trigen Posted January 14, 2021 Share Posted January 14, 2021 Well here we are in 21 and still not fixed. 1 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc Link to comment Share on other sites More sharing options...
GPatricks Posted January 15, 2021 Share Posted January 15, 2021 I use real switches via a PoKey 57U board for this, sending a CTRL+I for Pitch/UP (ALT Hold) and CTRL+P for Pitch/DOWN (ATT Hold). I have also tried the ATT Hold/AALT Hold options but the switch does not move in the sim. The switch works perfectly in the Options window when testing.. It does "wobble" for a second (in flight) when I hit my switch but does not change position. The mouse works fine, is this related to the issues reported here? Asus Z790-PLUS D4, Corsair 1000X PS / Intel i9-13900KF @5.8Gz - Corsair H150i Liquid CPU cooler, 64GB Corsair Vengeance DDR4 @3192mhz / 2TB M.2 NvMe Boot Drive (DCS World Beta installed here), 1TB M.2 Data drive, 1TB WD SATA drive, Zotac Gaming GeForce RTX 4090 Trinity 24GB - Nvidia 552.12 driver / 3 Samsung LC32G53TQWUXEN 32" 7680x1440 at 144Hz / Win11 Pro Ver. 23H2 - Build 22631.3447 TIR 5, TM Warthog HOTAS\VirPil stick base, MFG V3 Crosswind Pedals, TM MFDs on 2 8" Lilliputs/ Simgears ICP / Varjo Aero VR Link to comment Share on other sites More sharing options...
480th-BRAVO Posted April 13, 2021 Share Posted April 13, 2021 On 1/15/2021 at 12:11 PM, GaryR said: I use real switches via a PoKey 57U board for this, sending a CTRL+I for Pitch/UP (ALT Hold) and CTRL+P for Pitch/DOWN (ATT Hold). I have also tried the ATT Hold/AALT Hold options but the switch does not move in the sim. The switch works perfectly in the Options window when testing.. It does "wobble" for a second (in flight) when I hit my switch but does not change position. The mouse works fine, is this related to the issues reported here? I found that the pulse time was too fast. I've just set up a TM Warthog using TARGET, and had exactly the issue you described. I went to the the configuration options for the profile I was using and reduced the key presses per second to 12 and increased the pulse event to 65 and it works perfectly now. 1 Link to comment Share on other sites More sharing options...
LeCuvier Posted April 21, 2021 Share Posted April 21, 2021 @POLARIS1: There are several ways to skin a cat. I havent' tried Valk's solution. But your statement "You can not have more than one value for a certain switch state in a certain category." is simply not right. I have actually created a 4-position command used with a single 3-position switch like the FLAPS switch on the TM WH throttle. The middle position then produces a different setting depending on whether you switch to MIDDLE from the UP or the DOWN position. There is nothing wrong with Valk's code. My solution looks strange as well; but it works perfectly with the AUTOPILOT 3-Position switch on the TM WH throttle. When the switch is in the UP position on the throttle it's also up in the sim cockpit, etc. I first tried to match the functions; but since the definitions are different. I use OvGME to back up and restore my modified files and that's solid. Waiting for ED to fill the gaps is no option for me. I have added bindings to all the modules I fly, and they have rarely been duplicated by additions from the developers. The F/A-18 has seen a number of "Special for Joystick" bindings added recently, so I could retire 6 of my additions. But I still have 20 added lines of code active. And most modules are far less dynamic. These are the 2 lines of code I added: {down = control_commands.ApPitchAlt_EXT, up = control_commands.ApPitchAlt_EXT, cockpit_device_id = devices.CONTROL_INTERFACE, value_down = 1.0, value_up = -1.0, name = _('Autopilot PITCH Switch ALT HOLD/OFF'), category = {_('Instrument Panel'), _('FLCS')}}, {down = control_commands.ApPitchAtt_EXT, up = control_commands.ApPitchAlt_EXT, cockpit_device_id = devices.CONTROL_INTERFACE, value_down = -1.0, value_up = -1.0, name = _('Autopilot PITCH Switch ATT HOLD/OFF'), category = {_('Instrument Panel'), _('FLCS')}}, This creates two new bindings: "Autopilot PITCH Switch ALT HOLD/OFF" and "Autopilot PITCH Switch ATT HOLD/OFF" to be bound to the UP resp. DOWN position of the switch. Note: I enter all my additions in one consecutive block of lines so it's easy to locate them. LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
jackdaw Posted April 22, 2021 Share Posted April 22, 2021 On 3/19/2020 at 5:05 PM, ebabil said: With A-10C, i can use warthog's 3 position switch for autopilot although middle position doesn't have any assigment. Up = Path hold Middle = AP off Down= Alt hold But with viper it doesn't work like that. Up for alt hold ok but when i push back it to middle position, nothing happens so i can not disable AP Any solution? In settings look in special for joystick, i use a wharthog throttle works ok Link to comment Share on other sites More sharing options...
ebabil Posted April 22, 2021 Author Share Posted April 22, 2021 42 minutes ago, jackdaw said: In settings look in special for joystick, i use a wharthog throttle works ok Since when? It didn't see the middle position as "off" on my end. I didn't try recently though. Because I have been using the lua file which was provided here FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5 Link to comment Share on other sites More sharing options...
jackdaw Posted April 22, 2021 Share Posted April 22, 2021 For a while, look in special for joystick in settings Link to comment Share on other sites More sharing options...
ebabil Posted April 22, 2021 Author Share Posted April 22, 2021 50 minutes ago, jackdaw said: For a while, look in special for joystick in settings Sorry but I still can not see it. Only AP option is STRG att and HDG att on my end in special for joystick section FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5 Link to comment Share on other sites More sharing options...
jackdaw Posted April 22, 2021 Share Posted April 22, 2021 @ebabil you are correct i just updated DCS i have a Mods folder on my desktop that i drop in after updating, forgot about F-16, think i got the extra lua lines from Le Culver. If you want the lua file i have attached it, the path is DSCWorldOpenBeta\Mods\aircraft\F-16C\input\F-16C\joystick IF you do use it remember to back up your default.lua default.lua Link to comment Share on other sites More sharing options...
diegoepoimaria01 Posted April 27, 2021 Share Posted April 27, 2021 Hi all I was playing with the switches, and I've seen a weird behaviour with the PITCH Switch: I've assigned the Up and Down actions to the FLAPS button on the Warthog throttle, that is a three position switch. I've mapped up and down, but not center, that is not mapped in any way. The other A/P ( the ROLL ), has the "transitions" , that allows to use a three position switch to emulate that switch. When on the ground, the switch position in the sim is the same as the switch position on the joystick ( so if it's UP, and I move it back to center , the A/P switch is moved back to center ). When in flight, the behaviour is different, since if the switch on Joystick is Up and I move it to center, the switch in the sim ( as expected ) does not move. To move the switch in the sim to center, I have to move the switch on the joystick to down. So, we have a different behaviour on the switch if on the ground or if in flight ( I guess WoW ), is this correct? Also, would it be possible to have the "transitions" as in the ROLL A/P ? Or to always have the behaviour as when on the ground? Or am I missing something ? At the moment, I've read that I should modify something to emulate those transitions from my joystick, but I haven't got the time to really try that. Thanks Link to comment Share on other sites More sharing options...
Nevyn Posted May 2, 2021 Share Posted May 2, 2021 On 4/27/2021 at 10:26 AM, diegoepoimaria01 said: When on the ground, the switch position in the sim is the same as the switch position on the joystick ( so if it's UP, and I move it back to center , the A/P switch is moved back to center ). When in flight, the behaviour is different. Also noticed this behavior, seems strange to me, I wish they would just take the 14.325 seconds it will take to fix this and be done, it's so irritating. Link to comment Share on other sites More sharing options...
jojojung Posted May 3, 2021 Share Posted May 3, 2021 vor 12 Stunden schrieb Nevyn: Also noticed this behavior, seems strange to me, I wish they would just take the 14.325 seconds it will take to fix this and be done, it's so irritating. Same here Link to comment Share on other sites More sharing options...
LeCuvier Posted May 11, 2021 Share Posted May 11, 2021 The behaviour of the A/P Pitch switch seems inconsistent indeed if bound to the UP and Down commands. But does it matter? On the ground, before takeoff, both A/P switches should be in the center position and you don't mess with them. It would seem more important to me that they provide bindings for a 3-position ON-OFF-ON switch like the A/P Roll switch. Personally I use the mod I posted on 21-APR-2021 and that works fine for me. My only real problem is that I do not see the A/P maintaining altitude when the switch is in the UP position. LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5 Link to comment Share on other sites More sharing options...
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