showed me of what calibre you are when you wish me or anyone else bad. You certainly have a lot of catching up to do with your manners. We'll end this here.


Edited by zerO_crash

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  • ED Team

This thread is now closed. 

 

When giving feedback please keep it mature and not condescending, and remember to treat everyone with respect.  

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