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[MissionEditor/Script] New function for animations on units


astazou

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Hello guys,

 

I have a request for the units in DCS in general:

Can you please implement a method to play animations of EDM giving the argument, start, end and speed ? It could be something lile .playArgument(...) for units?

 

I imagine something like that:

Unit.getByName("myUnit").playArgument(...)

It would open many interesting applications for missions, servers and mods in DCS.


Edited by astazou
added some details

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What would it do?

Play animation(s) of a unit in DCS, I personnaly have this kind of idea:

 

https://forums.eagle.ru/showthread.php?t=232211

but could be use for many other things...

 

 

ps: after your question I edited first post ;)

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Yep, I just hope a .lua fonction will come with it, because they can do all this "logic code" in closed files we can't open.

And I hope they will release this kind of function before the deck crew module access, because I'm quite hyped to continue what I'm doing, don't want to wait months ^^

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  • 3 months later...

Getting more animations for the units and objects would be a very nice addition indeed!

I can totally imagine simple actions to make the environment more alive and complex.

 

Hopefully this will end up on the ED's roadmap really soon.


Edited by Bourrinopathe

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Looks to me like this is already work in progress......:thumbup:

 

I personally feel it should go beyond just static objects as detailed below:

 

attachment.php?attachmentid=210835&stc=1&d=1558974076

Hi SUNTSAG,

Yep, I saw that while ago, but it doesn't work, I tried to use it trying with many values, but not working (yet)

 

Check the date of this post: https://forums.eagle.ru/showthread.php?t=79216 you will see it's here for a long time :smilewink:

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+1

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maybe you just don't have access to the statics it's intended for.

(edit - like those animated deck crew to go with the carrier that have been in development for a very long time...)


Edited by Weta43

Cheers.

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would love to be able to animate static objects via scripts, then we could build our own swiss airports with rotating radars and opening hangar doors and everything, it would open so many doors.

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would love to be able to animate static objects via scripts, then we could build our own swiss airports with rotating radars and opening hangar doors and everything, it would open so many doors.

It's exactly the idea ;)

https://forums.eagle.ru/showthread.php?t=232211

My DCS contributions:
- My mods/skins: here
- My server/missions scripts: there
- My Discord bot:
this place
If you want to thank me buying a coffee☕/beer🍺, feel free:
https://www.buymeacoffee.com/Astazou

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