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Old 01-02-2020, 04:58 PM   #61
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+1 for MUMI page also. It would be very, very useful.
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Old 01-03-2020, 08:43 PM   #62
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Next beta update?
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Old 01-14-2020, 03:57 PM   #63
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Quote:
Originally Posted by Arthipex View Post
From: https://forums.eagle.ru/showpost.php...4&postcount=13

I might have gotten some parts wrong though ...


Sensors:
  • A/A radar with RWS, STT, and ACM modes (complete)

Weapons:
  • Mk-82 series (complete)
  • Mk-83 series (complete)
  • Mk-84 series (complete)
  • CBU-99 and Mk-20 Cluster Bombs (complete)
  • BDU-33 Training Bomb (complete)
  • BDU-45 Training Bomb (complete)
  • 2.75 inch rockets (complete)
  • 5 inch rockets (complete)
  • 20mm cannon (complete)
  • AIM-9L/M and CATM Sidewinder (complete)
  • AIM-7F/M Sparrow (complete)

Following the early access release, we plan to include many more sensors, weapons, and decoys for the final product. Please note that this list is also subject to change:

Sensors:
  • A/A radar with TWS, SCAN RAID, AZ/EL (WIP)
  • A/G radar with MAP, EXP1, EXP2, EXP3, SEA, GMT, PVU, AGR, IRA, and TA (no)
  • AN/ASQ-228 ATFLIR Targeting Pod (WIP)
  • Joint Helmet Mounted Cueing System (JHMCS) (mostly complete?)
  • Link-16 (mostly complete?)
  • AWW-13 Datalink Pod (mostly complete?)
  • NVGs (complete)
Weapons:
  • AGM-88C HARM (WIP)
  • AGM-45A/B Shrike (no)
  • AGM-84D Block 1C Harpoon (mostly complete?)
  • AGM-84E SLAM (no)
  • AGM-84H/K SLAM-ER (no)
  • AGM-65E Maverick (complete)
  • AGM-65F Maverick (complete)
  • AGM-154A JSOW (complete)
  • AGM-154C JSOW (complete)
  • Walleye I ER/DL
  • Walleye II ER/DL (complete)
  • GBU-10 Paveway II (complete)
  • GBU-12 Paveway II (complete)
  • GBU-16 Paveway II (complete)
  • GBU-24B/B Paveway III (no)
  • GBU-38 JDAM (complete, subject to change)
  • GBU-31 JDAM (complete, subject to change)
  • GBU-32 JDAM (complete, subject to change)
  • AIM-9X Sidewinder (complete)
  • AIM-7P Sparrow (complete)
  • AIM-120B/C AMRAAM (complete)
  • Mk-40 Destructor Sea Mine (no)
  • Mk-63 Quickstrike Sea Mine (no)
  • Mk-77 Fire Bomb (no)

Decoys:
  • ADM-141 TALD (no)
  • GEN-X (no)
That's very cool, thanks!
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Old 01-14-2020, 08:47 PM   #64
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Quote:
Originally Posted by Notso View Post
That's very cool, thanks!
Its kinda wrong IMO, alot of the "mostly complete" should probably just read as partly modeled. The most useful of the HARM and Harpoon modes aren't even in game yet. Same for the HMCS, Tpod stuff.

Alot of the "Green" is there is something here, but its still in-process IMO.
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Old 01-14-2020, 08:57 PM   #65
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hope we'll get Slam-Er next.
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Old 01-14-2020, 09:08 PM   #66
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Cluster bombs have no Height of Function and unsure if skeets and general bomb fuzing are properly modeled. Nothing on ECM yet. Several Link 16 features absent. Completing all this over next 12 months presents quite a challenge. Oh, yeah, no mention of cloaking feature.
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Old 01-15-2020, 04:24 AM   #67
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The CBU-99 HOF is selected on the ground, not in the air. One thing that kinda bothers me though is that the 3D model of both Mk 20 and CBU-99 shows an Mk 339 mechanical fuze, but works like a FMU-140 electrical fuze (confirmed in the DCS manual). For the record, the FMU-140 allows two different pilot options (selectable in-flight): 1. Canister opens at the ground-selected HOF (use MFUZ = VT in DCS, although there is a weird ~1.2 seconds delay), or 2. Canister opens 1.2 seconds after release (use MFUZ = PRI in DCS).

Sure, they could give the option of selecting the height of burst on the ground, and do the same with the laser code and the rockets single/ripple (currently in the ME for the latter), and probably a few other things too.

As for incomplete features, (A)INS modeling should be on the list too.
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Old 01-15-2020, 04:03 PM   #68
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Im still on work and can`t check the OB updates. Is there any improvments on Hornet today - like tgp indication on the HUD, etc? We have been waiting for some new tgp stuff for almost half a year....
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Old 01-15-2020, 04:11 PM   #69
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Quote:
Originally Posted by VDV View Post
Im still on work and can`t check the OB updates. Is there any improvments on Hornet today - like tgp indication on the HUD, etc? We have been waiting for some new tgp stuff for almost half a year....
https://www.digitalcombatsimulator.c...a/2.5.5.41962/
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Old 01-15-2020, 04:40 PM   #70
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Quote:
Originally Posted by VDV View Post
Im still on work and can`t check the OB updates. Is there any improvments on Hornet today - like tgp indication on the HUD, etc? We have been waiting for some new tgp stuff for almost half a year....
No TGP stuff. Mostly A/A fixes.
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