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[FIXED] Elevator trim inverted


some1

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No idea how you guys managed to break it, but the trim is inverted. Up trims down, Down trims up.

 

The trim hat animation on the stick is correct, but the stick itself moves in the opposite direction than it should, and the plane follows the stick movement.

Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil T-50CM, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro

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Same here.

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

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  • ED Team
No problem, maybe my post was not so clear... l'm not native english speaking...:smilewink:

 

This bug is fixed internally, it should make it into the next Open Beta patch, this bug, while irritating, is not game breaking, had things gone smoother with Open Beta, its possible it would have made it into Stable. Luckily, as weird as it is to say, there are have been big issues with Open Beta, and will most likely need to be fixed before moving to stable, meaning this fix should make it in.

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  • ED Team
I’m surprised a new bug like this was introduced and not found before the release. All it takes is a single takeoff attempt to notice it. Not a show stopper but hard to understand how it could be missed.

 

It would be nice if ever little thing on every module was double checked the night before a release, but its not always possible, luckily it was caught in Open Beta, and appears to be fixed in Open Beta.

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The latest patch to "Fix" this just completely broke my F5. At least when they were reversed I just needed to swap around the controls. Now after "fixing" it the pitch trim controls in my game for the F5 both show as Redded out and it doesn't matter what I bind the plane will no longer trim the pitch at all!

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