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** AJS-37 Changelog / Update Master List **


Cobra847

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Sorta. The second hand acts as the minute hand. The hour hand might work - didnt fly that long, and the minute hand doesnt know what its job is :)

Hmm, to me it looks like it is working as intended. Minute/hour hands are fine and even the stop watch is working :) Pikey will be happy :P

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I think it works in 2.2, but not in 1.5.

Ah okay, I was only testing in 2.2 :)

A warrior's mission is to foster the success of others.

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RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss

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  • 2 months later...

Any updates for the Viggen in todays update (like a campaign beeing added for example)?

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They said that they will push their Viggen update to the next major DCS update.

Todays update only contained minor bug fixes. You can expect the official changelist to include notes on the Viggen if they push the update.

 

So the answer is most likely: no

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So the answer is most likely: no

 

Are you sure? ;)

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

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Oh my...

 

Most likely we will get a post soon.

I hope so. It definitely deserves and needs one! It's no fun to have to check every single known bug again to check if it has been fixed.


Edited by QuiGon

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DCS Panavia Tornado (IDS) really needs to be a thing!

 

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  • 1 month later...

So, the obvious question regarding today's DCS changelog in which the Viggen ones again isn't mentioned:

Will any of the already announced Viggen updates be present?

Helicopters and Viggen

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a changelog is coming

Thanks, I'm very interested in that one! :)

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DCS Panavia Tornado (IDS) really needs to be a thing!

 

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Thanks, I'm very interested in that one! :)

 

Me too!

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a changelog is coming

 

Don´t get me wrong, but why is the changelog info not in the main Update log from ED?

System Specs: AMD Ryzen 5 3600, RX 6900 XT, 64GB RAM // Tobsen CM Kollektiv, VPC CM3 Throttle, VPC WarBRD Rudder Pedals, VPC T-50 CM2 + WarBRD Base  VR: HP Reverb G2

Helis: UH-1H / KA-50 3 / Mi-8 / Mi-24P / SA-342 / AH-64D  Jets: F-5E / F-14A/B / F/A-18C / MC-2000 / A-10C II / AV-8B / AJS 37 / MIG-21bis  / F-16C / F-15E / F-4E (soon)  WWII: Spitfire / WWII Assets Pack

Tech.: Combined Arms / NS430 / Supercarrier   Maps:  Nevada / Persian Gulf / Normandie / Syria / South Atlantic  Waiting for:  BO-105 / OH 58D / CH-47 Chinook / G.91R / Tornado IDS / A-7E Corsair II

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DCS: AJS-37 Viggen Changelog for 2.5.1 Beta

 

  • Critical Performance Fix: Variable frame-time issues (microstuttering) and degraded graphics performance in Viggen significantly improved.
     
     
  • TERRNAV on/off switching fixed
  • Fixed an issue where some missiles (primarily RB-15F) would miss their target
  • Corrected excessively slow trimming reported by some users.
  • Resized HUD textures for better performance
  • Corrected clipping (non pure black) alphas on edges of HUD textures.
     
     
  • Overall weapon accuracy for bombs improved. Rocket improvements available shortly!
     
  • Altitude calculations corrected for new atmospheric model in DCS.
  • Implemented wheel brake axis for both toe-brakes.
  • Various stability improvements
  • Various memory issues fixed, most noticeable in restart cases where switches would not reset to default locations.
     
     
  • Fixed master volume knob rotation - should not cycle anymore
  • Updated Caucasus quick missions


Edited by Cobra847

Nicholas Dackard

 

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The EP-13 issue for VR ist fixed also. :thumbup:

System Specs: AMD Ryzen 5 3600, RX 6900 XT, 64GB RAM // Tobsen CM Kollektiv, VPC CM3 Throttle, VPC WarBRD Rudder Pedals, VPC T-50 CM2 + WarBRD Base  VR: HP Reverb G2

Helis: UH-1H / KA-50 3 / Mi-8 / Mi-24P / SA-342 / AH-64D  Jets: F-5E / F-14A/B / F/A-18C / MC-2000 / A-10C II / AV-8B / AJS 37 / MIG-21bis  / F-16C / F-15E / F-4E (soon)  WWII: Spitfire / WWII Assets Pack

Tech.: Combined Arms / NS430 / Supercarrier   Maps:  Nevada / Persian Gulf / Normandie / Syria / South Atlantic  Waiting for:  BO-105 / OH 58D / CH-47 Chinook / G.91R / Tornado IDS / A-7E Corsair II

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DCS: AJS-37 Viggen Changelog for 2.5.1 Beta

 

  • Critical Performance Fix: Variable frame-time issues (microstuttering) and degraded graphics performance in Viggen significantly improved.
     
     
  • TERRNAV on/off switching fixed
  • Fixed an issue where some missiles (primarily RB-15F) would miss their target
  • Corrected excessively slow trimming reported by some users.
  • Resized HUD textures for better performance
  • Corrected clipping (non pure black) alphas on edges of HUD textures.
     
     
  • Overall weapon accuracy for bombs improved. Rocket improvements available shortly!
     
  • Altitude calculations corrected for new atmospheric model in DCS.
  • Implemented wheel brake axis for both toe-brakes.
  • Various stability improvements
  • Various memory issues fixed, most noticeable in restart cases where switches would not reset to default locations.
     
     
  • Fixed master volume knob rotation - should not cycle anymore
  • Updated Caucasus quick missions

 

About the update to the quick missions, the trim at the start of tank buster mission is fully nose up - FYI. Thanks for the update btw!

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The EP-13 issue for VR ist fixed also. :thumbup:

Is is?! Well done, guys :D

A warrior's mission is to foster the success of others.

i9-12900K | MSI RTX 3080Ti Suprim X | 128 GB Ram 3200 MHz DDR-4 | MSI MPG Edge Z690 | Samung EVO 980 Pro SSD | Virpil Stick, Throttle and Collective | MFG Crosswind | HP Reverb G2

RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss

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The pitch trim when performing a cold start still does not function.

 

Here is my latest post about the issue:

 

"I just went back into both 2.5.0 and 2.5.1 Beta and the pitch trim does not function on either one of them from a cold start.

 

Amazingly enough, when DCS 2.5.1 was first installed, the pitch trim worked as it should from a cold start. When the trim initially functioned, it was by no means slow like some have reported but moved along just fine. However, after changing video driver settings/game video settings, the trim no longer functions."

"When they passed out brains you thought they said trains and you missed both!"

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