New BF109K4 Cockpit Mod - Page 9 - ED Forums
 


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Old 02-12-2018, 02:47 PM   #81
Falcoblu
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Pato on the 5th of this month has released the updated version of this mods for 2.5, thanks really to the developer, as always a beautiful job and I would not know how to fly without his cockpit...

For download in the usual site ....

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Old 02-12-2018, 10:00 PM   #82
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......very good....
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Old 02-18-2018, 02:43 PM   #83
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Thank you...meanwhile i tried the L-39. And what should i say...the cockpit its to clean. So i build my own "little dirty" small version.
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Last edited by Pato; 02-18-2018 at 02:47 PM.
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Old 02-20-2018, 07:05 AM   #84
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Quote:
Originally Posted by Pato View Post
Thank you...meanwhile i tried the L-39. And what should i say...the cockpit its to clean. So i build my own "little dirty" small version.
Great! I like your work very much!
Maybe you can also look at my thread about the L-39 cockpit in DCS2.5.
https://forums.eagle.ru/showthread.php?t=202730
I included some screenshots there and to me it appears much too bright and there is hardly any discernable texture detail. If you find a way to bring back the textured instrument panel and such things, you are my hero!!
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Old 02-20-2018, 07:45 AM   #85
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I checked your mods........no improvement whatsoever. You completely screwed up the wood grain textures. The "no shine" effect from global illumination you also degraded to something undefinable.
Do you really think you can better the DCS professionals with this??!
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Old 02-20-2018, 08:31 AM   #86
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No one forces you to use a mod if you don't like it. But trying to ridicule the creator like that is making you look like some pretentious asshole.
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Old 02-20-2018, 04:21 PM   #87
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Quote:
Originally Posted by Burning Bridges View Post
No one forces you to use a mod if you don't like it. But trying to ridicule the creator like that is making you look like some pretentious asshole.
hi,

i agree with you!
i like his mod very much because the dcs cockpit looks for me more like fantasy.
and when i investigate a little bit i found no coloured pictures with a blue-gray cockpit panel.
blue?...blueeee?!? what? in a german cockpit? also with wooden textures painted like a painter apprentice or dark grey instruments.
come on...are they kidding me?

pato wrote in his threat something about the albedo contrast.
i tested it and yep he´s right, you can manipulate the textures contrast.
you can find the "cockpit_l-39c.edm.json" file here:
...\Eagle Dynamics\DCS World\Mods\aircraft\L-39C\Shapes.
open it with a notepad editor you´ll find something like that.
"L39-CPT-PANEL-02": {
"reflMult": 0.95800000429153442383,
"reflAdd": 0.0,
"specMult": -0.5,
"specAdd": 0.88800001144409179688,
"specSelect": 0,
"albedoLevel": 0.050000000745058059692,
"albedoContrast": 0.9 <- it´s a little experiment to find out what kind of value reduce the brightness.
},

Last edited by Einauge; 02-20-2018 at 04:44 PM.
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Old 02-21-2018, 12:08 PM   #88
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Do I understand that by decreasing albedocontrast, I could tune down the glare?

And as to the "blue" cockpit, Bf109 cockpit appears dark grey and on some monitors that could be mixed up with blue.

http://www.jagdgeschwader4.de/images...lzbauweise.jpg
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Old 02-21-2018, 04:13 PM   #89
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Quote:
Originally Posted by Burning Bridges View Post
Great! I like your work very much!
Maybe you can also look at my thread about the L-39 cockpit in DCS2.5.
https://forums.eagle.ru/showthread.php?t=202730
I included some screenshots there and to me it appears much too bright and there is hardly any discernable texture detail. If you find a way to bring back the textured instrument panel and such things, you are my hero!!
Don´t worry. It's no skin off my nose. After five beer everything becomes degraded for some people.

Not sure that´s my thought is an answer for the problem.
I´ll write it to your thread. I hope it helps.
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Last edited by Pato; 02-21-2018 at 05:38 PM.
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Old 02-22-2018, 08:50 AM   #90
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Ok, das ist "theoretitsch durchaus möglitsch"
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