Kilrah Posted November 8, 2015 Share Posted November 8, 2015 Seems like tha 1 fps bug is solved now. :thumbup: ASUS Z370, i7 8086K @ 5,2 Ghz, ASUS Strix GTX 1080, 16GB Ram, TM HOTAS Warthog, TrackIR 5, Saitek combat rudders, 25" 1440p monitor, Oculus Rift Link to comment Share on other sites More sharing options...
JuanOscar Posted November 8, 2015 Share Posted November 8, 2015 :thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
ED Team f-18hornet Posted November 15, 2015 ED Team Share Posted November 15, 2015 I cannot find it anywhere in latest version of 1.5.1 is communication working? When I set correct frequency and all is set and then I press \ button a comm menu will not appear. AMD Ryzen 9 3900X, GeForce RTX 2080Ti, 32 GB DRAM, HOTAS TM Warthog, FSSB R3 Lighting, MFG Crosswind, Win 10 Pro Link to comment Share on other sites More sharing options...
DerekSpeare Posted December 29, 2015 Share Posted December 29, 2015 I noticed that the rear seat interior lights are not operable. The front seat lights work. This is for v1.5.2 and using the Oculus DK2. Thank you. Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE Link to comment Share on other sites More sharing options...
kontiuka Posted December 29, 2015 Share Posted December 29, 2015 I noticed that the rear seat interior lights are not operable. The front seat lights work. This is for v1.5.2 and using the Oculus DK2. Thank you.The rear seat is very much a WIP. Link to comment Share on other sites More sharing options...
DerekSpeare Posted December 30, 2015 Share Posted December 30, 2015 The rear seat is very much a WIP. I thought so, but I figured I should note it anyhow :) Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE Link to comment Share on other sites More sharing options...
Sauerkraut Posted January 23, 2016 Share Posted January 23, 2016 Is it normal that some shortcuts are highlighted in red after the latest update? These shortcuts can also not run (G for the gear, F for the flaps). DCS Open Beta 1.5.2.49392 Link to comment Share on other sites More sharing options...
kontiuka Posted January 23, 2016 Share Posted January 23, 2016 Is it normal that some shortcuts are highlighted in red after the latest update? These shortcuts can also not run (G for the gear, F for the flaps). DCS Open Beta 1.5.2.49392That probably happened when you imported the controls from somewhere. I'm assuming you did that. Probably best to reload the defaults for the C-101 and assign everything by scratch again. Link to comment Share on other sites More sharing options...
Livers Posted January 24, 2016 Share Posted January 24, 2016 While pressing "SBY" on the flight director to perform a lamp test, "HDG" doesn't light. Bad bulb? Also, the bottom 2 lamps of the marker beacon indicator have their lamp test reversed. Link to comment Share on other sites More sharing options...
kontiuka Posted January 24, 2016 Share Posted January 24, 2016 While pressing "SBY" on the flight director to perform a lamp test, "HDG" doesn't light. Bad bulb? Also, the bottom 2 lamps of the marker beacon indicator have their lamp test reversed.I had reported those 2 things (and others) to them last week.:) Link to comment Share on other sites More sharing options...
Livers Posted January 24, 2016 Share Posted January 24, 2016 I had reported those 2 things (and others) to them last week.:) Sorry, read the whole thread and didn't see them mentioned. Link to comment Share on other sites More sharing options...
kontiuka Posted January 24, 2016 Share Posted January 24, 2016 Sorry, read the whole thread and didn't see them mentioned.Not your fault. I sent them a private message with a list. Link to comment Share on other sites More sharing options...
Aginor Posted January 25, 2016 Share Posted January 25, 2016 I noticed (haven't seen it mentioned yet) that when using the test button for the fuel flow indicator the needle instantly jumps to the test value instead of just moving there quickly. I know this is extreme nitpicking and low priority, no offense meant. Just wanted to mention it. :) DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
kontiuka Posted January 25, 2016 Share Posted January 25, 2016 I noticed (haven't seen it mentioned yet) that when using the test button for the fuel flow indicator the needle instantly jumps to the test value instead of just moving there quickly. I know this is extreme nitpicking and low priority, no offense meant. Just wanted to mention it. :)Ya, I've noticed that with a few gauges. Like the voltmeter. Or the airspeed indicator which instantly jumps from 0 to 50. Very small things that can go on the back burner for sure. Link to comment Share on other sites More sharing options...
Tango Posted January 26, 2016 Author Share Posted January 26, 2016 It wasn't possible to smooth the voltmeter without causing the motion to be too slow (equally unrealistic). There is insufficient frame rate generally for the kind of motion required. The ASI sounds like a model animation bug, as the internal computation for airspeed is continuous. Best regards, Tango. Link to comment Share on other sites More sharing options...
kontiuka Posted January 26, 2016 Share Posted January 26, 2016 It wasn't possible to smooth the voltmeter without causing the motion to be too slow (equally unrealistic). There is insufficient frame rate generally for the kind of motion required. The ASI sounds like a model animation bug, as the internal computation for airspeed is continuous. Best regards, Tango.ok. thanks. Link to comment Share on other sites More sharing options...
ESAc_matador Posted January 28, 2016 Share Posted January 28, 2016 I dont know if it has been reported already. But..... i can close and lock que cockpit. But, i cannot do it in the rear cockpit, so the red alert stays there. . Link to comment Share on other sites More sharing options...
kontiuka Posted January 28, 2016 Share Posted January 28, 2016 I dont know if it has been reported already. But..... i can close and lock que cockpit. But, i cannot do it in the rear cockpit, so the red alert stays there. .Just press ctrl-c twice. Link to comment Share on other sites More sharing options...
ESAc_matador Posted January 28, 2016 Share Posted January 28, 2016 Just press ctrl-c twice. Ill try, thank you! Link to comment Share on other sites More sharing options...
kontiuka Posted February 6, 2016 Share Posted February 6, 2016 Latest DCS 2.0 alpha build. All instant action missions listed for the C-101 are actually for the A-10C. Link to comment Share on other sites More sharing options...
jjohnson241 Posted February 7, 2016 Share Posted February 7, 2016 Latest DCS 2.0 alpha build. All instant action missions listed for the C-101 are actually for the A-10C. The C-101 "Quickstart" missions in my installation are all non-Nevada map missions and don't appear in the DCS 2.0 Instant Action menu when C-101 is selected. I don't think Quickstart missions have been released yet by the developer. [sIGPIC][/sIGPIC] 3rd Mar Div RVN '66-'67 Link to comment Share on other sites More sharing options...
kontiuka Posted February 7, 2016 Share Posted February 7, 2016 The C-101 "Quickstart" missions in my installation are all non-Nevada map missions and don't appear in the DCS 2.0 Instant Action menu when C-101 is selected. I don't think Quickstart missions have been released yet by the developer. ok. But in the instant action mission selector dialogue it has missions listed under the C-101. But they are alll A-10C missions. I guess it should really be an empty list then. I was under the impression though that Aviodev had created some instant action missions for Nevada. Link to comment Share on other sites More sharing options...
jjohnson241 Posted February 7, 2016 Share Posted February 7, 2016 If they have created Nevada missions I have not seen them here. The instant action mission folder can have non-Nevada missions in the folder but they won't show when Instant Action is selected in 2.0. If you have A-10 missions in the folder, I'd delete them as they should not be there and I would not hazard a guess as to how they got there. My 2.0 update did nothing to the content of that folder. [sIGPIC][/sIGPIC] 3rd Mar Div RVN '66-'67 Link to comment Share on other sites More sharing options...
Vibora Posted February 7, 2016 Share Posted February 7, 2016 There are single and quickstart missions for Nevada. They were already included in previous version. We'll have a look at it. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
jjohnson241 Posted February 7, 2016 Share Posted February 7, 2016 (edited) Looked in Mods\Aircraft\C-101\Missions\EN\Single and found two missions for Nevada; Cold Start and Takeoff. I don't have any Nevada missions in the Quick Start folder. There are non-Nevada missions in both Single and Quick Start folders. Edit: The changelog for 1.5.2 includes Instant Action (Quick Start) and Single missions for Nevada: http://forums.eagle.ru/showthread.php?t=159201 As I said above, I've got nothing in the Quick Start folder in 2.0 and no Nevada missions in the 1.5BETA or 1.5 Public. Edited February 8, 2016 by jjohnson241 [sIGPIC][/sIGPIC] 3rd Mar Div RVN '66-'67 Link to comment Share on other sites More sharing options...
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