JayBird Posted March 12, 2019 Share Posted March 12, 2019 (edited) As promised, I've put together a small mod that adds a number of callsigns to DCS. Right now these are focused around the F-14 Tomcat, but I do hope to expand into other Squadrons for the Hornet, Strike Eagle, and other NATO assets. One issue to note with this mod is that it may require reinstillation following DCS updates. DOWNLOAD LINK| CURRENT VERSION: 1.00 | LAST UPDATED: 12MAR2019 DCS WORLD CALLSIGN MOD by JayBird CONTENT: Adds the following radio callsigns for both voice and text communications with AI parties. US NAVY CALLSIGNS: VF-1 WICHITA VF-2 BULLET VF-11 RIPPER VF-14 CAMELOT VF-21 LANCE VF-24 RAGE VF 31 TOMCAT | FELIX VF-32 GYPSY VF-33 TARBOX VF-41 FAST EAGLE VF-51 EAGLE VF-74 DEVIL VF-84 VICTORY VF-101 GUNFIGHTER VF-102 DIAMOND VF-103 SLUGGER | VICTORY VF-111 SUNDOWNER VF-114 AARDVARK VF-124 GUNSLINGER VF-142 DAKOTA | GHOSTRIDER VF-143 TAPROOM | DOG VF-154 BLACK KNIGHT VF-191 HELLCAT VF-194 RED FLASH VF-201 HUNTER VF-202 SUPER | SUPERHEAT VF-211 NICKEL VF-213 BLACK LION VF-301 DEVIL VF-302 STALLION VF-1285 N/A VF-1485 AMERICAN VF-1486 HOBO VX-4 SALTY DOG VX-9 VAMPIRE | MISTY VX-30 SALTY DOG VX-31 SALTY DOG TOPGUN BOGEY VAW-125 TORCH VS-29 DRAGON FICTIONAL TANKER: CHEVRON EXXON HESS INSTALLATION INSTRUCTIONS: 1. Download and unzip the "DCS_Callsign_vX" file 2. Locate your "DCS World OpenBeta" folder -Folder should contain files such as: "API" "Bazar" "bin" etc. 3. Locate and open the "FILE STRUCTURE" folder within the unzipped "DCS_Callsign_vX" folder 4. Drag and drop the "Scripts" and "Sounds" folders to your "DCS World OpenBeta" folder 5. Replace all prompted files 6. Enjoy HOW TO UNINSTALL: 1. Locate your "DCS World OpenBeta" folder -Folder should contain files such as: "API" "Bazar" "bin" etc. 2. Locate and open the "BACKUP" folder within the unzipped "DCS_Callsign_vX" folder 3. Drag and drop the "Scripts" folder to your "DCS World OpenBeta" folder 4. Replace all prompted files HOW TO INSTALL WITH OvGME/JSGME: 1. Place "FILE STRUCTURE" folder in your "Mod" folder in the GME program 2. Rename "FILE STRUCTURE" folder to "Jaybirds Callsign Mod" for example 3. Enable via GME program 4. Enjoy Instructions and Screenshots courtesy of Highwayman-Ed! KNOWN ISSUES: - May require reinstallation following DCS updates - Voices are different from other DCS radio traffic - Voices for different stations are all the same - Some callsigns don't sound awesome - There aren't enough of them Edited March 17, 2019 by JayBird F-14 | F/A-18C | F-16C | AJS-37 | M-2000C | A-10C | UH-1H | F-5E | P-51 | Bf 109 Nevada | Persian Gulf | Normandy | Supercarrier YouTube | Steam | Discord: JayBird#4400 i7-7700K | GTX 980 | 32gb RAM | 500gb SSD | 2TB HDD| Track IR | TM Warthog HOTAS | Logitech Pro Pedals Link to comment Share on other sites More sharing options...
Dino Might Posted March 13, 2019 Share Posted March 13, 2019 Does this affect integrity check? Link to comment Share on other sites More sharing options...
JayBird Posted March 13, 2019 Author Share Posted March 13, 2019 No idea F-14 | F/A-18C | F-16C | AJS-37 | M-2000C | A-10C | UH-1H | F-5E | P-51 | Bf 109 Nevada | Persian Gulf | Normandy | Supercarrier YouTube | Steam | Discord: JayBird#4400 i7-7700K | GTX 980 | 32gb RAM | 500gb SSD | 2TB HDD| Track IR | TM Warthog HOTAS | Logitech Pro Pedals Link to comment Share on other sites More sharing options...
59th_LeFty Posted March 13, 2019 Share Posted March 13, 2019 (edited) Cool! How did you solve the voice issues? I mean, you did not record voices to callsigns I guess :) On what callsign will the units call 'me' on the radio? UPDATE - YOU DID RECORD. :shocking::shocking::shocking::shocking: :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup: TESTED, AWESOME! Database iss from MATS I guess :) Good job! Edited March 13, 2019 by 59th_LeFty [sIGPIC]http://www.forum.lockon.ru/signaturepics/sigpic5279_1.gif[/sIGPIC] I could shot down a Kitchen :smartass: Link to comment Share on other sites More sharing options...
GGTharos Posted March 13, 2019 Share Posted March 13, 2019 (edited) Will this type of mod work for FC3 jets? Interested in more call signs for F-15's, A-10A's etc. Likewise, with MAC coming up and some other DCS modules like F-5 etc ... hoping to have more widely available callsigns. Also hoping to see this work with 'Saved Games' instead of having to install it directly into the game root folder - but I realize you'd probably need ED's help for this. Edited March 13, 2019 by GGTharos [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
JayBird Posted March 13, 2019 Author Share Posted March 13, 2019 Will this type of mod work for FC3 jets? Interested in more call signs for F-15's, A-10A's etc. Likewise, with MAC coming up and some other DCS modules like F-5 etc ... hoping to have more widely available callsigns. Also hoping to see this work with 'Saved Games' instead of having to install it directly into the game root folder - but I realize you'd probably need ED's help for this. It should work with any DCS aircraft, I'd like to add more callsigns starting with the F/A-18 squadrons. Saved Game would probably need ED to redevelop the system F-14 | F/A-18C | F-16C | AJS-37 | M-2000C | A-10C | UH-1H | F-5E | P-51 | Bf 109 Nevada | Persian Gulf | Normandy | Supercarrier YouTube | Steam | Discord: JayBird#4400 i7-7700K | GTX 980 | 32gb RAM | 500gb SSD | 2TB HDD| Track IR | TM Warthog HOTAS | Logitech Pro Pedals Link to comment Share on other sites More sharing options...
SonofEil Posted March 15, 2019 Share Posted March 15, 2019 (edited) I’ve tried to install it a couple of times. Copied folders per instruction, but then DCS won’t start. No crash or dialogues, just wont start. Copy the backup file per instructions and DCS works again. Any ideas? Edited March 15, 2019 by SonofEil i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder... Link to comment Share on other sites More sharing options...
sgray Posted March 15, 2019 Share Posted March 15, 2019 Anyone know if it possible to install this via OvGME? vCAPT Scott "LoVis" Gray Chief of Naval Personnel Virtual United States Navy - VUSN vusn.org Link to comment Share on other sites More sharing options...
Highwayman-Ed Posted March 15, 2019 Share Posted March 15, 2019 (edited) Everything is installable with OvGME / JSGME, you just have to get the right folder structure. In this case, the FILE STRUCTURE folder from the zip file is the one you want to use as your Mod folder in the GME programs, and just rename it in the GME to "Jaybirds Callsign Mod" for example Edited March 15, 2019 by Highwayman-Ed Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
JayBird Posted March 15, 2019 Author Share Posted March 15, 2019 Everything is installable with OvGME / JSGME, you just have to get the right folder structure. In this case, the FILE STRUCTURE folder from the zip file is the one you want to use as your Mod folder in the GME programs, and just rename it in the GME to "Jaybirds Callsign Mod" for example Thanks for posting this! I'll add it to the main post this weekend! F-14 | F/A-18C | F-16C | AJS-37 | M-2000C | A-10C | UH-1H | F-5E | P-51 | Bf 109 Nevada | Persian Gulf | Normandy | Supercarrier YouTube | Steam | Discord: JayBird#4400 i7-7700K | GTX 980 | 32gb RAM | 500gb SSD | 2TB HDD| Track IR | TM Warthog HOTAS | Logitech Pro Pedals Link to comment Share on other sites More sharing options...
SonofEil Posted March 16, 2019 Share Posted March 16, 2019 Yeah ok I don’t know what any of that is. I re-downloaded and tried again to install the mod today via the readme instructions that accompany the mod and again it prevents DCS from opening. No suggestions though? i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder... Link to comment Share on other sites More sharing options...
sgray Posted March 16, 2019 Share Posted March 16, 2019 Everything is installable with OvGME / JSGME, you just have to get the right folder structure. In this case, the FILE STRUCTURE folder from the zip file is the one you want to use as your Mod folder in the GME programs, and just rename it in the GME to "Jaybirds Callsign Mod" for example I must have dinked something up the first time, but it worked like a charm based on what you provided. Big Thank You!!! vCAPT Scott "LoVis" Gray Chief of Naval Personnel Virtual United States Navy - VUSN vusn.org Link to comment Share on other sites More sharing options...
Lordzarj Posted March 16, 2019 Share Posted March 16, 2019 Yeah ok I don’t know what any of that is. I re-downloaded and tried again to install the mod today via the readme instructions that accompany the mod and again it prevents DCS from opening. No suggestions though? Unfortunately it does the same for me. Either following the readme instructions or using JGSME. Strange it works for some people and not others. Regardless, thanks Jaybird for your work on this a greater variety of callsigns is badly needed and I'm sure someone will work out the issue some of us are having. Link to comment Share on other sites More sharing options...
JayBird Posted March 16, 2019 Author Share Posted March 16, 2019 For those who are having issues have you checked the crash logs? They can be found in your Saved Game folder F-14 | F/A-18C | F-16C | AJS-37 | M-2000C | A-10C | UH-1H | F-5E | P-51 | Bf 109 Nevada | Persian Gulf | Normandy | Supercarrier YouTube | Steam | Discord: JayBird#4400 i7-7700K | GTX 980 | 32gb RAM | 500gb SSD | 2TB HDD| Track IR | TM Warthog HOTAS | Logitech Pro Pedals Link to comment Share on other sites More sharing options...
Lordzarj Posted March 17, 2019 Share Posted March 17, 2019 Hi Jaybird, No crash log that I can find, relevant lines in dcs.log could be: 2019-03-17 09:09:35.092 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/db_callnames.lua' 2019-03-17 09:09:35.092 ALERT Dispatcher: Error running Scripts/Database/db_scan.lua: [string "./Scripts/Database/db_callnames.lua"]:120: unexpected symbol near ')' 2019-03-17 09:09:35.092 INFO DCS: application shutdown and possibly: 2019-03-17 09:09:35.306 WARNING EDOBJECTS: lTypeObjectManager::Create() doesn't exist. Full log attacheddcs.zip Link to comment Share on other sites More sharing options...
Lordzarj Posted March 17, 2019 Share Posted March 17, 2019 (edited) So based on this when I change: callnames( country.FRANCE, 'AWACS', makeTable('Cyrano','Roxanne' )); callnames( country.USA, 'Tankers', makeTable('Texaco','Arco','Shell','EXXON','CHEVRON','DRAGON','HESS',)); to: callnames( country.FRANCE, 'AWACS', makeTable('Cyrano','Roxanne')); callnames( country.USA, 'Tankers', makeTable('Texaco','Arco','Shell','EXXON','CHEVRON','DRAGON','HESS')); It loaded successfully with the additional callsigns showing in the ME. I think only the second line makes the difference but there was a tab or extra spaces at the end of the first as well. Edited March 17, 2019 by Lordzarj Additional info Link to comment Share on other sites More sharing options...
JayBird Posted March 17, 2019 Author Share Posted March 17, 2019 Hi Jaybird, No crash log that I can find, relevant lines in dcs.log could be: 2019-03-17 09:09:35.092 ERROR SECURITYCONTROL: Manifest size check failed for file './Scripts/Database/db_callnames.lua' 2019-03-17 09:09:35.092 ALERT Dispatcher: Error running Scripts/Database/db_scan.lua: [string "./Scripts/Database/db_callnames.lua"]:120: unexpected symbol near ')' 2019-03-17 09:09:35.092 INFO DCS: application shutdown and possibly: 2019-03-17 09:09:35.306 WARNING EDOBJECTS: lTypeObjectManager::Create() doesn't exist. Full log attached Okay I see the issue, it's a simple syntax error. I had this issue and then fixed it. Appears that some people got one version and others got a different. I hope to have an update this week, hopefully that rectifies the issue F-14 | F/A-18C | F-16C | AJS-37 | M-2000C | A-10C | UH-1H | F-5E | P-51 | Bf 109 Nevada | Persian Gulf | Normandy | Supercarrier YouTube | Steam | Discord: JayBird#4400 i7-7700K | GTX 980 | 32gb RAM | 500gb SSD | 2TB HDD| Track IR | TM Warthog HOTAS | Logitech Pro Pedals Link to comment Share on other sites More sharing options...
lord-gore Posted March 19, 2019 Share Posted March 19, 2019 So i've made the fix by Lordzarj and i can see the callsigns in ME but i can't contact anything other then groundcrew Link to comment Share on other sites More sharing options...
Lordzarj Posted March 19, 2019 Share Posted March 19, 2019 I’m not sure why that might be, I’ve flown a couple of missions successfully as “Devil” using ATC and tankers. I haven’t tried other callsigns yet though. Link to comment Share on other sites More sharing options...
Dingo_Bob Posted March 19, 2019 Share Posted March 19, 2019 Great mod well done Jaybird, the sounds are so similar to the current in game you barely notice the difference hopefully ED might knock on your door and get added this officially. and build out some similar for the other planes in game I've edited all the Tomcat training missions to have the correct calls, also swapped out some with different squadrons for some flavor :D [sIGPIC][/sIGPIC] Modules are like Pokemon you gotta catch 'em all :joystick::lol::pilotfly: AMD Ryzen7 3700x, G-Skills 32Gb RAM @ 3200Mhz, MSI GTX1080Ti, TM Warthog (20cm extension by Sahaj), MFG Crosswind Pedals, Oculus Rift, Track Ir5 Link to comment Share on other sites More sharing options...
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