Mustang prop planned to be changed? - ED Forums
 


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Old 08-26-2017, 01:20 AM   #1
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Default Mustang prop planned to be changed?

I know this has been brought up before, and that it has to do with the new lighting.
But have the devs ever said whether they plan to make the prop more visible (like the spitfire) or are they content with it the way it is?

Is it on the planned list of fixes or is it realistic for a mustang prop to be harder to see?

It would be great if they could change it before they finish that P-51 campaign they are working on for Normandy!
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Old 08-26-2017, 02:17 AM   #2
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It would be possible to make a mod for the propeller. However, I don't know about passing the integrity check. Apparently it checks for texture changes, because my P-51 tire tread mod won't pass the integrity check anymore. I will see what I can do, maybe, unless there's already something out there for it.
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Old 08-26-2017, 02:22 AM   #3
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Ok thanks! So it is just a texture change that is needed then.

I hope the default ones are eventually changed.
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Old 08-26-2017, 02:42 AM   #4
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Well, there is something I have noticed when comparing the props of the Mustang and the Spitfire. While running, the prop of the Spitty is three dimensional, because I can see it has width from the side. With the much older Mustang, however, the prop vanishes because it's unrealistically two dimensional, and kind of flattens out to a thin line from the side. That's my opinion about a bug for the Mustang's propeller. I'll see if I can reduce the transparency of the prop. God bless YouTube and it's abundance of videos!
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Old 08-26-2017, 06:35 AM   #5
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Oh gosh, don't get your knowledge of how the prop looks from the YouTube videos. Or any videos for that matter. Camera sees the spinning prop differently.

To the human eye, a spinning prop looks like a faint disk much like in the Mustang, it's the spitfire prop that looks incorrect.
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Old 08-26-2017, 06:40 AM   #6
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Oh gosh, please no. Please leave the 'Stang's prop alone. The Spit's prop is overdone, costs 10 FPS, and looks like a black disk from a distance.
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Old 08-26-2017, 08:02 AM   #7
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I can that case, I'll try the Spit. Too bad, I only came here once I had changed it. Made it look darker and more visible, and I was just going to actually reduce how visible they were (because I thought I had overshot my mark, but) Damn...
Attachment 168111
Attachment 168112
Well...Spitty then. I already goofed with the propellers a bit with it. It's um...different!
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Old 08-26-2017, 01:50 PM   #8
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Quote:
Originally Posted by Reflected View Post
Oh gosh, please no. Please leave the 'Stang's prop alone. The Spit's prop is overdone, costs 10 FPS, and looks like a black disk from a distance.
The spitfire is more realistic than the invisible one on the mustang. Maybe not the black disc from a distance, but definitely from inside the cockpit.

I just hope ED will look into tuning it soon

Zach the links don't work for me....
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Old 08-26-2017, 02:05 PM   #9
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I have though the LOD's on the mustang aren't very good, after not very far you loose all sight of gear, prop and position lights
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Old 08-27-2017, 01:59 PM   #10
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Quote:
Originally Posted by The Black Swan View Post
The spitfire is more realistic than the invisible one on the mustang. Maybe not the black disc from a distance, but definitely from inside the cockpit.
It's not invisible (that's another DCS bug), but to the pilot it's barely visible, unless the sun shines at correct angle and reflects in the blades. It also shouldn't flicker, it spins too fast for that.
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