[FIXED INTERNALLY]AI group going wild - ED Forums
 


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Old 02-06-2020, 01:58 PM   #1
Livers
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Default [FIXED INTERNALLY]AI group going wild

As Tactical commander, jumping in and out of various units causes some unnatural movements of other units in the group. Watch the track and imagine this happening in the middle of a heated combat situation. Try the mission for yourself, hilarity ensues.
Attached Files
File Type: miz Group_test.miz (6.4 KB, 31 views)
File Type: trk Group_test.trk (29.1 KB, 23 views)
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Old 02-07-2020, 09:22 AM   #2
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Hi thanks for the info,

This seems to be fixed internally, please wait for the next patch, re-save the mission and test again, it should be better.

Thanks
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Old 02-07-2020, 11:42 AM   #3
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Thanks for looking, BN.
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Old 02-07-2020, 11:44 AM   #4
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Quote:
Originally Posted by Livers View Post
Thanks for looking, BN.
No problem, thank you for reporting.

Let me know after the update if you see improvement.
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Old 02-26-2020, 11:43 AM   #5
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Attached is a newer track from the latest OB. Things have changed somewhat. The first unit now does a little dance when it comes to a halt, which is new. I still see units moving randomly after jumping into some units, pushing and shoving each other. I will state things are much better around broken bridges and in the trees.
Attached Files
File Type: trk Group_test.trk (61.5 KB, 16 views)
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Old 02-29-2020, 04:10 AM   #6
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can confirm that there still jumping around and doing werid things, and that doing so will also cause a lot of lag and other issues in mp.
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