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DCS Desert Complete Conversion Mod


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I've re-worked this mod recently (December 31st) in an attempt to tempt fate that the Nevada map will be released with EDGE ;)

 

The update is (622MB), and has been reworked after learning a thing or two more about the texture layering system in DCS working with T. Jacob's excellent seasonal noise textures.

 

Here are some shots of the new Desert which has a new base layer texture to prevent seems, removes the slight green tinge, and adds a little detail at higher altitudes. You'll also note that it's a lot sparser with no field textures, and reduced and re-worked border textures for them compared to the shots further down of version 2.

 

North of Maykop

Screen_141231_111411_zpsa0a8c234.jpg~original

 

Screen_141231_111554_zps85a266e1.jpg~original

 

South of Kobuleti

Screen_141231_162532_zps03906282.jpg~original

 

Senaki

Screen_141231_113109_zpsfde2c431.jpg~original

 

Screen_141231_112258_zpsc57277d5.jpg~original

 

Screen_141231_113854_zpse03197ae.jpg~original

 

Screen_141231_114158_zps539f756f.jpg~original

 

Screen_141231_124557_zps5c7eaeb0.jpg~original

 

Sukhumi

Screen_141231_161256_zps41a5d644.jpg~original

 

Credit goes to Barthek for the mountain texture that is included with this pack also.

 

Download here -> 229th Complete Desert Terrain Mod 3.0

 

Original version 2 post

Screen_140221_092657_zps5d71a99f.jpg

 

This may sound a little odd to just paint the existing map in a desert texture as most of us have been flying over Georgia for the best part of 10 years now, but after a couple of hours flying around over the new textures, you can see yourself over Syria, Iran, Afghanistan, whereveristan you can imagine...

 

Screen_140309_201158_zps69fdfb99.jpg

 

Screen_140221_093303_zps1ae2f107.jpg

 

Like Stratos' mod, the aim is to replace a seasons textures in the current DCS environment, with a complete makeover of a Desert textured terrain and camouflage set for all vehicles included with DCS World as of 1.2.8.

 

There is now only a single package available to make the process easier and it simply installs via JSGME.

 

Screen_140309_180829_zps071cdaaf.jpg

 

Due to the way that the vehicles are textured, some vehicles are only replaced with Desert Camo in Autumn, some in Summer and Autumn, and some all year around. This is because of a limitation with some of the older models in DCS. If you wish to fly in another season or with another texture mod, I recommend that you enable / disable the mod as and when you need them it JSGME as this mod will overwrite some textures that will show up in other seasons and look like Desert in the Winter!

 

 

Screen2_zps99ed7b94.png

 

Beczl's vehicle pack is included and modifies some database files within DCS World that do change from time to time. I will update this specific pack as newer versions of DCS World are released, so please note that if you have problems with DCS starting after applying this pack, check back to this message for updates for the version of DCS that you're running.

 

 

Screen_140221_232836_zps265d1c19.jpg

 

Lastly, I use Google Drive to host the packages. If it opens up with a window like this when you click a download link; simply click on 'File' in the top left and select 'Download' to download the original Zip file

 

Screen_zpscb26711e.png

 

Packages

 

Here is the new version!

 

DCS Desert Complete conversion mod v2

 

 

 

 

 

Old version 1 packages

 

Desert Terriain v4 - High (150MB)

This is the full resolution texture sets with very high detail textures. These run perfectly fine on most systems, but if you notice an impact to your FPS, please try the downgraded textures.

 

Desert Terriain v4 - Downgrade (4MB)

Lower resolution terrain textures to be used to overwrite those in the High Desert Terrain mods if you suffer with performance issues using the higher resolution textures.

 

DCS Vehicle Pack (230MB)

Desert camouflage schemes for all military ground vehicles. To be used in conjunction with the terrain packs above.

 

*******

 

DCS Desert Complete Conversion Mod (381MB)

High resolution terrain textures with the Vehicle Pack combined into a single package.

 

DCS Desert Complete Conversion Mod - Downgrade (4MB)

Lower resolution terrain textures to be used to overwrite those in the Complete conversion mod if you suffer with performance issues using the higher resolution textures.

 

*******

 

Beczl's Vehicle Pack - Desert

Desert camouflage for Beczl's vehicle pack. (164MB) - 1.2.8.27915

 

*******

 

 

 

 

Common Questions;

 

Q: Are there other countries added such as Iran, Syria, Iraq?

A: No, I did consider this, but after some testing it proved to create more issues that it was worth for mission builders, compatibility and multi-player.

 

Q: Why not create a new theater rather just repaint Georgia?

A: Creating a whole new terrain model is simply out of my capabilities.

 

Q: Why are Desert camo vehicles showing up in Winter?

A: This is a limitation with some of the models in DCS and the way that they are skinned. Remove the mod in JSGME to return to the stock skins.

 

Q: Why not include Beczl's vehicles in the complete mod?

A: As they modify some DCS DB files, I felt that it would be easier to update this package as a standalone later and save on bandwidth requirements for any changes required.

 

Q: How do I install this mod?

A: You need to setup JSGME first, then unzip the download packages directly to your JSGME Mods folder and enable them in JSGME.

 

Q: I'm confused, which ones should I install?

A: Just install Version 3 now

 

Q: I also use XYZ other terrain mod, can I use this for Autumn and that for other seasons?

A: No. JSGME is your friend... This mod should be used as a stand alone and other terrain mods should be disabled when using this, and this should be disabled when you wish to use XYZ terrain mod. Even just the Desert Terrain mod alone modifies textures for the FARPs, Bunkers and other buildings that would stand out in other terrain mods.

 

Q: I'm getting poor FPS since using this mod.

A: Try the texture downgrade pack from version 1

 

Q: DCS 1.2.14.xxxx has just been released, will this mod still work?

A: It should. There are not likely to be any changes to the way that the ground textures work in DCS in the Georgian region, even when EDGE is release, therefore it should work. I and the 229th guys use this mod all of the time, and we'll notice pretty quickly if it breaks and I'll address that with a new version here.

 

Screen_140228_234427_zps68652337.jpg

 

Despite all the hunting around for this or that vehicle or texture that kept me up to the early hours many a night, I actually had quite a bit of fun creating this and it taught me a lot about using GIMP. I hope you have as much fun flying over it as I did creating it, but this now represents the final and complete work for this mod short of any issues found by the community that I may have overlooked and that require patching.

 

Please feel free to download without having to worry about a new version next week chewing up your bandwidth!


Edited by Highwayman-Ed
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Appologies, fixed, you no longer need permission.

 

Tornado Skin by Agg1


Edited by Highwayman-Ed
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Might have to release my UK A10 desert camo now...

 

hey Joey, afaicr you made earlier a desert-pinkish tonka skin too, dont you ? or was that a saudi paint ?

 

similar to this:

http://www.airliners.net/photo/UK---Air/Panavia-Tornado-GR1/1858181/L/&sid=62d871ea101173f5ce25dcf84cf4f322

http://www.airliners.net/photo/UK---Air/Panavia-Tornado-IDS/2256517/L/&sid=be48890d1adb932bb18e8445c308e012


Edited by NRG-Vampire

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Half way then Agg1 released his so I stopped...

 

The only Tonka I've relesed is the 2 tone which you can download in my sig along with all the other liveries I've done including a few ships.....

 

I might finnish as a generic Pink Tonka.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

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  • 2 months later...

Yes it is, but I've done some updates too, I'll post these up shortly.

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This looks great.

how Have I overlooked this Mod for nearly a month?

I will be testing it out later.

Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated!

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As always Ed your work looks epic. Been using the afghanistan mod for a while but this takes it a stage furthur thank you. :thumbup:

Are you using it with your town and village mod or is that combined within this mod package?

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As always Ed your work looks epic. Been using the afghanistan mod for a while but this takes it a stage furthur thank you. :thumbup:

Are you using it with your town and village mod or is that combined within this mod package?

 

Yep, towns and villages are included in this mod

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I have had some great fun setting up littlet anti insurgent missions. I you find the right spot it really does feel like a different map.

 

attachment.php?attachmentid=99374&stc=1&d=1401910529

 

attachment.php?attachmentid=99375&stc=1&d=1401910529

 

attachment.php?attachmentid=99376&stc=1&d=1401910529

 

attachment.php?attachmentid=99377&stc=1&d=1401910693

 

attachment.php?attachmentid=99378&stc=1&d=1401910693

 

attachment.php?attachmentid=99379&stc=1&d=1401910693

 

attachment.php?attachmentid=99380&stc=1&d=1401910740

It makes you feel very thirsty when you eject and think about having to walk back to base in the deseret.

attachment.php?attachmentid=99381&stc=1&d=1401910740

Screen_140604_202430.thumb.jpg.3f7c44b2f6481cc839b2b21b38391da1.jpg

Screen_140604_202414.thumb.jpg.272feba630a9067e87b11378ade39664.jpg

Screen_140604_202204.thumb.jpg.80d06f57d35c6a9124964dd3b2e6f73e.jpg

Screen_140604_200504.thumb.jpg.f6077dd6baa8bc867050c6fe3f8dfee7.jpg

Screen_140604_200427.thumb.jpg.98af82529352a1c92a27929f74dae145.jpg

Screen_140604_200204.thumb.jpg.edfd81356f40310decfe42d3481ba771.jpg

Screen_140604_194655.thumb.jpg.3e3e7e5c963dfe86db27440c1741e519.jpg

Screen_140604_192709.thumb.jpg.9dd16bf59c0d986d10f935dc3f982f2a.jpg

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Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated!

Processor: Intel Q6600 @ 3.00GHz

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First post updated with a new version with some enhanced textures for FARPS and airfields, bundled in the Desert textures for stock DCS vehicles, added Beczl's vehicle pack with Desert camo all into a single JSGME package ,and moved the desert terrain to the summer to allow for higher temperatures.

 

Enjoy!

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Much appreciated.

ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:

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Im not sure what this black texture is suppose to be?

 

attachment.php?attachmentid=99431&stc=1&d=1402005010

 

attachment.php?attachmentid=99432&stc=1&d=1402005010

 

It looks to me like someone dumped 1000s of old tires in the Desert???

attachment.php?attachmentid=99433&stc=1&d=1402004862

Can you enlighten me?

Screen_140604_191622.thumb.jpg.773e4698cf3922cda965a84ac86261dc.jpg

Screen_140604_192023.thumb.jpg.2053b07726aeef664de69033a6b7b764.jpg

Screen_140604_191807.thumb.jpg.c8c7692609460818a01675a60af20fae.jpg

Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated!

Processor: Intel Q6600 @ 3.00GHz

GPU: GeForce MSI RTX 2060 6GB

RAM: Crucial 8GB DDR2

HDD: 1TBGB Crucial SSD

OS: Windows 10, 64-bit

Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey

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if anyone wants a Derest Camo for the Su25T

 

attachment.php?attachmentid=99434&stc=1&d=1402005680

 

I found this one by Foxtrot_1 in the user files here

 

I have repacked it as a JSGME mod to DOWNLOAD

 

has anyone got a list of other Desert skins anywhere?

Screen_140605_225705.thumb.jpg.d171decad2be8039c1bf702ca5c65dd8.jpg

Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated!

Processor: Intel Q6600 @ 3.00GHz

GPU: GeForce MSI RTX 2060 6GB

RAM: Crucial 8GB DDR2

HDD: 1TBGB Crucial SSD

OS: Windows 10, 64-bit

Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey

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Jib,

 

That is a satellite image of crop fields (an orchard I believe) outside of Riyadh in Saudi Arabia. I tried repeatedly to create the circular fields that are common to the area, but due to the way that the fields are laid out and tiled with textures, I was unable to achieve the desired result.

 

If you want a real barren desert, replace all if the field textures with the grass_n4.bmp.dds texture.


Edited by Highwayman-Ed

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