Jump to content

DCS: Combined Arms Screenshots


PeterP

Recommended Posts

EDIT:

Sorry! Last pictured update to this posting! - I can't add more thumbnails to it (limit is 20 images)

 

so pleas follow always the red square in the quote from Wags.

 

 

UPDATE 07-07-2012 - New pictures:

 

Some night shots.

 

Depending on if the open beta is available next week, I will try to do some short videos in the next few days.

 

Thanks

attachment.php?attachmentid=67848&stc=1&thumb=1&d=1341689524 attachment.php?attachmentid=67849&stc=1&thumb=1&d=1341689524 attachment.php?attachmentid=67852&stc=1&thumb=1&d=1341689551

 

attachment.php?attachmentid=67857&stc=1&thumb=1&d=1341689601 ......

 

 

 

...and another 07-04-2012 update:

 

Some indirect fire system images:

 

Attached Thumbnails

attachment.php?attachmentid=67755&stc=1&thumb=1&d=1341422501 attachment.php?attachmentid=67756&stc=1&thumb=1&d=1341422501 attachment.php?attachmentid=67757&stc=1&thumb=1&d=1341422501 attachment.php?attachmentid=67758&stc=1&thumb=1&d=1341422518

 

UPDATE 07-04-2012 - New pictures:

A "very special" screen from Nate:

 

Since you are all getting a bit jittery I asked Matt if I could post screenie I particularly liked. See attached.

 

 

syxhmp.jpg

 

 

Nate

 

 

UPDATE 07-03-2012 - New pictures:

Some images from a company-level Ru advance mission.

 

 

Attached Thumbnails

attachment.php?attachmentid=67729&stc=1&thumb=1&d=1341346077 attachment.php?attachmentid=67730&stc=1&thumb=1&d=1341346077 attachment.php?attachmentid=67732&stc=1&thumb=1&d=1341346109 attachment.php?attachmentid=67733&stc=1&thumb=1&d=1341346109 attachment.php?attachmentid=67734&stc=1&thumb=1&d=1341346232

 

 

>>>http://forums.eagle.ru/showpost.php?p=1488932&postcount=2

Wags:

A few images captured from a test battle I ran today.

 

Development work and testing continues on CA and we still hope to release by the end of June. If not, we were simply unable to resolve one or more critical bugs... like stability. We are doing our best to release the pre-purchase as soon as we can.

 

Thanks

 

Attached Thumbnails

attachment.php?attachmentid=67426&stc=1&thumb=1&d=1340403795 attachment.php?attachmentid=67427&stc=1&thumb=1&d=1340403795 attachment.php?attachmentid=67428&stc=1&thumb=1&d=1340403795 attachment.php?attachmentid=67429&stc=1&thumb=1&d=1340403827 attachment.php?attachmentid=67430&stc=1&thumb=1&d=1340403827 attachment.php?attachmentid=67431&stc=1&thumb=1&d=1340403827

 

 

 

More info (and also screen-shots) about DCS:Combined Arms

>>>http://www.a-10c.com/en/series/combined_arms


Edited by PeterP
  • Like 1

Link to comment
Share on other sites

  • Replies 286
  • Created
  • Last Reply

Top Posters In This Topic

 

Thanks Peter...you know, sharing quality screenshots like that isn't helping....:smilewink:

 

The user community seem pretty excited about CA (or for that matter anything DCS.)

 

Also thanks to you (and of course many others) in sharing your wealth of knowledge. It's helped me go from a novice gamer to a novice simmer in a matter of weeks. The fun of building a cockpit in my computer room matched by the beauty that is DCS World (or A-10 or Black Shark etc...) makes for an excited and engaged member of this awesome on line community.

 

Cheers to you - have a virtual beer on me!

But yeah - the eye candy looks great, and knowing the quality of DCS - this will be an outstanding development.

  • Like 1

Science doesn't have all the answers...but at least it's asking the right questions!

 

I7 Ivy 2.8 Ghz | 20 GB | GTX - 580 | 24" Dell Monitor | Cougar MFD X2 | 4 Lilliput 8" touch screens | Saitek Cessna pedals | TM Warthog HOTAS | Helios

Link to comment
Share on other sites

Thanks for the kind words KiwiPete!

 

...

Thanks Peter...you know, sharing quality screenshots like that isn't helping....:smilewink:

 

I opened this copy-cat only because normally all "up-date threads" are closed and no one is able to response...

...so This thread may help to canalise the upcoming ideas/thoughts about it.

 

Exactly like you have done now.

 

smile.gif

 

BTW: This relates:http://forums.eagle.ru/showthread.php?p=1488957#post1488957


Edited by PeterP
  • Like 2

Link to comment
Share on other sites

Thanks Peter P +1 for sharing!

I'm really looking forward to CA

Hay...Can you say weather or not it will be possible to make miz's where Force on Force and tanks only?

 

Are you questioning me ?!

 

...I'm only a normal forum member like you and not involved in any part of the development/testing .

 

I also gather my info only from the updates and I'm not able to answer your questions! :)

 

I also can only speculate/make educated guesses/ or a false assumption... just like any other.

;)

 

 

But I would answer your question with YES! - if this will be not the possibility to do 1on1 tank battles- there will simply no use that two CA users will meet in multi-player.

- as multi-player will be the backbone of CA.

 

BTW: This CA reminds me a lot about my excitement as I played the original "Dune" two decades ago on my 286... (what got later "command and conquer")

Maybe CA at it current state is like "Dune" but will evolve to "command and conquer" over the time :)

But this time I don't have to follow the rules of the game ... now I can make my very own rules...

 

I hope you get my point.


Edited by PeterP

Link to comment
Share on other sites

For those of you so confused, PeterP just reposted screenies from Wags update post.

Airdog

| Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S|

 

http://www.blackknightssquadron.com/

Link to comment
Share on other sites

For those of you so confused, PeterP just reposted screenies from Wags update post.

>>>

I opened this copy-cat only because normally all "up-date threads" are closed and no one is able to response...

...so This thread may help to canalise the upcoming ideas/thoughts about it.

Link to comment
Share on other sites

Tally all that great info however;

 

To be perfectly clear about what it was I was trying to snoop out. WAS a response from anyone, that could shine a light on whether or not you can be in, a i.e. M1A1 as client, and manually fire a round off at i.e. a T-72...Where in theory there could be a live human vers live human on the map!?

 

 

Thanks in advanced;

Mojeaux out;

[sIGPIC][/sIGPIC]

Link to comment
Share on other sites

To be perfectly clear about what it was I was trying to snoop out. WAS a response from anyone, that could shine a light on whether or not you can be in, a i.e. M1A1 as client, and manually fire a round off at i.e. a T-72...Where in theory there could be a live human vers live human on the map!?

 

 

Thanks in advanced;

Mojeaux out;

Yep.

And when I'm up in my A10 and spot your "white cloud" trails shooting across the terrain...:D

[sIGPIC][/sIGPIC]

AMP WIZARD "Forest Gumble" "When the air becomes electric....It's like a box of chocolates":captain:

Windows 11 Pro 64 bit | Intel Alder Lake i7 12700KF | Asus Prime Z690M Plus D4 | CORSAIR Vengeance LPX 64GB (2 x 32GB) DDR4 3200 | EVGA GTX 1070 SC @1594MHz/4000 MHz 8GB | 1x42" Multi Touch Screen and 1x27" 4k widescreen | Saitek x52 Pro |

Link to comment
Share on other sites

I may agree that the dust-trails in DCS are not as in reality...

But think about the fact that they are right now a good compromise to real ones.

And in most cases the DCS dust-trails are much more forgiving as they would be in RL.

 

 

 

 

P094210013Bz-500.jpg

 

Dust-trails are sometimes spread 2 miles behind you when off-road in a dry area .

 

I still don't get what the weird smoke/white trail behind every vehicle is supposed to be. It looks like every vehicle is steam powered.

 

And the dust-trails are the most of the time grey/white because the particles that can stay long enough in the air to build them are so small that each of this particles reflect only a specific spectrum/band of light over wider distance.

But they sum up to reflect the whole spectrum of light so a dust-trail is almost every time Gray. (Red+Green+Blue = White/Gray)

Did you ever asked yourself why clouds are white?

look it up - the same principle/law is working behind it.

 

 

72844171_b2eea588d9.jpg

 

 

 

attachment.php?attachmentid=67426&d=1340403795


Edited by PeterP

Link to comment
Share on other sites

It may be just my impression, since it's been a while since I buzzed the ground in the A-10, but it seems like the 'dust trails' are more persistant than they used to be. Not saying it is any more or less correct than before just that they seem to hang around longer than in pre-World A-10C.

ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:

Link to comment
Share on other sites

yea that has to be fixed, sure it will , wet weather there should be no dust trails.

 

It doesn't even look like dust though.....just smoke or steam that looks like a bubble attached to the back of the vehicles. Also it happens no matter where the vehicles go; be it snow/roads etc...


Edited by Mohamengina
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...