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Old 04-25-2016, 06:39 PM   #301
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I would love to collect screenshots and/or videos of my P-51 flights. Sadly, mission replays are never what actually occurred and instead usually consist of the plane trying to bore a hole directly in the soil.

I was so bummed out after my first successful "go-around." I went back to watch the track in replay and gather some screen shots only to be disappointed. On the NTTR map, I did something I've been wanting to try for the longest time; under the Hoover dam bridge and quickly up and over the dam.

Went back to collect screenshots but now it's only memories.
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Old 04-25-2016, 10:56 PM   #302
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Yeah, track replay is completely borked on 2.0
But it works with 1.5
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Old 04-25-2016, 11:17 PM   #303
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Quote:
Originally Posted by Eight Ball View Post
Yeah, track replay is completely borked on 2.0
But it works with 1.5
Nope. None of my P-51 track replays in 1.5 are working worth a hoot either. Every one of them end in ridiculous crashes just after take-off; completely different from the actual first run through. Works fine with other modules.

It occurs to me, I should try the TF-51 and see what happens.
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Old 04-25-2016, 11:31 PM   #304
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uhm, that's weird. Have you tried in MP ?
Or just host your own mission ?

Definitely working for me, made this 10 days ago :
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Old 01-05-2017, 05:21 PM   #305
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Has anyone mastered the lifting of the tail during the takeoff run? After much practice, I can now takeoff consistently without become a flaming wreckage. To do this, I lock the tailwheel and keep back pressure on the stick until about 100kts. I then release the back pressure until the plane lifts off. However, if I even think about releasing back pressure on the stick before 100kts or dare to actually apply forward pressure in an attempt to lift the tail, I immediately induce a violent yaw and start skidding across the runway until I crash.
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Old 01-08-2017, 05:22 PM   #306
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You have to eeeeeeease the stick forward starting at about 90kts. No sudden movement.
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Old 01-08-2017, 06:53 PM   #307
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thats weird as ive been watching allot of takeoff vids for both the Mustang and the Spit in real world and they get that rear end up right at the begining of roll out... think i will work on this in DCS
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Old 01-08-2017, 07:07 PM   #308
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Quote:
Originally Posted by Enduro14 View Post
thats weird as ive been watching allot of takeoff vids for both the Mustang and the Spit in real world and they get that rear end up right at the begining of role out... think i will work on this in DCS
Exactly!

I normally fly without takeoff assitance but with it turned up to 100%, I can get the tail up early and remain in control. I have to figure out what the takeoff assistance is managing to control that I cannot.
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Old 01-08-2017, 07:09 PM   #309
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true it really must be a good throttle hand honestly, must be a specific technique of getting all that torque to the perfect level and the same time perfect rudder. THink once we figure it out it will be second nature.
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