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Curved runways in DCS ? Anyone ?


Kelevra

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When playing sims we always tend to wish for real life equivalent (albeit sometimes imperfect's one) for increased immersion.

 

regarding runways,

I have always wandered why they were all perfectly (almost too perfectly) plane.

 

 

Indeed, in real life, lots of runways are curved.

Here is a few exemples I could find :

 

12oe4.jpg

 

Landing_at_Zurich_International_Airport.jpg

 

runway-wallpaper-4.jpg

 

 

You get the idea.

 

I think, that in our sim runways are too perfect.

 

b006b6b3c12ecd81cf02faec9ff152a42fd9ea7c.jpg

 

Now is it a software limitation ? An oversight ?

Whats your take on that ?

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The runways aren't perfectly flat. There were even some issues people had with glitches with certain aircraft if I remember, which occured only on particular non flat runways.

 

A lot of what you're seeing in the photos is also optical distortions, or a matter of perspective and camera focus (i.e. it looks worse than it is). Most runways are going to be pretty flat because they try to build them that way... rough wavy runways are dangerous at 200mph. Ones that AREN'T pretty flat would be the exception, not the norm.

 

PC games usually don't ''do'' optical distortions. A computer renders things as they are, not as they are refracted through light and heat waves.

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Yeah, there's a fair bit of narrow-fov forced perspective going on in those images — just remember how long your average runway is and what that means in terms of the distances between those humps.

 

That said, there are a fair amount of, if not outright bumpy, then at least slanted runways in DCS, most notably in Nevada, where one end may be several tens of feet higher or lower than the other end.

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In DCS, there are runways that aren't level, but they're flat. I've never encountered one, or at least noticed one that had essentially woopdies in it. If there are, could someone point out an example?

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Soganlug is probably the best example of not being perfectly flat. Could have swore there were other bases like Havadrya or one of the small airports on NTTR but it doesn't appear to be the case.

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Inside a computer game it's asking for problems. Let the technology progress a bit.

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XP 11 Has this feature to a degree. the terrain mesh though is a pretty low resolution for the ability to use the entire world. However, I have run into a few runways in XP that are like ski jumps and I go off of a jump at 80kts and end up smashing back down further down the runway. both for landing and takeoff.

 

it makes it very challenging. While I agree that this feature would be awesome in DCS more than it already is. The developers just need to be careful and make sure it's smooth.

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Guys, that feature is already in DCS... check Havadarya per example

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Checked all Caucasus runways - all flat but some sloped.

Checked NTTR runways - some have curves but most notable ones are at McCarran. Both protuberant and concave ones.:thumbup:

McCarran.png.d0abd48380b2a0b9b696a3143ae801c7.png

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XP 11 Has this feature to a degree. the terrain mesh though is a pretty low resolution for the ability to use the entire world. However, I have run into a few runways in XP that are like ski jumps and I go off of a jump at 80kts and end up smashing back down further down the runway. both for landing and takeoff.

 

it makes it very challenging. While I agree that this feature would be awesome in DCS more than it already is. The developers just need to be careful and make sure it's smooth.

 

 

True, XP11 does have that, actually i think it appeared in earlier versions too. But I seem to recall that the user could turn off that feature if they didn't like it, giving perfectly flat runways if you checked a box. options are nice!:pilotfly:

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  • 3 weeks later...
  • 5 months later...
Another one I found in NTTR - Tonopah Test Range RWY11/29

 

Wow. Good find, draconus!!

 

I know this is an old thread, but definitely relevant given then upcoming Marianas map.

 

PS: You've definitely earned your "DCS Ground Crew" forum tag now.

(Sorry, I couldn't resist that one ;))

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Wow. Good find, draconus!!

 

I know this is an old thread, but definitely relevant given then upcoming Marianas map.

 

PS: You've definitely earned your "DCS Ground Crew" forum tag now.

(Sorry, I couldn't resist that one ;))

 

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The Biggin Hill Roller-coaster

 

... and here's jolly old Biggin Hill (profile courtesy of Google earth):

1709473293_BigginHillRunwayprofile(GoogleEarth)2020-01-10214345.thumb.png.11e963e2db2f780f2980f07df86916b1.png

 

I'm not sure how to get a decent view with this picture-file (best I could find was "attachment") ... Please could anybody point me to "How to Use Forum Tools" guide?

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Anderson AFB

 

Now that we know the next free map is the Mariana's this has to be implemented. FWIW, back in the day when I was BUFF aircrew...the old crusty RN's used to talk about the 70 knot time call at Anderson being the second time not the first time because of the change of slope of the runway...

 

Cheers

 

SKÖT


Edited by mkellytx
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Now that we know the next free map is the Mariana's this has to be implemented. FWIW, back in the day when I was BUFF aircrew...the old crusty BN's used to talk about the 70 knot time call at Anderson being the second time not the first time because of the change of slope of the runway...

 

Cheers

 

SKÖT

 

 

https://forums.eagle.ru/showthread.php?p=4161577#post4161577

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  • 1 year later...
On 1/12/2020 at 9:30 AM, draconus said:

Again, it is implemented. Just a question of how much detail devs choose.

We definitely need more curved runways. Wags pls tell Nick to add more details.


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