[UH-01] - Immersive crew status mod - ED Forums
 


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Old 01-22-2017, 12:08 PM   #1
Nero.ger
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Default [UH-01] - Immersive crew status mod

Just a small mod that hides the Crewstatus overlay and places a little card on the center pedestol with the crew status on it.

Code:
(Crew station)
(Rules of Engagement)
(Burst length)        (Ammo status)
--installation--
1) Make backup of your "dcs/mods/aircraft/uh-01"-folder
2) extract the zip into "dcs/mods/aircraft/uh-01/"-folder
3) DONE

--Mod version--22.01.2017--
https://drive.google.com/open?id=0B0...Xo1OTVSSXVYekk

--Update 27.03.2017--
NVG fix
Post
https://drive.google.com/open?id=0B0...DNFV0FQZzBiNTQ
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Last edited by Nero.ger; 03-27-2017 at 02:26 PM.
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Old 01-22-2017, 12:23 PM   #2
Hawkeye60
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Very nice!

Thank you!

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Old 01-23-2017, 09:00 AM   #3
MickeEinSweden
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Thank You Nero.ger for this mod. This will enhance my immersion when flying
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Old 01-26-2017, 03:46 AM   #4
20thBG_Blackwolf
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Nero, will this work for VR too? We can't see the crew ROE at all in VR.
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Old 01-26-2017, 03:58 AM   #5
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It does work! Thanks buddy! Rep sent yet again.
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Old 01-26-2017, 04:02 AM   #6
Meiz
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Awesome mod idea. I'm not sure if this would impact it but will this trigger an integrity check failure in MP?
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Old 01-26-2017, 04:17 AM   #7
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Turned all my mods off in ovGME (installed this one right to the game as instructed) and I got a green light on the IC so yeah I'd say it passes. I'd like to figure out what the path would be from the _mods folder of ovGME to the mods folder in the game so I could turn it on and off..but in VR I doubt I would, at least I can see whats going on now.
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Old 01-26-2017, 06:19 AM   #8
Rowan
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That's a pretty cool idea, nice.
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Old 01-26-2017, 06:29 AM   #9
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If you are in VR this is a must have. Vive here. I got a few Rift VR guys that could test it out as well.
Now work on the clickable F menu's I know at one point they did work. If I can call up the radio's and click them instead of lifting my VR to see the keyboard that would be awesome.
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Old 01-26-2017, 07:21 AM   #10
Nero.ger
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glad it worked in VR, because i have no way to test it.
The mod is depent on the original Crew window working. i made the original invisible but its still "there" because i have to grab the data from it.
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