Some issues with Sea Dragon Mission 9 - Page 2 - ED Forums
 


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Old 01-21-2019, 08:23 PM   #11
MadDog-IC
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Originally Posted by TheRBT View Post

I am able to hold my own against US fighters but all my AI allies just get wrecked. Yesterday in some other campaign mission the Russian AI lost 9 fighters and managed to down just 1 of 4 US F14s!
Those F-14s and those special missiles, I remember the missions well, I tried for days to make the russian AI able to survive those darn missiles, but alas you can't make dumb AI fly like real humans that know how to avoid a missile (Notching,etc), so had to settle for a sub par solution.

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AI spawns with random skill? I don't know why but I have the worst luck with these missions where I have to rely on allies. Solo missions are so much less headache. The K/D ratio is so bad for the Russians. I think I actually took some screenshots because it was so ridiculous.
Yes in mission correcting and testing over the different era's of DCS 1.2, 1.5, 2.5 I have seen the AI getting dumber and dumber with each major update, it is heart breaking to see, and a night mare to try and get missions to work realistically.

You can literally take a mission that works perfectly well in DCS 1.2 and 1.5 and put it into 2.5 and it doesn't work any more due to the trees and Line of Sight blocks, aircraft crash into the ground during maneuvers and can't fly low between valleys, new lighting system creates issues with missile use, Missile flight parameters change making missiles useless, advanced waypoint commands stop working, the list goes on.

Regards, Ian.
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Old 01-22-2019, 10:50 AM   #12
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And all those ai problems from 2.5 onwards are due to a lack of imrpoving the ai to get to grips with the increased environmental fidelity that comes with 2.5? Has there been any development done on ai over the last 2 years to mitigate that?
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Old 01-23-2019, 08:12 PM   #13
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Hey MadDog, sorry for being a bother but it seems like mission 10 (War at Sea) has some issue where my bombers cant take out the US CV. Even if all my bombers and SEAD planes survive, they are unable to take out the CV. They manage to take out the cruiser only. All their missiles and the ship launched cruise missiles get taken down.

BTW, I was a bit surprised to hear an Aussie accent coming from the Kuznetsov. Nice! ;p

@VC, did you manage to complete this mission?
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Old 01-30-2019, 10:35 PM   #14
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Hey MadDog, sorry for being a bother but it seems like mission 10 (War at Sea) has some issue where my bombers cant take out the US CV.

Even if all my bombers and SEAD planes survive, they are unable to take out the CV. They manage to take out the cruiser only. All their missiles and the ship launched cruise missiles get taken down.
Once again, this will most likely be due to ever changing weapon effectiveness between patches of the SEAD missile and Anti-Ship missiles, the strength of the ships has often changed also. If too many SEAD missiles miss their targets, then their defensive missiles are far more effective at taking out your battle groups attack.

Even with AI testing flight flying the whole mission, there was about a 1 in 3 chance of completing the mission, I can't do any more to improve the mission, I have constantly rewritten the attack commands, and most failures come from missiles not doing enough damage, or completely missing their targets.

Its a hard mission and requires some luck to win, only hope is that your attack group flood the enemy with so many missiles at the same time they can't cope, so if your SEAD and BOMBERS get intercepted and delayed in anyway and their firing is delayed to the point of only small individual attacks at a time, it is a certain failure.

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BTW, I was a bit surprised to hear an Aussie accent coming from the Kuznetsov. Nice! ;p
Speaks good english for a russian, heh ;-)

Regards, Ian.
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Old 01-30-2019, 10:41 PM   #15
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Originally Posted by sc_neo View Post
And all those ai problems from 2.5 onwards are due to a lack of impoving the ai to get to grips with the increased environmental fidelity that comes with 2.5?

Has there been any development done on ai over the last 2 years to mitigate that?
The AI has been tweaked along the way I am sure, but each patch brings new challenges as with every aspect of DCS.

Regards, Ian.
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Old 01-31-2019, 04:16 PM   #16
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Yea, more bad news. it seems the latest patch has again messed with something. Both my wingmen are crashing now during takeoff from the carrier.
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