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Problem with random clouds and multicam edit


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Hi, I came across a problem editing my first dcs video. I used a recording of one of my missions and played it back 2 times. Both times where recorded using ShadowPlay.

I did this to get different camera angles of the same moment.

Afterwards I put both takes into a multi camera aware editor (I used Davinci Resolve) and was able to switch between camera views.

 

Now, what I noticed is that the clouds in dcs do not look the same in both takes. They seem to be randomized in a way that cannot be reproduced in the playback.

 

Looks strange when in one camera there are a lot of clouds, while in the other, there are none.

 

Did anybody have the same issue? Does anybody know how to fix this? Maybe by defining the random seed at the start of the playback somehow?

My Rig: AMD Ryzen 9 3950X | 64GB DDR4-3200 Ram | NVIDIA GeForce RTX 2080 Ti | Thrustmaster Hotas Warthog | MFG Crosswind rudder pedals | HP Reverb

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