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Wet deck experiments


Jafergon

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I've been doing some experiments with the wet deck effect. There is a texture map that controls the amount of reflection when deck is wet. Currently it's a very soft fractal noise that makes causes the reflection to be very uniform and a bit flat.

 

 

I've added water coming from the padeyes because of the wind, given some structure to the acumulated water and some wind created structures. I think the effect looks kind of cool and over the weekend I'll post a link. I'm also experimenting with the deck roughness and bightness.

 

 

Supercarrier is a masterpiece and it has a lot of potential for growth, both coming from ED and user mods, I'm really impressed!!

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Some nice pics there Jafergon!

 

I know it might not be "there" just yet, but I already really like the current wet deck :thumbup:

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I haven't had time to check the SC myself yet, but in your screenshots it looks like you have SSLR set to off. I expect that in order to get good object reflections, you'd have to turn in on and pay the associated performance price.

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I haven't had time to check the SC myself yet, but in your screenshots it looks like you have SSLR set to off. I expect that in order to get good object reflections, you'd have to turn in on and pay the associated performance price.

 

 

At this point, you don't get reflections even with SSLR on.

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At this point, you don't get reflections even with SSLR on.
Ah, good to know, thanks. Anyway, I'll keep an eye on this thread. I'm a sucker for good reflections and your pics looks pretty good.

The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord.

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F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3
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I've been doing some experiments with the wet deck effect. There is a texture map that controls the amount of reflection when deck is wet. Currently it's a very soft fractal noise that makes causes the reflection to be very uniform and a bit flat.

 

 

I've added water coming from the padeyes because of the wind, given some structure to the acumulated water and some wind created structures. I think the effect looks kind of cool and over the weekend I'll post a link. I'm also experimenting with the deck roughness and bightness.

 

 

Supercarrier is a masterpiece and it has a lot of potential for growth, both coming from ED and user mods, I'm really impressed!!

 

Nice work. Looking forward to seeing it when you share. I will see what I can learn from what you've done.

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Eager to try your work! Thank you. Keep up.

 

Best regards,

F.

 - "Don't be John Wayne in the Break if you´re going to be Jerry Lewis on the Ball".

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

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can we try ??? :) your rain drop mod saved my life already

 

What rain drop? :)

 - "Don't be John Wayne in the Break if you´re going to be Jerry Lewis on the Ball".

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: I7 4790K 4.6ghz | 32GB RAM | Zotac GTX 1080Ti 11Gb DDR5x | Water cooler NZXT AIO Kraken x53 | 3.5TB (x4 SSD´s) | Valve Index| Andre´s JeatSeat.

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Thanks guys! I think later tonight or tomorrow I'll updload it!

 

cant wait !

 

thanks !

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Just uploaded it to userfiles. I'll let you know when it's published.

Thanks!

Thanks for taking the time! Today, I saw how the wet deck looks by default and I look really forward to getting your mod.

The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord.

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F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3
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totally AWESOME. WAY better than stock.

 

unfortunately it doesn't pass integrity check :(

 

I hope ED picks it up

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Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5

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this fix for the issue with rain at night on the deck of the carrier:

 

https://forums.eagle.ru/showthread.php?t=274716

 

Thank you.

 - "Don't be John Wayne in the Break if you´re going to be Jerry Lewis on the Ball".

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: I7 4790K 4.6ghz | 32GB RAM | Zotac GTX 1080Ti 11Gb DDR5x | Water cooler NZXT AIO Kraken x53 | 3.5TB (x4 SSD´s) | Valve Index| Andre´s JeatSeat.

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can you also mod normal runways like that? looks good

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  • 2 months later...
I've been doing some experiments with the wet deck effect. There is a texture map that controls the amount of reflection when deck is wet. Currently it's a very soft fractal noise that makes causes the reflection to be very uniform and a bit flat.

 

 

I've added water coming from the padeyes because of the wind, given some structure to the acumulated water and some wind created structures. I think the effect looks kind of cool and over the weekend I'll post a link. I'm also experimenting with the deck roughness and bightness.

 

 

Supercarrier is a masterpiece and it has a lot of potential for growth, both coming from ED and user mods, I'm really impressed!!

 

 

This looks brutal and greatly improves what is seen by default. The default wet track looks horrible.

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