chn6 Posted August 4, 2020 Share Posted August 4, 2020 When the F-16 and F-18 use AIM-9L, the AIM-9L can't lock the target during the whole process of the enemy's head-to-head approach. After being launched, it becomes a direct rocket, but AI's aim-9l can still attack head to head. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic87046_1.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
chn6 Posted August 14, 2020 Author Share Posted August 14, 2020 up to ed [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic87046_1.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
gavagai Posted August 20, 2020 Share Posted August 20, 2020 (edited) I can confirm. Does it work differently with other aircraft, like F-15? The Lima is supposed to be very similar to the Mike. Can confirm the Aim-9L works just fine head-on in the F-15. Edited August 20, 2020 by gavagai confirm bug P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria Link to comment Share on other sites More sharing options...
dundun92 Posted August 20, 2020 Share Posted August 20, 2020 Yep its been known for a while, 9Ls are useless in the F-16/18 rn. The 9L should be all aspect like the 9M. From the AIM-9L SMC: Eagle Enthusiast, Fresco Fan. Patiently waiting for the F-15E. Clicky F-15C when? HP Z400 Workstation Intel Xeon W3680 (i7-980X) OC'd to 4.0 GHz, EVGA GTX 1060 6GB SSC Gaming, 24 GB DDR3 RAM, 500GB Crucial MX500 SSD. Thrustmaster T16000M FCS HOTAS, DIY opentrack head-tracking. I upload DCS videos here https://www.youtube.com/channel/UC0-7L3Z5nJ-QUX5M7Dh1pGg Link to comment Share on other sites More sharing options...
gavagai Posted August 20, 2020 Share Posted August 20, 2020 The M is behaving in a funny way too. It will give tone way out at 8nm head-on, then go silent at about 6nm, and reacquire at 2.5nm. P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria Link to comment Share on other sites More sharing options...
dundun92 Posted August 21, 2020 Share Posted August 21, 2020 Maybe the bandit went into AB, then dropped to mil? Eagle Enthusiast, Fresco Fan. Patiently waiting for the F-15E. Clicky F-15C when? HP Z400 Workstation Intel Xeon W3680 (i7-980X) OC'd to 4.0 GHz, EVGA GTX 1060 6GB SSC Gaming, 24 GB DDR3 RAM, 500GB Crucial MX500 SSD. Thrustmaster T16000M FCS HOTAS, DIY opentrack head-tracking. I upload DCS videos here https://www.youtube.com/channel/UC0-7L3Z5nJ-QUX5M7Dh1pGg Link to comment Share on other sites More sharing options...
fanqi1234 Posted August 23, 2020 Share Posted August 23, 2020 Is this a sim feature because newer aircrafts like F16 and F18 no longer have cooling capability for the old missiles? I did try to turn on the IR COOL switch on F18 but it doesn't seem to affect anything. Link to comment Share on other sites More sharing options...
dundun92 Posted August 24, 2020 Share Posted August 24, 2020 If that were the case 9Ms would cool either Eagle Enthusiast, Fresco Fan. Patiently waiting for the F-15E. Clicky F-15C when? HP Z400 Workstation Intel Xeon W3680 (i7-980X) OC'd to 4.0 GHz, EVGA GTX 1060 6GB SSC Gaming, 24 GB DDR3 RAM, 500GB Crucial MX500 SSD. Thrustmaster T16000M FCS HOTAS, DIY opentrack head-tracking. I upload DCS videos here https://www.youtube.com/channel/UC0-7L3Z5nJ-QUX5M7Dh1pGg Link to comment Share on other sites More sharing options...
Ватрушка Posted January 7, 2021 Share Posted January 7, 2021 F-14/15, A-10A/C/C2 have all-aspect lock with 9L. 1 5950X / G.Skill 16GBx2 @3800MHz cl16 / PowerColor Red Devil RX 6800 XT / SSD 980Pro 1TB / LG 27GL850 144Hz / Thrustmaster Hotas Warthog Link to comment Share on other sites More sharing options...
Linx Posted January 17, 2021 Share Posted January 17, 2021 Noticed the same. AIM-9L is all-aspect on all planes except the F-16C and F/A-18C. Link to comment Share on other sites More sharing options...
Cmptohocah Posted February 2, 2021 Share Posted February 2, 2021 (edited) On 8/20/2020 at 10:40 PM, dundun92 said: Yep its been known for a while, 9Ls are useless in the F-16/18 rn. The 9L should be all aspect like the 9M. From the AIM-9L SMC: Does it actually not track bellow the min seeker range? In DCS I mean. Edited February 2, 2021 by Cmptohocah typo Cmptohocah=CMPTOHOCAH Link to comment Share on other sites More sharing options...
dundun92 Posted February 2, 2021 Share Posted February 2, 2021 7 hours ago, Cmptohocah said: Does it actually not track bellow the min seeker range? In DCS I mean. AFAIK no, id guess this is some sort of LOS rate limit but I really dont know, its pretty close to Rmin though, so its probably related to some pre-launch constraint. Eagle Enthusiast, Fresco Fan. Patiently waiting for the F-15E. Clicky F-15C when? HP Z400 Workstation Intel Xeon W3680 (i7-980X) OC'd to 4.0 GHz, EVGA GTX 1060 6GB SSC Gaming, 24 GB DDR3 RAM, 500GB Crucial MX500 SSD. Thrustmaster T16000M FCS HOTAS, DIY opentrack head-tracking. I upload DCS videos here https://www.youtube.com/channel/UC0-7L3Z5nJ-QUX5M7Dh1pGg Link to comment Share on other sites More sharing options...
GGTharos Posted February 9, 2021 Share Posted February 9, 2021 On 2/2/2021 at 6:00 AM, Cmptohocah said: Does it actually not track bellow the min seeker range? In DCS I mean. No, this part has to do with fuze arming and the missile's ability to physically steer to the target. So you have minimum time of flight for arming plus maneuvering constraints. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Cmptohocah Posted February 11, 2021 Share Posted February 11, 2021 On 09/02/2021 at 3:14 PM, GGTharos said: No, this part has to do with fuze arming and the missile's ability to physically steer to the target. So you have minimum time of flight for arming plus maneuvering constraints. On the graph above it says: "minimum seeker tracking range". Dunno if they meant minimum range in general. Cmptohocah=CMPTOHOCAH Link to comment Share on other sites More sharing options...
GGTharos Posted February 11, 2021 Share Posted February 11, 2021 Like someone suggested it might be a gimbal rate thing, but this makes no sense vs. a tail-on, non-maneuvering target. Minimum and maximum ranges are a combination of things, usually not a single thing. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Cmptohocah Posted February 11, 2021 Share Posted February 11, 2021 2 hours ago, GGTharos said: Like someone suggested it might be a gimbal rate thing, but this makes no sense vs. a tail-on, non-maneuvering target. Minimum and maximum ranges are a combination of things, usually not a single thing. Not really an expert on the subject at all, so pardon the ignorance, but is there a possibility of the seeker being oversaturated at below min distances? Cmptohocah=CMPTOHOCAH Link to comment Share on other sites More sharing options...
GGTharos Posted February 11, 2021 Share Posted February 11, 2021 IMHO if this was the case it would be a lot easier to avoid a heat seeking missile IRL as it would lose guidance for a significant TOF in the beam for example. Also consider that it will happily track the sun or extended targets like clouds etc. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
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