Vino Posted August 28, 2018 Share Posted August 28, 2018 Are there any recent changes to 109 and Spits FM, cause all the sudden I can not land either plane? :cry: Link to comment Share on other sites More sharing options...
Whisper Posted August 28, 2018 Share Posted August 28, 2018 See these threads : https://forums.eagle.ru/showthread.php?t=217751 https://forums.eagle.ru/showthread.php?t=217672 https://forums.eagle.ru/showthread.php?t=218764 Whisper of old OFP & C6 forums, now Kalbuth. Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind. All but Viggen, Yak52 & F16 Link to comment Share on other sites More sharing options...
bbrz Posted August 28, 2018 Share Posted August 28, 2018 Well, according to the linked threads landing should be super easy now, not the opposite…. i7-7700K 4.2GHz, 16GB, GTX 1070 Link to comment Share on other sites More sharing options...
Brigg Posted August 29, 2018 Share Posted August 29, 2018 Been flying the Kurfurst again lately as FW190 is broken, and I find that landing is still as it was but on takeoff she does like to slide a bit Link to comment Share on other sites More sharing options...
River Posted December 7, 2018 Share Posted December 7, 2018 Why is the FW 190 still broken grrrrrr, that engine blow bug drives us crazy !!! Come on ED, the bird is not usable in MP Link to comment Share on other sites More sharing options...
Xxx Posted December 21, 2018 Share Posted December 21, 2018 My two penneth. The flight models for the the 109 and Spitfire are all in need of review. They suffer from excessively difficult take off and landing characteristics. My view is it's due to a lack of ground inertia and too much adverse torque from the propeller? It's like trying to take off a model airplane in a crosswind? In the 109, I have to fight with rudder pedals on take off. There is always a tendency to impart too much right rudder and then the corresponding left roll sets in. Excessive rudder should not be necessary. Whilst gear down does demonstrate a pitch down moment the drag is not sufficient. Same with flaps. Not enough drag when they are down. This applies to the Spit, albeit to a lesser degree. I was excited when I first got Normandy and all the warbirds. But gave up flying them after a while. Engine damage model being a putt of. The Spits powerful two stage supercharger was negated by the early demise of the engine cooling system in a climb. Also the Spitfire lower cockpit is excessively bright, which doesn't do the graphics any good, they look cartoon like, whilst the instrumment panel is excellent. I only use the release version of DCS World, so I look forward to seeing any future improvements. [sIGPIC][/sIGPIC]i7 Haswell @ 4.6Ghz, Z97p, GTX1080, 32GB DDR3, x3SSD, Win7/64, professional. 32" BenQ, TIR 5, Saitek x55 HOTAS. Search User Files for "herky" for my uploaded missions. My flight sim videos on You Tube. https://www.youtube.com/user/David Herky Link to comment Share on other sites More sharing options...
Ala13_ManOWar Posted December 22, 2018 Share Posted December 22, 2018 They suffer from excessively difficult take off and landing characteristics. My view is it's due to a lack of ground inertia and too much adverse torque from the propeller? It's like trying to take off a model airplane in a crosswind?I don't think that's the case, real deal is probably even harder though they feel the seat of their pants, but if something FMs has been dumbed down a bit since release and it's not that hard to take off or land, just don't compare to other so called sims, compare to RL. S! "I went into the British Army believing that if you want peace you must prepare for war. I believe now that if you prepare for war, you get war." -- Major-General Frederick B. Maurice Link to comment Share on other sites More sharing options...
grafspee Posted December 23, 2018 Share Posted December 23, 2018 difitult ?? i have absoluty no problem with take off or landing any warbirds in DCS since i started using manula prop in bf109 i found it very easy to take off just read manual and practise regarding to dificulties of bf109 landing and take off characteristics if i recall corretly there was about 30% loss of german pilots due to this problematic characteristics of bf109 so if i can take off with bf109 i would say that its too easy in dcs not too dificult System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor Link to comment Share on other sites More sharing options...
Wolf8312 Posted December 25, 2018 Share Posted December 25, 2018 (edited) i have absoluty no problem with take off or landing any warbirds in DCS since i started using manula prop in bf109 i found it very easy to take off just read manual and practise regarding to dificulties of bf109 landing and take off characteristics if i recall corretly there was about 30% loss of german pilots due to this problematic characteristics of bf109 so if i can take off with bf109 i would say that its too easy in dcs not too dificult Out of interest was that a statistic covering the whole of the wars total losses? Across all levels of pilot, early and late war, indiscriminate of rank? I think I heard alot of problems were due to switching airfields during the late stages of the war when they were pushed further and futher back into Germany with better airfields. But I think before that it would only have been new flyers who were affected. But don't quote me on any of that as I am a bit vague, and obviously have no statistics to back me up. But I did hear that it was a problem that affected everybody from new pilots and even old hands and aces. Edited December 25, 2018 by Wolf8312 ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker, Link to comment Share on other sites More sharing options...
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