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Old 12-29-2019, 04:16 PM   #1
Tanö
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Default Wrong angle on ground?

Hey,

i think the AOA of the plane while standing on the ground is not correct.
It seems to me, that the Harrier in DCS has a litle more weight on the back wheels.
I tryed no fule and max fule, but i can´t see any difference.

Here are a few pictures to compare which i made with the OB version of DCS:


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Old 12-29-2019, 04:34 PM   #2
Eber
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Go to minute 1:57

https://www.youtube.com/watch?v=KpH3QwpCkmQ&t=606s


The answer is: harrier pilots are just a little wiggelididdludooo

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Old 12-30-2019, 01:00 AM   #3
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Those stowed TPODs though. Me want.
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Old 12-30-2019, 11:27 PM   #4
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It took me more weeks and months then I care to admit to learn how to consistently keep 5 deg. AOA when landing, for a nice 4 point T/D. Please do not change it, leave as it is.

As far as I am concerned, DCS: AV-8B/NA is the finest , among other fine, DCS modules. Much prefer some new weapons. Maverick F, JHMQS with AIM-9X (block irrelevant), Brimstone missile, increased rate of fire and proper sound for GAU-12, Plus+ variant add-on module with AIM-120 as an option. A pilot is an overdue feature. The poorest feature of this mod is poor performance of the AI wingmen, who keep crashing instead of landing, and don't follow issued commands.
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Old 12-30-2019, 11:32 PM   #5
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So there is something that could be probably wrong, but you would like to keep that wrong, just because you got used to it?
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Old 12-31-2019, 02:33 PM   #6
Tanö
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I think the problem is only the gear. It seems that the middle back wheel has to less pressure and the front wheel is a little more folded at the real plane... That shoud not change any landing procedure :-)
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Old 01-01-2020, 09:54 PM   #7
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There's a lot more than just the angle on the ground. Can't hover steadily without pulling the witches hat above the horizon line considerably at 82° nozzles. There had been some changes in the very beginning of the early access, but they never got it right it seems...
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Old 01-02-2020, 01:02 PM   #8
Vfa-81 Fix
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Quote:
Originally Posted by Eldur View Post
There's a lot more than just the angle on the ground. Can't hover steadily without pulling the witches hat above the horizon line considerably at 82° nozzles. There had been some changes in the very beginning of the early access, but they never got it right it seems...
Works just fine here with the WH pretty much spot on, just tested.

@Tanö
This topic did come up before and if you manage to get not only the same angle, but also the same focal lenght you´ll notice that the difference is only marginal.
And it does not affect Hover performance in any way whatsoever.
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Old 01-02-2020, 05:42 PM   #9
Tanö
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I saw this plane in real, and as far as I can remember the angle looks more like the picture of the real thing which i posted. You can easily compare it while watching Videos of this plane.
It's not a big difference at all and it doesn't matter when I'm in the virtual cockpit. I Love that plane and just want help to make it perfect as possible :-). I can imagen that this want a big thing to fix, provided it is realy wrong.
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Old 01-03-2020, 08:30 PM   #10
Tanö
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I just found that picture. It seems that every thing was fine in the past and the middle back wheel wasnt stuck in the ground. I dont know when this picture was made.

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