metzgerov Posted August 15, 2018 Share Posted August 15, 2018 Any more info on these and what they do? This (nav setup) to me is the only thing that makes this jet not ready for multiplayer. You can't get QFE or setup a flight plan easily so bombing especially is almost impossible outside single player. Hope these updates solve this. Link to comment Share on other sites More sharing options...
Kozality Posted August 15, 2018 Share Posted August 15, 2018 I'd like to know as well. But that being said, it's totally possible to do all of those things in multiplayer. Check out Videos 9 and 10 in xxJohnxx' excellent series. He shows you how to input your own waypoints and calculate QFE. It can all be done in game, and our flight does so regularly. I've yet to play much with the custom cartridge in fact. To make this easier, I highly recommend binding the data panel numbers to the number pad on your keyboard, and make the LS key something like ".". It makes it very easy any simple to enter information in on the fly, even in flight. Hope this helps! Kozality Vargar 1-2 107th JAS http://throughtheinferno.com/ Link to comment Share on other sites More sharing options...
RagnarDa Posted August 15, 2018 Share Posted August 15, 2018 What are the details around these new data cartridges in the beta update? Yeah casual multiplayer flying is the exact issue I wanted to address with this (work-in-progress) feature. You can, while stationary on the ground, load a generated data cartridge. The first one is the closest enemy vehicle. If the target is moving a predicted point will be set as target point. A similar estimate is done when loading a SKU-target. You can now also change the margin of the mission-time (default is a little more than 5 minutes) by a keycommand (default LCtrl+LShift+M and LCtrl+LAlt+M). Mission cartridges for your M and SKU reconnaissance targets will also be generated when you set master-mode to BER. To select a cartridge open Kneeboard (RShift+K) and scroll to Ground crew settings (“]” key) and then select the cartridge with LCtrl+LShift+C and LCtrl+LAlt+C. You will also see target data for the cartridge like QFE. I want to add a little more features to this function, like accounting for terrain around the target. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
metzgerov Posted August 15, 2018 Author Share Posted August 15, 2018 Yes RagnarDa! You are the man! So let me get this straight: 1: We will get a auto-generated cartridge with the closest enemy vehicle(ship?) -With WP's or just the target destination with QFE? 2: Cartridges with M and SKU targets- Not sure what this means. Can you explain what targets these would be in a multiplayer environment. -Ones we manually entered? This is a great step for better playability to the best Jet in DCS! Link to comment Share on other sites More sharing options...
metzgerov Posted August 15, 2018 Author Share Posted August 15, 2018 Thanks Kozality! Good stuff. Still clumsy but better than nothing. See you on the 107th server! CS: Spectre Link to comment Share on other sites More sharing options...
RagnarDa Posted August 15, 2018 Share Posted August 15, 2018 Yes RagnarDa! You are the man! So let me get this straight: 1: We will get a auto-generated cartridge with the closest enemy vehicle(ship?) -With WP's or just the target destination with QFE? 2: Cartridges with M and SKU targets- Not sure what this means. Can you explain what targets these would be in a multiplayer environment. -Ones we manually entered? This is a great step for better playability to the best Jet in DCS! Thanks! 1: Yes 2: M = MÅL - target is what I meant. You can read about reconnaissance in the manual (http://media.heatblur.se/AJS37_Manual_RC1.pdf) from page 363 onwards. You need to be on the ground and select master mode BER for the cartridges to be generated and selectable. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
metzgerov Posted August 15, 2018 Author Share Posted August 15, 2018 Excellent! Regarding the MÅL approach on the ground- Is this something that will only work after gathering Recce data by flying in SPA mode? Truly what I am looking for is "how can we use this. in multiplayer" Link to comment Share on other sites More sharing options...
RagnarDa Posted August 15, 2018 Share Posted August 15, 2018 (edited) What are the details around these new data cartridges in the beta update? You can either use the already generated mission for the closest enemy unit or you can create a MÅL point by setting SPA-mode and RefLola and Out then inputting target coordinates, and then L/MÅL and a number on the _keypad_ (Not B1-B9). Then set master mode to BER and select the generated cartridge as described above. Edit: _VIND/RUTA MÅL_ not REFLOLA. Sorry! Edited August 17, 2018 by RagnarDa DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
surstromming Posted August 16, 2018 Share Posted August 16, 2018 You can either use the already generated mission for the closest enemy unit or you can create a MÅL point by setting SPA-mode and RefLola and Out then inputting target coordinates, and then L/MÅL and a number on the _keypad_ (Not B1-B9). Then set master mode to BER and select the generated cartridge as described above. This is really really cool :thumbup: Very good job! :) Best regards, M Link to comment Share on other sites More sharing options...
Truthkeeper Posted August 16, 2018 Share Posted August 16, 2018 (edited) You can either use the already generated mission for the closest enemy unit or you can create a MÅL point by setting SPA-mode and RefLola and Out then inputting target coordinates, and then L/MÅL and a number on the _keypad_ (Not B1-B9). Then set master mode to BER and select the generated cartridge as described above.Beg your pardon RagnarDa, but I could not replicate your procedure. According to the manual it seems input of target waypoint should be done with VIND/RUTA mode selected Is that correct? Edited August 16, 2018 by Truthkeeper Link to comment Share on other sites More sharing options...
RagnarDa Posted August 17, 2018 Share Posted August 17, 2018 Ah sorry you are correct. Wrote from memory DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
QuiGon Posted August 17, 2018 Share Posted August 17, 2018 You can either use the already generated mission for the closest enemy unit But isn't that some cheating that gives you an unfair advantage in MP, if it magically knows the position of the neares enemy unit and creates a waypoint or flight plan for you on its location without any recon necessary? Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
RagnarDa Posted August 18, 2018 Share Posted August 18, 2018 Yes! I am going to either add it as something the mission creator can disable in ME or only use AI ‘discovered’ units, whichever seems to work best. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
Quip Posted August 20, 2018 Share Posted August 20, 2018 I disagree. That the Viggen as the sole system has the ability to detect any enemy unit like that isn't cheating any more than the Sidearm AIM 122 of the Harrier or anything else which is present in other AC. Link to comment Share on other sites More sharing options...
metzgerov Posted August 20, 2018 Author Share Posted August 20, 2018 I have a question. Maybe its been answered 8k times already but why isn't flight planning available in multiplayer like it is in SP? Can you imagine all the stupid workarounds all the pilots do because of this? (Not just us Viggen Link to comment Share on other sites More sharing options...
surstromming Posted August 20, 2018 Share Posted August 20, 2018 One thing I think is really cool with this is that I can fly a reconnaissance mission in SPA mode looking for targets. When finding them I put them as SPA/MÅL (M1 etc). Back on the ground just go to BER and they are selectable as cartridges in kneeboard to load. Really cool :thumbup: If it is a ship I can put them as SPA/SKU (S1 etc) to be able to determine speed and course. But unfortunately the speed then got messed up in the kneeboard cartridge. It was like 2300 km/h or something :lol: So its calculated position and time on target was way of the map. @Ragnar: Is it me doing something wrong with this, or isn't that function implemented? (yet? :smilewink:) Would be really cool if that would work.:thumbup: Best regards, M Link to comment Share on other sites More sharing options...
RagnarDa Posted August 20, 2018 Share Posted August 20, 2018 (edited) What are the details around these new data cartridges in the beta update? Ah I see what I did wrong. Thanks for the report surstromming. I'll just test it quickly to see if it works (forgot to divide the distance traveled with the time it took to travel to get the speed). Edit: fix works Edited August 20, 2018 by RagnarDa DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
surstromming Posted August 20, 2018 Share Posted August 20, 2018 Ah I see what I did wrong. Thanks for the report surstromming. I'll just test it quickly to see if it works (forgot to divide the distance traveled with the time it took to travel to get the speed). Edit: fix works Well that sounds fantastic :) Thanks! Best regards, M Link to comment Share on other sites More sharing options...
metzgerov Posted August 20, 2018 Author Share Posted August 20, 2018 Regarding the SPA targets: How do you know what is what since you only get PRF 800 etc. Basically what is a ship vs a SAM vs an awacs? Link to comment Share on other sites More sharing options...
RagnarDa Posted August 27, 2018 Share Posted August 27, 2018 You can check against this chart http://www.viggentools.se/assets/elint/elint.pdf The next patch of Viggen will include a small new wip feature where it will automatically generate flight plans (data cartridge) where you will search for the transmitter discovered in the ELINT-data. Like if you discovered a enemy radar station and want to precisely locate it. You’ll have the option to either plan with a standoff range or overfly the area. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is. Link to comment Share on other sites More sharing options...
surstromming Posted August 27, 2018 Share Posted August 27, 2018 You can check against this chart http://www.viggentools.se/assets/elint/elint.pdf The next patch of Viggen will include a small new wip feature where it will automatically generate flight plans (data cartridge) where you will search for the transmitter discovered in the ELINT-data. Like if you discovered a enemy radar station and want to precisely locate it. You’ll have the option to either plan with a standoff range or overfly the area. This sounds interesting :thumbup: Best regards, M Link to comment Share on other sites More sharing options...
QuiGon Posted August 27, 2018 Share Posted August 27, 2018 This sounds interesting :thumbup: Best regards, M The main page also lists all the RWR sounds for the Viggen: http://www.viggentools.se/ Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
metzgerov Posted August 27, 2018 Author Share Posted August 27, 2018 You can check against this chart http://www.viggentools.se/assets/elint/elint.pdf The next patch of Viggen will include a small new wip feature where it will automatically generate flight plans (data cartridge) where you will search for the transmitter discovered in the ELINT-data. Like if you discovered a enemy radar station and want to precisely locate it. You’ll have the option to either plan with a standoff range or overfly the area. Ok now things are getting interesting! Thanks for making this more "user friendly" in MP. It might not be realistic but it makes flying it more fun and more usable. Link to comment Share on other sites More sharing options...
Mikkall Posted August 31, 2018 Share Posted August 31, 2018 Regarding the Custom Cartridge (MAL)... could someone please do a walkthrough that doesn't skip the little afterthought details that stupid people like me don't get? Please? I can't get this to work at all. Link to comment Share on other sites More sharing options...
Mikkall Posted August 31, 2018 Share Posted August 31, 2018 Regarding the Custom Cartridge (MAL)... could someone please do a walkthrough that doesn't skip the little afterthought details that stupid people like me don't get? Please? I can't get this to work at all. FYI, I just noticed the following. I did a lot of messing around with the RB-15F last night (err... this morning, and yes, I'm a DCS junkie) in MP. The standard method as explained by xxJohnxx worked flawlessly. However, today I could not get the earlier explained version of inputting new target coords (VIND/RUTA - Cartridge) to work at all. In fact, only once was I able to convince the mission waypoints to change by selecting a different cartridge via the kneeboard, so I took off... and then, the kneeboard waypoints show'd one thing... while my Nav/Radar show'd nothing for B1. THAT said... the HUD/B1 indicator took me to the waypoint I had set as B1 yesterday (same server). Easier to follow explanation: 1. I selected an ELINT SEARCH cartridge from the kneeboard (I haven't a clue if this was done via the ME, or it was autogenerated) and loaded it. 2. I looked at the kneeboard, which showed waypoints that were different from those that were there prior to loading the cartridge (there were none). 3. Taxied, lined up, referenced, took off (middle of runway or close to it). Here's where it got interesting 4. the Auto-switch to B1 indicated a right turn (still low, gaining speed) so I started right turn. 5. I peeked outside... raised HUD... B1 NOW at a left turn (I hadn't turned right more than 10deg) AND the kneeboard coordinates had changed back to what I assume was either the original mission set by the ME or... I guess another cartridge, I just don't know. 6. So I turned left and lined HUD up on B1. Looked at Kneeboard... B1 was (according to kneeboard) supposed to be due west of Kras-Center on the West side of Troitsky(?)) However, I was flying Southwest. 7. No indication whatsoever of a waypoint on Radar (set to 120). 8. That's when I realized the B1 I was flying to was Gelendzhik... which was the B1 I was using YESTERDAY for a Nav Fix. 9. I nosed into the runway and came here. So for a little FYI, I bounced servers a couple times yesterday and at some point, I started getting a NAV SYSTEM FAILURE warning light every time I flew... So am I correct in thinking that if the MP server host has coded in a mission... you're stuck with it? That doesn't seem quite right because I WAS able to change waypoints around for ship attacks earlier in the evening, and it worked well... to a point, then it all went to crap. Link to comment Share on other sites More sharing options...
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