Transfer of knowledge / code between HB and Eagle - Page 2 - ED Forums
 


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Old 01-02-2019, 10:23 AM   #11
QuiGon
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I doubt there is any substantial code transfer from HB to ED, apart from maybe some very specific use cases that require ED to take a look at certain code snippets to provide support to HB.
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Old 01-03-2019, 11:13 PM   #12
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There's no "exchange" of code bar what they have to contractually do, there's no different "netcode", it's the same game and it's CLIENT-SERVER, from the core game server to all the clients.


Whether or not ED looks at third parties and how they use the core game to be creative is a completely different and interesting question. Even BST had some little touches with the gun camera before their merge.
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Old 01-04-2019, 09:15 AM   #13
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Quote:
Originally Posted by Pikey View Post
There's no "exchange" of code bar what they have to contractually do, there's no different "netcode", it's the same game and it's CLIENT-SERVER, from the core game server to all the clients.
HB has developed a brandew network sync layer for multicrewing though.
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Old 01-04-2019, 02:08 PM   #14
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Quote:
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Well.. ED has apparently some issues with multi-crew code with regards to side by side/Sharing the same cockpit. HB has written their own net code because they needed better code than what Eagle could provide. And I'm not just talking net code.
All multi crew runs off ED net code, Heatblur have never stated they were making there own i didnt think they could.
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Old 01-04-2019, 08:53 PM   #15
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Quote:
Originally Posted by QuiGon View Post
HB has developed a brandew network sync layer for multicrewing though.
This,

From what I gather they needed a more robust system to get all the multicrew working better then with the code ED is currently using. So HB developed their own, I would surmise that it's better. SO why wouldn't ED use that code as well?

I can't find the source anymore.. I\ll look
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Old 01-06-2019, 03:59 AM   #16
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I'd be thinking things like road bases, air-ground radar raycasting engine, jet wake buffeting or simply the walkman. There are things developed by 3rd parties that could be taken over by ED for general use to improve all modules.
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Old 01-06-2019, 12:00 PM   #17
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I think there are two hurdles. First is organizing the code transfer (process, contracts, compensation etc - may be the easiest to do the Belsimtek way ie. complete acquisition).

Second is that code usually is very context specific ie. created for one product or family of products. Making it work with other modules might take a bit.
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Old 01-07-2019, 06:25 PM   #18
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The Belsimtek sold the UH-1H and Mi-8MTV2 as mult-crew modules, but they failed to deliver that. I think they gave up.
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Old 01-07-2019, 06:48 PM   #19
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I would hope they've not given up. It seems the technical challenges are far greater where you're actually sharing cockpit sitting side by side and can click on the same switches. The F14 doesn't have this issue at least.
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Old 01-07-2019, 08:46 PM   #20
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I purchased these modules more than 6 years ago (2013). If they didn't make mult-crew until today, I think they don't do it anymore.
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