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Trim | I know I am missing something


Hallister

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When taking off with a hot start plane I have terrible trim problems where the plane lerches nose up and I have to lay on the trim down to eventually fix the nose problem. This is after spawning and re-arm/refuel.

 

 

Is there a way to check what trim is set so this doesn't happen.

 

 

It has happened once or twice also on a cold start but not as often.

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There is a take off trim key "v" or you can map to your stick.

 

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Wags, thanks for taking the time to reply!

 

Once we check the FCS page and check the STAB setting what is the procedure? Is there a button or something which needs reset?

 

I have this issue randomly probably two or three times out of four takeoff attempts. I cannot reliably reproduce the issues and the only thing that solves it seems to be getting a new aircraft, and even then it's a crapshoot.

 

Is there a procedure to address problems and what is the normal range for STAB?

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Did you run through the cold start tutorial? Before take off you need to run the FCS BIT test..it will reset stab to 0. Then set half flaps once you hear the test is done (3 beeps I think). Then press take off trim button on the left hand console. Stabs should ready 12.

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Wags first off thanks so much for being the tip of the spear for your team, you are doing a great job over there. Second thanks for that info. I found what you mentioned and found from was set way high. Using the NATOPS I can find my trim settings per weight. Thanks again!!

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Forgive me if I’m missing something here, but isn’t the procedure to press the trim button on rudder trim knob for takeoff trim? If so, isn’t it supposed to trim it according to what flaps set and weight?

 

 

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No all it does is set Stab to 12 degrees Nose up and neutralise aileron and rudder trim. If on the CV based on other variables you need a different trim setting you then manually set it to the required setting.

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When taking off with a hot start plane I have terrible trim problems where the plane lerches nose up and I have to lay on the trim down to eventually fix the nose problem. This is after spawning and re-arm/refuel.

 

 

Is there a way to check what trim is set so this doesn't happen.

 

 

It has happened once or twice also on a cold start but not as often.

 

So there's a couple things and we will assume you start with a hot plane:

 

1. By default, your right MFD will be on the FCS page. Check the status of your control surfaces, to see if you are set up for take off. Your rudders should be at 30 and stabs at 12. If this is so, you should be set.

 

2. Make sure your flaps is set to half. NOT AUTO. If your flaps are set to half, and you are correctly trimmed for take off, your fcs should retrim your bird once you raise the gear and flaps to auto at take off. If your flaps wasn't set to half from the start, set them to half then press the FCS reset button and take of trim button to set your stabs to 12. (I think it's the V key.)

 

3. If you take off and you find your bird is fighting you to pitch up, check your flaps first, and set them to auto. Then hit fcs reset and she should calm right down.

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Yep pressing TO trim button on CV or Land will always simply set the Stab to 12 deg Nose up. Depending on Weight C of G WOD etc you may need additional trim. There is a Table in the NATOPS the gives you the correct setting. so having First set 12 deg Stab NU using the TO trim button you then use the trim switch on the stick to set the required Stab trim.

 

 

CVtrim.jpg

Also Aircraft behavior immediately after take off and in a Flaps Half/Full go around is still being tweaked.


Edited by IvanK
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I’ve always used just the TO trim button for every takeoff, regardless of weight and I never got an alert. Just an Adv- Trim which is normal for pushing the TO Trim. No Chk Trim. Strange.

 

 

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The important thing that directly causes the issue (it's not random...) is when you do the FCS BIT when the flap switch is on 1/2. It needs to be in Auto, then when you hear the beeps you reset FCS, set T/O trim, then set flaps to 1/2.

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The important thing that directly causes the issue (it's not random...) is when you do the FCS BIT when the flap switch is on 1/2. It needs to be in Auto, then when you hear the beeps you reset FCS, set T/O trim, then set flaps to 1/2.

 

Do you have to do the FCS test every start up what if you skip it?

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I noticed this problem as well -- rewatched Wags startup/taxi/take-off tutorial, and if you notice, he "cycles" the controls throughout the stick's range while he is running up the engines right before take-off. When I do this, the pitch problem isn't present -- when I don't, the problem is there. Can anyone else confirm?

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  • 1 year later...

Hi, I have the same problem but worse. if I start the Hornet Cold or in Missions it happens all the time that if I try to take off My Stab setting on the FCS Page goes from „Arrow down 12°“ to „Arrow Up 24°“ and all procedures dont work in my case. I tryed running the FCS BIT Test with the Bit Test on the DDI by key 21 and Keyboard Key Z and I tryed using the FCS reset butto and pressing Z at the same Time for a nother FCS Test but I can Run both or Just one or the other and I will always end up with my Stabs setting to 24° after take off. I also run everytime the 12° Stab bevore Ground takeoff by setting flaps half and pressing T/O Trim "V" bevore I switch to auto after takeoff but everytime "STAB 24" after a few seconds. The other problem is that on CV Takeoff as well on Ground the FCS of the hornet should Lead the plane to a nice starting angle after it build up enough speed but in my case on CV TO I run in the water if i keep the hands of the stick and on Ground To I run into the End of the runway. The next problem „If you take off and you find your bird is fighting you to pitch up, check your flaps first, and set them to auto. Then hit fcs reset and she should calm right down.“ Wont work for me… Same problem if i autostart the hornet, everything is up for TO but if I do so my plane is plagued by the same problems so I think I made no mistakes at this point. I fight 2to3 weeks with my hornet now, have understood the FCS fully but my plane wont work as intendet and this is a real gamebreaker becaus it happens in 99% of all game sessions. I managed just 2 times starting without my STAB turn in to 24° after I switched from half to auto after TO and this sucks so hard becaus you cant fly with your STAB setting to 24! If you managed to fly as long as 2 mins you maybe see over 250 knots with FULL AFTERBURNER...

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Dragon,

 

Before takeoff press the FCS reset button and cycle the flaps from auto-half-full and then back to half for takeoff.. All your problems should be solved.

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Dean I think you’re missing Dragons point. He said he does that and it still doesn’t work. I’ve had this same problem on occasion. It’s really weird, and for what ever reason it’s completely random if it happens or not. Take off, land, take off again (making sure that trim is set properly) and the jet goes heavy nose up. No amount of trim helps. It happens on the Carrier for me, with only one time happening on the beach.

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Ah ok thats a different problem to the rest of this thread, perhaps there is a binding issue with his pitch trim? I've done hundreds of takeoffs, touch and goes and carrier landings followed by launches and never had any issues as long as i've reset the FCS and cycled the flaps a few times.

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There - still - is a 'pitch up' bug. You cycle flaps, gear and FCS.

 

This takeoff might also - possibly - be triggered by F18 weight-on-wheels, when taking off, you need to positively pitch up,

 

so wheels do not 'bounce' on/off the runway and trigger weight-on-wheels on/off/on, with the additional - possible - problem that gears won't come up with gear lever up, that needs weight-on-wheels also.

 

Try might this YMMV.

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I cycled tue flaps I pressed the FCS Reset button but nothing worked so far After tue takeoff and i can Run any Start up step or autostart or start a Mission where I stand Pitched in the Ground I will end up 99% with my STAB rising to 24. I also checked my Hotas but all seems fine and he dont send strange Signals. I will check the WoW, thats a good point but i still Think thats a Bug.

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