Bersagliere81 Posted October 25, 2017 Share Posted October 25, 2017 On my 7th attempt I finally made it. It seems QFE is key for this mission. I set QFE as ATC says, and I must say I have never heard FE complaining for my altitude. He always did in my other attempts. Thanks for the support, frustration comes when you have no idea what's wrong, but this level of realism is what we really want | A-10C | MiG-21bis | Hawk T1.A | L-39 Albatros | F-5E | Ka-50 | Mi-8 | NTTR | CA | SU27 | M2000C | F-86F | AV-8B | F/A-18C | Mig 15 | Mig 19| Specs Intel i7-9700k msi GTX 2060 Gaming Z msi Z390 Gaming PLUS 16gb RAM Hotas Warthog Link to comment Share on other sites More sharing options...
Nooch Posted October 26, 2017 Share Posted October 26, 2017 (edited) I'm happy you finally made it as I can definitely understand your frustration. Be aware though that it wasn't your fault. The mission designers are here to blame because the A-10 does not use QFE. USAF is the only operator of the A-10 and only uses QNH-type altimeter settings. The hardware of the airplane is based on QNH use. Taking off with a different setting miscalibrates the systems. In airliner civil space (say long transits) the A-10 would reference pressure flight levels like any other airplane. When in the combat arena the altimeter would once again be set QNH to reference altitude at any height. The tower can tell you QFE info if it wants but in most airplanes/operators in DCS it should be ignored. Don't set QFE in the A-10C, doing so is not realistic (setting QNH is required in reality to calibrate the IFFCC on takeoff) and will cause issues like you're seeing will weapon delivery in areas with terrain elevations significantly above MSL, especially where there are major elevation changes such as mountains.0 QFE works well when flying VFR in very localised areas and with terrain elevations close to MSL (such as most of Europe) it doesn't work well in other situations. Edited October 27, 2017 by Nooch [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
mverahegen Posted November 10, 2017 Share Posted November 10, 2017 Hi everyone, Sure I am not the only one but I am working really hard on BTF #10. I am told I am too late on the 4th waypoint (Bullseye 030 @ 033) but my Navaids tell me I am right on time. I followed Recon Stewart video to the letter and still it is telling me I am too late ( ). I do not undertand why I am failling. Has someone got a clue? Thank you! Link to comment Share on other sites More sharing options...
Sabre-TLA Posted November 10, 2017 Author Share Posted November 10, 2017 You have 5 mins from when the FE gives you the coordinates so the best method is to set your DTOT to current time + 5 mins and then try and fly as close to the waypoint as possible at the stated DTOT time. The timer trigger starts at 10 seconds after the FE instructions (to account for the time for the FE instructions). You can check your location on the F10 map as there is a ground unit placed at the waypoint location. You should be right over that unit by the DTOT time. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
mverahegen Posted November 10, 2017 Share Posted November 10, 2017 Thanks Sabre-TLA, Great job on these missions by the way! MV Link to comment Share on other sites More sharing options...
Locutos Posted December 16, 2017 Share Posted December 16, 2017 Hi all, hope someone can help , as I have been stuck for weeks on advanced tactical trg mission 14. I have successfully destroyed target 1 the fixed radar and SAM site, I then move to IP Adder and contact Moonbeam and, after much messing with the gain on my TGP in AG mode, can successfully take out the 2 targets he calls with mavericks, I then try to contact Uzi but get no response, I have tried calling in FM 13 0 13 1 and 13 2 and I am on 124 on the AM radio but Uzi never responds, I take out the mobiles coming down the road and get a shack call then RTB when told. Instructor gives me a shut down and I will give you your results call but once my shut down is complete nothing happens to finish the mission. I know this has to be because I never got in contact with Uzi 1 1 but what do I have to do to get him up on the radio, so frustrating cuz I am loving these missions. Link to comment Share on other sites More sharing options...
sterny70 Posted December 16, 2017 Share Posted December 16, 2017 (edited) BFT 05 practice mission mot working In Version 1.5.8.12667 BFT05 Practice Mission is not working. Heading towards Waypoint 3 it is advised to maintain Angels 6 and reduce the speed to 160 Knots or less. Exactly at Angels 6 with QFE set the lovely Announcement 'Terminate Terminate Terminate' triggers because of not holding the right altitude. In spite of this is a training mission i am f***** upset cause i cannot finish the BFT. Weekend ruined! Fix that please Edit: Found a work around. Instead of maintaning 6000 ft climb to 5500 feet. Same in the Qualification Mission. Always climb 500 feet lower than instructed. Edited December 16, 2017 by sterny70 Link to comment Share on other sites More sharing options...
Sabre-TLA Posted December 16, 2017 Author Share Posted December 16, 2017 Hi all, hope someone can help , as I have been stuck for weeks on advanced tactical trg mission 14. I have successfully destroyed target 1 the fixed radar and SAM site, I then move to IP Adder and contact Moonbeam and, after much messing with the gain on my TGP in AG mode, can successfully take out the 2 targets he calls with mavericks, I then try to contact Uzi but get no response, I have tried calling in FM 13 0 13 1 and 13 2 and I am on 124 on the AM radio but Uzi never responds, I take out the mobiles coming down the road and get a shack call then RTB when told. Instructor gives me a shut down and I will give you your results call but once my shut down is complete nothing happens to finish the mission. I know this has to be because I never got in contact with Uzi 1 1 but what do I have to do to get him up on the radio, so frustrating cuz I am loving these missions. Sounds like you got all the targets. Make sure you shut down your battery switch as that's the trigger to indicate shutdown. Not sure why it didn't work in your case. UZI should have responded on 124Mhz AM unless he already RTB'd since you went with Moonbeam first. You don't need to contact both, either one can identify the targets. You can compare your flight to this video: MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
Sabre-TLA Posted December 16, 2017 Author Share Posted December 16, 2017 BFT 05 practice mission mot working In Version 1.5.8.12667 BFT05 Practice Mission is not working. Heading towards Waypoint 3 it is advised to maintain Angels 6 and reduce the speed to 160 Knots or less. Exactly at Angels 6 with QFE set the lovely Announcement 'Terminate Terminate Terminate' triggers because of not holding the right altitude. In spite of this is a training mission i am f***** upset cause i cannot finish the BFT. Weekend ruined! Fix that please Edit: Found a work around. Instead of maintaning 6000 ft climb to 5500 feet. Same in the Qualification Mission. Always climb 500 feet lower than instructed. Not sure why the altitude trigger wasn't working for you. I know ED is changing the altitude triggers for the 2.5 release and we are updating all the values to work with the new trigger logic. Maybe some of the changes leaked into this release - we will retest. If an update is required we will get the files fixed and sent to ED so they can release it in advance of the 2.5 release. You can compare your flight to this video (as it was originally designed): MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
Locutos Posted December 16, 2017 Share Posted December 16, 2017 Cheers Sabre, Im sure I did the battery switch, Ill give it another go. Ive used all your utube vids a guidance, great help so thanks man. Link to comment Share on other sites More sharing options...
Nooch Posted December 16, 2017 Share Posted December 16, 2017 I passed mission 14 SEAD last week and I couldn't contact Uzi either. Still, I took down all targets, RTB, shut down and got the rating. So in theory you should be able to pass the mission as well. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Locutos Posted December 17, 2017 Share Posted December 17, 2017 Maple Flag Tac Trg Mission 14 SEAD Well I defo turned off the battery, here's my track, appreciate it if someone could let me know where I'm going wrong here. https://btcloud.bt.com/web/app/share/invite/7mLWTO6Az7 Link to comment Share on other sites More sharing options...
Sabre-TLA Posted December 17, 2017 Author Share Posted December 17, 2017 You can test if your switches are working properly with the Interactive Shutdown Trainer Tester mission. It will highlight the switch if it's not in the correct position within 10 seconds. It's the same checks used in that mission as in all the missions. You could try toggling the switch a few times to see if the game engine will register it. Also try a DCS Repair in case your mission file is corrupted. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
Sabre-TLA Posted December 18, 2017 Author Share Posted December 18, 2017 Reviewed the track (but tracks are not reliable in many cases) and what we observed was that you got all the SAM site targets except #5. You should use your TGP to review the SAM site and ensure all units are eliminated. If you do you will hear the FE say: "SHACK! That's SIERRA HOTEL!" and then next he will say: "COLT 1-1, COLT 1-2. Good strikes on the target. The target has been terminated. Cleared to proceed to IP ADDER for your next tasking." We didn't see that in your replay but as stated the replays are not always reliable. We later heard the FE indicate you got an UNQUALIFIED so once you hear that you won't hear anything more after landing. Hope that helps. If you still have trouble email us at mapleflagmissions@gmail.com and we can help you out. BTW - really nice missile evading but watch out over the SAM target area as there is both a ZSU and a SA-9 that will engage if you get too far south of the SAM site. Well I defo turned off the battery, here's my track, appreciate it if someone could let me know where I'm going wrong here. https://btcloud.bt.com/web/app/share/invite/7mLWTO6Az7 MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
Sabre-TLA Posted December 18, 2017 Author Share Posted December 18, 2017 Confirmed. It looks like ED pushed their altitude trigger changes into the 1.5.8 release so for now fly about 500' lower than the FE instructs for all altitudes and you should hit the triggers appropriately. We will provide updated missions to ED soon with the new altitude trigger values that we have already determined for the 2.5 release so they can get them into a future patch update. BFT 05 practice mission mot working In Version 1.5.8.12667 BFT05 Practice Mission is not working. Heading towards Waypoint 3 it is advised to maintain Angels 6 and reduce the speed to 160 Knots or less. Exactly at Angels 6 with QFE set the lovely Announcement 'Terminate Terminate Terminate' triggers because of not holding the right altitude. In spite of this is a training mission i am f***** upset cause i cannot finish the BFT. Weekend ruined! Fix that please Edit: Found a work around. Instead of maintaning 6000 ft climb to 5500 feet. Same in the Qualification Mission. Always climb 500 feet lower than instructed. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
Locutos Posted December 18, 2017 Share Posted December 18, 2017 (edited) Maple flag tac training mission 14 Still no joy with this mission, heres my last track: https://btcloud.bt.com/web/app/share/invite/ZmGUlptH7U I checked that target 1 was destroyed this time and I got the shack call from the FE and instruction to proceed to IP Adder. I did notice that after destroying the mobile AAA whilst doing the escort part of the mission, the FE instructs to call VUL but there is no controller to call. the JTAC option is not available in the radio menu. On shut down I still get nothing from the FE pass or fail. This is getting very frustrating. edit - Just tried the practice mission and couldn't get any instruction from the FE at all so cannot figure this out. Edited December 19, 2017 by Locutos Link to comment Share on other sites More sharing options...
Sabre-TLA Posted December 19, 2017 Author Share Posted December 19, 2017 Will check your track later today and retest the mission to see if we can reproduce the issue. Since even the practice mission isn't working right for you I suggest you try a DCS Repair as it may correct any corrupted files. Still no joy with this mission, heres my last track: https://btcloud.bt.com/web/app/share/invite/ZmGUlptH7U I checked that target 1 was destroyed this time and I got the shack call from the FE and instruction to proceed to IP Adder. I did notice that after destroying the mobile AAA whilst doing the escort part of the mission, the FE instructs to call VUL but there is no controller to call. the JTAC option is not available in the radio menu. On shut down I still get nothing from the FE pass or fail. This is getting very frustrating. edit - Just tried the practice mission and couldn't get any instruction from the FE at all so cannot figure this out. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
Locutos Posted December 19, 2017 Share Posted December 19, 2017 Thanks Sabre, tried the repair before the last track using the DCS updater Utility. Link to comment Share on other sites More sharing options...
Sabre-TLA Posted December 21, 2017 Author Share Posted December 21, 2017 We retested the TAC14 mission and didn't have a problem hearing from the FE however we did determine that it is currently broken by a game engine bug with the helo medevac as reported here. They land for the pick-up but never egress and if you kill all the targets they don't get destroyed either. They just remain at the pick-up point. Hopefully ED can fix this soon, if not we will consider some kind of workaround to ensure the mission completes as expected. If you want to play it roll back to a previous version or skip and play it later once the game engine bug is fixed. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
Locutos Posted December 21, 2017 Share Posted December 21, 2017 Thanks Sabre, I don't know how to skip the mission as the campaign only moves forward once you compete missions now. I will try a roll back. Link to comment Share on other sites More sharing options...
Sabre-TLA Posted December 21, 2017 Author Share Posted December 21, 2017 Sounds like they have the bug fixed internally so it should be deployed in the next patch update. You can skip missions by manually editing the logbook as detailed in this post. It's for the BFT campaign but the instructions are similar for all campaigns. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
csakis Posted December 29, 2017 Share Posted December 29, 2017 I am trying to do the practice mission of BFT02. Take-Off and EFATO. I take off successfully and fly toward waypoint 2, then turn heading 60 toward WP3 (EFATO), whenever I reach it, the next step in the mission is not triggered. I tried at least 10 times, the instructor never comes back to me. PS: Other than that, I do appreciate your hard work, I love the missions Link to comment Share on other sites More sharing options...
Sabre-TLA Posted December 29, 2017 Author Share Posted December 29, 2017 Sorry you are having trouble. That's a known issue in the current 1.5.8 release. The mission is playable but you need to fly 500' lower than the altitude given by the FE. For example if they say fly 6000' try flying at 5500'. ED made changes to the altitude calculations for the 2.5 Caucasus map and those changes were deployed to the 1.5.8 release. We are updating all the missions to use the new altitude values and should have it available for the next patch update. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
csakis Posted December 29, 2017 Share Posted December 29, 2017 Thank you, Sabre-TLA. Flying 500' lower did the trick. Link to comment Share on other sites More sharing options...
sze5003 Posted December 31, 2017 Share Posted December 31, 2017 Enjoying the DLC so far..played the interactive start and shutdown and passed both of those. I'm stuck on the ground handling practice mission. By the way I think its a good idea to have to pass the practice test before the real test, nice touch there. But I keep failing the practice ground handling mission because instructor says I forgot to turn off the ILS. I checked and the notched arrow is pointing to off and not power. Is this one of those where I have to left click and hold it for about a second? Right click sets it to power and left click turns it back off. Not sure why it is not recognizing. I am on 1.5.8. Asus ROG Strix Z790-E | Core i9 13900K-NZXT Kraken X73 AIO | 32GB DDR5 G Skill Neo 6600mhz | 2TB Sk Hynix P41 Platinum nvme |1TB Evo 970 Plus nvme | OCZ Trion 150 960GB | 256GB Samsung 830 | 1TB Samsung 850 EVO | Gigabyte OC 4090 | Phanteks P600S | 1000W MSI MPG A1000G | LG C2 42 Evo 3840x2160 @ 120hz Link to comment Share on other sites More sharing options...
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