dimitriov Posted December 21, 2018 Share Posted December 21, 2018 Hi guys ;) Currently working on this vehicle for the Frenchpack : http://www.checksix-forums.com/viewtopic.php?f=432&t=202704&start=225 I would need some help from wise men here. I'd like to be able, using a custom key, to set the value of an ARG on let's say for the example 100%. I'd like the player to be able to use the dampener adjustment system. If you can help me, you're welcome :) Thank you ;) Nicolas Link to comment Share on other sites More sharing options...
fl0w Posted December 22, 2018 Share Posted December 22, 2018 (edited) You could go about ways creating a custom iCommand. That or use an iCommand that wont be used with the mod's purpose. You can then use a function to set the argument, ie. set_aircraft_draw_argument_value(number, state) Replace number as your argument number and state between 0 or 1. In this case, 100% will be 1. To get the state, just divide percent value by 100. EDIT: As for your dampener system, I am not quite sure. I have never coded any mod base for ground assets as I do not have Combined Arms for what you want to control them. I hope I was able to help! Edited December 22, 2018 by Sirius Link to comment Share on other sites More sharing options...
dimitriov Posted December 22, 2018 Author Share Posted December 22, 2018 Thank you it's already a begining Link to comment Share on other sites More sharing options...
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