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Old 03-20-2020, 02:12 PM   #1
DmitriKozlowsky
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Default Wow I really like this sim.

Taking advantage of free trial offer. I am really impressed with this module. Hopefully the community will welcome me.
Its performance in the air, is really phenom. I get between 90-130 FPS in the air in Instant Action missions.
But Hornet struggles with FPS on the tarmac, especially when it is near other F-18Cs, AI C legacy Hornets, Lot20 AI, and F-16C (AI Blk52 and AI Blk50). Between 37-55. Not great, but confined to tarmac . Once in the air, FPS climbs up very fast.

I could not resist, so in Inst Action/Nevada/Free Flight flew until gas was bingo, then did the Cobra. Slowed down to 150 knots, then snap stick aft full. Hornet stood on its end, low speed, and stall warning screamed. Allowed natural nose down, the a/c did loose 5K of altitude before low speed warnings stopped, but aircraft never departed. No deep stalls, no inadvertent yaw, and no compressor stall. I kind of expected compressor stall because of very fast onset of AOA, and C does not have raked intakes. Perhaps the LEXR serve to push and guide air into intakes at high AOA.
Does it really have a professional flight model?In Nevada free flight, aircraft had no stores except gun ammo.

Normal field landing is absurdly easy, with 150 knot at threshold. Wheel brakes, are weak IMHO. After t/d, hold nose until it settles, then stick full fwd so that elevators act as spoilers, and press front gear into runway, apply wheel brakes. Takes too long to stop. Landing at Creech , in Instant Action/Free flight with QNH 29.92, took almost all of runway. In Georgia map, landing at Kabuleti, I ran out of runway. But I figure that it was something I did not do right.
Flying pattern at 160-170 knots is very nice and docile.
I'll probably get this module, as I am locked down in LA right now anyway.
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Old 03-20-2020, 02:23 PM   #2
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Glad you're enjoying it! It's very awesome.


Quote:
Originally Posted by DmitriKozlowsky View Post
Normal field landing is absurdly easy, with 150 knot at threshold. Wheel brakes, are weak IMHO. After t/d, hold nose until it settles, then stick full fwd so that elevators act as spoilers, and press front gear into runway, apply wheel brakes.
Make sure you're under max landing weight. 150knots sounds kinda fast, either you were heavy, or you were fast. Use the AOA Indexer to the left of the HUD. You want to see a steady doughnut. Went the wrong way with the stick, pull it back, not forwards. No brakes on the nose wheel, no sense pushing it into the pavement while lifting the main wheels (the ones with the brakes) off of it. It's got antiski just stand on those pedals, don't pump them. You should be able to get it stopped no problem... a lot of people reported these exact same problems as you every now and then.



Enjoy your time with her!
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Old 03-20-2020, 02:41 PM   #3
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After touch down quickly throttle up a bit then back to idle to make sure you get the throttle to ground idle. This will ensure you slow down faster. Doesn't hurt to put the boards out as well.

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Old 03-20-2020, 02:51 PM   #4
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@DarcWaynard... Never heard that before....thanks for the tip!
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Old 03-20-2020, 02:53 PM   #5
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Agree, after touch down, quick throttle up and back to get ground idle, extend air brakes, slow to 100, apply wheel brakes and full back on stick...

Really annoys me that identically loaded AI 18's can land and exit Batumi at second left exit, I've never managed it!!!
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Old 03-20-2020, 03:05 PM   #6
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I never understood the lousy brakes? I know they aren't needed on the boat but the Marines also have the plane.
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Old 03-20-2020, 03:09 PM   #7
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Quote:
Originally Posted by DmitriKozlowsky View Post
then stick full fwd so that elevators act as spoilers.
You want to go full stick aft, not forward.
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Old 03-20-2020, 03:35 PM   #8
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The F-16 and F-18 seems to run very long in runways and difficult to get stopped.

Compared example Su-27 where you can push brakes and fighter stops almost like on the wall with engines higher than idle.

With F-16 I can't even begin to get it stopped with engines idle at same time. Like if I have engines on idle and I release brakes and let it roll 5 meters and then apply full breaking, it takes over 5 meters to stop. And this with 400lbs fuel and empty pylons.

Similar thing is with hornet, you can't really get it stopped on short landing.
No wonder that Super Hornet has only third of the distance required for landing than classic hornet.
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Old 03-20-2020, 03:42 PM   #9
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Welcome Dimitri!


You have joined a great community who can be most helpful whenever you have questions or face a dilemma.
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Old 03-20-2020, 03:50 PM   #10
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In Instant Action/Free Flight A/C was empty and fuel below bingo. Even w/o RTFM, I reckon that a/c was well below max weight.
But stick back instead of FWD is something I did not do. Not knowing about it. Wouldn't the a/c jump into air, and landing becomes a touch&go or missed appr?

Noticed that in this Hornet, once gear down and flaps full down, airbrake is disabled.

I often heard that Mig-29 is Russian analogue of F-16. But F-16 was designed to counter Mig-21. I think that Fulcrum is Russian analogue to Hornet, and vice versa. Two share many features.
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