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3D for Sony HMZ-T3


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You can use standard "stereo mode".

Details - http://forums.eagle.ru/showpost.php?p=2033266&postcount=1880

I9-9900K@5000, Z370, 32Gb DDR4 3200, RTX 3090, Dell UP3216q

VPC MongoosT-50 CM2 Stick, Base (75+100 ext.) & Throttle, BRD KG-13B, adapted to use with Warthog connector, VKB MK20-3 Pro Pedals, 2 x Saitek Quadrant,

Pimax Vision 8K Plus + 2 HTC Bases + Index Controllers + DAS

A lot of 3D printed modifications for all above.

Ultimaker 2+; Hardlight Sirius

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Thank you!

I found the default eyes (cameras) distance is too big in 3D display.

 

Try to adjust "eye_shift" parameter in stereo.lua file, like in this message http://forums.eagle.ru/showthread.php?p=1987744#post1987744

 

For OR DK1 it was suitable like "eye_shift = -0.025", but it may differs for your device.

I9-9900K@5000, Z370, 32Gb DDR4 3200, RTX 3090, Dell UP3216q

VPC MongoosT-50 CM2 Stick, Base (75+100 ext.) & Throttle, BRD KG-13B, adapted to use with Warthog connector, VKB MK20-3 Pro Pedals, 2 x Saitek Quadrant,

Pimax Vision 8K Plus + 2 HTC Bases + Index Controllers + DAS

A lot of 3D printed modifications for all above.

Ultimaker 2+; Hardlight Sirius

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Share on other sites

Try to adjust "eye_shift" parameter in stereo.lua file, like in this message http://forums.eagle.ru/showthread.php?p=1987744#post1987744

 

For OR DK1 it was suitable like "eye_shift = -0.025", but it may differs for your device.

 

Thank you again!

I think it's also FOV sensitive. The FOV in cockpit shall match the size and distance of the "screen" in the sight. Too large FOV may lead dizziness.

[sIGPIC][/sIGPIC]

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Hummmm....

The shadow in cockpit is odd... Left and Right eye see different position of the shadow.

This is known bug, just turn cockpit shadows off.

Hope it will be fixed in DCS 1.5

I9-9900K@5000, Z370, 32Gb DDR4 3200, RTX 3090, Dell UP3216q

VPC MongoosT-50 CM2 Stick, Base (75+100 ext.) & Throttle, BRD KG-13B, adapted to use with Warthog connector, VKB MK20-3 Pro Pedals, 2 x Saitek Quadrant,

Pimax Vision 8K Plus + 2 HTC Bases + Index Controllers + DAS

A lot of 3D printed modifications for all above.

Ultimaker 2+; Hardlight Sirius

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