84-Simba Posted April 18, 2022 Share Posted April 18, 2022 Still present, still annoying, still impossible to issue orders to wingmen when they start to talk. I think at least there should be a coding priority given to the player orders, meaning that any orders given to any AI should overwrite everything there are doing. 4 Link to comment Share on other sites More sharing options...
westr Posted April 18, 2023 Share Posted April 18, 2023 this should be fixed by now, i'm not suggesting its an easy fix but I feel it is something that should have been addressed by now! RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV Link to comment Share on other sites More sharing options...
Flappie Posted April 18, 2023 Share Posted April 18, 2023 2 hours ago, westr said: this should be fixed by now, i'm not suggesting its an easy fix but I feel it is something that should have been addressed by now! We still need a short working DCS track in order to reproduce the issue. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
84-Simba Posted April 19, 2023 Share Posted April 19, 2023 19 hours ago, Flappie said: We still need a short working DCS track in order to reproduce the issue. You need a track to reproduce the wingman calling endlessly ? Come on ... He calls ground and airborne contact more than 200 miles away. 1 Link to comment Share on other sites More sharing options...
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