PB0_CEF Posted January 19, 2019 Author Share Posted January 19, 2019 Stennis Tacan Channel is 74X :smilewink: [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
Lostcat Posted January 19, 2019 Share Posted January 19, 2019 thank you very much !!! Link to comment Share on other sites More sharing options...
Lostcat Posted January 19, 2019 Share Posted January 19, 2019 eheeh and icls = ch11 :music_whistling::music_whistling::music_whistling: just one question: mission1 elint station strike - briefing picture n°2 shows the elint group (ok) mission2 enemy depot strike - briefing picture n°2 shows again the elint group (not ok) mission3 enemy ewr strike - briefing picture n°2 shows mozdok airbase and targets, hangars, control tower, ammo storage etc (not ok) am i missing something ??? anyway very good campaign !! :thumbup: Link to comment Share on other sites More sharing options...
PB0_CEF Posted January 19, 2019 Author Share Posted January 19, 2019 Sorry it’s my fault :( I forget to remove those recon screens. I was trying to load the good screen with the good target when it was selected but I was not able to do it (I’m not a programmer :( ) Next version I will remove them ;) unless someone is able to make the good lua code (targets may have changed since I made these screens ) Envoyé de mon iPhone en utilisant Tapatalk [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
Lostcat Posted January 19, 2019 Share Posted January 19, 2019 no problem at all, you did a fantastic job on the campaign !!! :thumbup: if only my wingman wasn't so dumb :pilotfly: Link to comment Share on other sites More sharing options...
Tomsk Posted January 20, 2019 Share Posted January 20, 2019 (edited) I can't get this to work sadly, I've installed the US Navy Deck Equipment mod as requested, but when I try to start the campaign I get: Need modules for load mission: USN-Deckcrew The strange thing is if I go look in the list of installed modules, USN-Deckcrew is listed there. I'm kind of stuck on what to do next really, are you sure this works with the latest OpenBeta? EDIT: no cancel that, deleted it and put it back again and now it's working. The mysteries of DCS shrugs. Edited January 20, 2019 by Tomsk Link to comment Share on other sites More sharing options...
Tomsk Posted January 20, 2019 Share Posted January 20, 2019 New DCE campaign :) : IMPORTANT NOTE : You will need US Navy Deck Equipment Mod that you will find here : https://www.digitalcombatsimulator.com/en/files/3301580/?sphrase_id=14748274 Is there a way to remove the requirement for this? The problem is that whilst it adds to the immersion, it absolutely kills my framerate making carrier landings very difficult. Link to comment Share on other sites More sharing options...
PB0_CEF Posted January 20, 2019 Author Share Posted January 20, 2019 Sorry about that :( You can edit the base_mission.miz in the init folder and remove every elements on carriers and ships decks then generate a new mission... Envoyé de mon iPhone en utilisant Tapatalk [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
Tomsk Posted January 20, 2019 Share Posted January 20, 2019 Sorry about that :( You can edit the base_mission.miz in the init folder and remove every elements on carriers and ships decks then generate a new mission... No problem, that was an easy fix, took 2 minutes :) Yeah for some reason DCS in VR doesn't like lots of static objects. Nothing to do with drawing them oddly, if you pause the sim you get a great framerate, something to do with the AI / physics perhaps. Link to comment Share on other sites More sharing options...
Sydy Posted January 28, 2019 Share Posted January 28, 2019 (edited) Sorry about that :( You can edit the base_mission.miz in the init folder and remove every elements on carriers and ships decks then generate a new mission... Envoyé de mon iPhone en utilisant Tapatalk PB0_CEF, I just downloaded vs 6 and I am having the same error. I even dl the Navy Equipment mod again, double checked installed. Any idea? EDIT: I don't know how to edit that base.miz. Would you provide one without that mod, pls? I just can't make JSGME to register the mod as installed, although it is there. EDIT 2: Managed to install the Navy Equip manually. Flew the first mission. Is there any way to silence the briefing reading? Tks, Sydy Edited January 28, 2019 by Sydy Link to comment Share on other sites More sharing options...
71st_AH Rob Posted January 28, 2019 Share Posted January 28, 2019 EDIT 2: Managed to install the Navy Equip manually. Flew the first mission. Is there any way to silence the briefing reading? Tks, Sydy That is a VIACOM setting and not related to the mission. in the VIACOM configuration, can't remember where to turn it off Link to comment Share on other sites More sharing options...
Sydy Posted January 29, 2019 Share Posted January 29, 2019 That is a VIACOM setting and not related to the mission. in the VIACOM configuration, can't remember where to turn it off Tks! Managed to uncheck “AUTO BRIEFING” on viacom set up. Link to comment Share on other sites More sharing options...
Krag6 Posted February 2, 2019 Share Posted February 2, 2019 2 things Hey, been having a lot of fun with your Hornet Over PG campaign. However you have placed SA-2 batteries without the search radar, they have to visually acquire you to even fire. This makes them literally useless. You need to Add P19 radar to the battery to make em work correctly. Also noticed that the ARM defense script no longer needs the "destroy weapons or they score ballistic hit every time" part. So if you comment it out it still works as intended and missiles don't just vanish into thin air. Link to comment Share on other sites More sharing options...
itarrow Posted February 2, 2019 Share Posted February 2, 2019 Currently flying the Hornet Over Caucasus CVN V2. After ending the 3rd mission I get this error message. Tried restarting the campaign and I get it anyway. Link to comment Share on other sites More sharing options...
PB0_CEF Posted February 2, 2019 Author Share Posted February 2, 2019 Hey, been having a lot of fun with your Hornet Over PG campaign. However you have placed SA-2 batteries without the search radar, they have to visually acquire you to even fire. This makes them literally useless. You need to Add P19 radar to the battery to make em work correctly. Also noticed that the ARM defense script no longer needs the "destroy weapons or they score ballistic hit every time" part. So if you comment it out it still works as intended and missiles don't just vanish into thin air. Thanks for those remarks I though I did it but I will change that as soon as possible :doh: [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
PB0_CEF Posted February 2, 2019 Author Share Posted February 2, 2019 Currently flying the Hornet Over Caucasus CVN V2. After ending the 3rd mission I get this error message. Tried restarting the campaign and I get it anyway. Look at missionscripting.lua file in the script folder : It must look like this : do -- sanitizeModule('os') -- sanitizeModule('io') sanitizeModule('lfs') After an update you must put -- back or use OvGME or JSGM to enable the file provided with the campaign :) [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
PB0_CEF Posted February 2, 2019 Author Share Posted February 2, 2019 (edited) New Hornet over PG version : v7 with P19 radar added to SA-2 sites (Thanks to Krag6 ! ) You will have to generate a new first mission with Firstmission.bat file because I forget to do it before uploading the new version, sorry :doh: Edited February 2, 2019 by PB0_CEF [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
itarrow Posted February 3, 2019 Share Posted February 3, 2019 (edited) Look at missionscripting.lua file in the script folder : It must look like this : do -- sanitizeModule('os') -- sanitizeModule('io') sanitizeModule('lfs') After an update you must put -- back or use OvGME or JSGM to enable the file provided with the campaign :) Did it, thanks: not sure why but OVGME fails to update the missionscripting.lua so I have to do it manually. By the way on the same version (V6) I had 2 Stennis... is this "normal" ? Attached a track with my super carrier group with twin Stennis2Stennis.trk Edited February 3, 2019 by itarrow Link to comment Share on other sites More sharing options...
PB0_CEF Posted February 3, 2019 Author Share Posted February 3, 2019 Yes it is ! I wanted to add Tomcats for a near futur Radio frequencies are not the same so if you call the wrong CVN to land it will not answer. Envoyé de mon iPhone en utilisant Tapatalk [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
Sydy Posted February 6, 2019 Share Posted February 6, 2019 Hi guys, I am flying Tiger over PG and noticed F-14s all blacks, missing the textures, and also the F-4s with european camuflage. Does anyone know what sking they use? Tried to download all off them from USERS download area. Tks in advance, Sydy Link to comment Share on other sites More sharing options...
PB0_CEF Posted February 6, 2019 Author Share Posted February 6, 2019 Did you load the last version of Tiger over PG v3 ? In the read me you should find this : For the new DCS WORLD openbeta 2.5 ! The French squadron is 1/12 "Cambresis" : use the beautiful RafaleTiger's skin pack that you can get here : "https://www.digitalcombatsimulator.com/en/files/3097810/". To have the Iranian Su-24M skin use the beautiful Algherghezghez skin that you can get here : "https://www.digitalcombatsimulator.com/en/files/3300731/" To have the Iranian F-4E skin use the beautiful Sadjad_vosoul skins that you can get here : "https://www.digitalcombatsimulator.com/en/files/3301808/" To have the Iranian F-14A skin use the beautiful Sadjad_vosoul skins that you can get here : "https://www.digitalcombatsimulator.com/en/files/3301691/" To have a more adapted Viggen skin use the beautiful Automan skin that you can get here : "https://www.digitalcombatsimulator.com/en/files/3104715/" (Put them in Users/Name/saved games/Dcs.OpenBeta/Liveries/M-2000C, AJS-37, f-4e, f-14a and Su-24M folders to create if you don't have them yet) It should work after this :thumbup: [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
Sydy Posted February 7, 2019 Share Posted February 7, 2019 (edited) Did you load the last version of Tiger over PG v3 ? In the read me you should find this : For the new DCS WORLD openbeta 2.5 ! The French squadron is 1/12 "Cambresis" : use the beautiful RafaleTiger's skin pack that you can get here : "https://www.digitalcombatsimulator.com/en/files/3097810/". To have the Iranian Su-24M skin use the beautiful Algherghezghez skin that you can get here : "https://www.digitalcombatsimulator.com/en/files/3300731/" To have the Iranian F-4E skin use the beautiful Sadjad_vosoul skins that you can get here : "https://www.digitalcombatsimulator.com/en/files/3301808/" To have the Iranian F-14A skin use the beautiful Sadjad_vosoul skins that you can get here : "https://www.digitalcombatsimulator.com/en/files/3301691/" To have a more adapted Viggen skin use the beautiful Automan skin that you can get here : "https://www.digitalcombatsimulator.com/en/files/3104715/" (Put them in Users/Name/saved games/Dcs.OpenBeta/Liveries/M-2000C, AJS-37, f-4e, f-14a and Su-24M folders to create if you don't have them yet) It should work after this :thumbup: Hi PB0_CEF, I added the skins to these folders. I started the vs 3 without the skins in the right place, but I place them there and no luck so far. :-( [edit] What I did: 1- Started the Tiger over PG vs 3 with the all the skins on bazar folder. (Got bad textures on F-14s and F-4s. F14 all black and F4s European green textures) 2- Put on the savedgames/dcs open beta/.../liveries/F-14a and so on... (still bad textures) 3- Removed skins from bazar... (still bad) Do you think I should restart it? I wouldn't like to. :-( Tks in advance, Sydy Edited February 7, 2019 by Sydy Link to comment Share on other sites More sharing options...
Dave317 Posted February 7, 2019 Share Posted February 7, 2019 I've just started playing the hornet over PG missions. I wanted to add a few more ships to the group and a blackhawk to fly alongside the carrier. I've changed this in the first mission and restarted the campaign. This works for the first mission but for the next it reverts back to the original setup. Is there a way to change this please? Link to comment Share on other sites More sharing options...
PB0_CEF Posted February 7, 2019 Author Share Posted February 7, 2019 You must change the base_mission.miz in the Init folder then generate a new mission ;) Envoyé de mon iPhone en utilisant Tapatalk [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
PB0_CEF Posted February 7, 2019 Author Share Posted February 7, 2019 Hi PB0_CEF, I added the skins to these folders. I started the vs 3 without the skins in the right place, but I place them there and no luck so far. :-( [edit] What I did: 1- Started the Tiger over PG vs 3 with the all the skins on bazar folder. (Got bad textures on F-14s and F-4s. F14 all black and F4s European green textures) 2- Put on the savedgames/dcs open beta/.../liveries/F-14a and so on... (still bad textures) 3- Removed skins from bazar... (still bad) Do you think I should restart it? I wouldn't like to. :-( Tks in advance, Sydy You should first verify that the skin’s names are the good ones for the F-14 and F-4 squadrons in the oob_units. lua in the Init folder. It should be ... If the campaign is started and you don’t want to restart it go to Status folder and look at the same file that should be there...then use the next mission.bat to generate a new mission in the same campaign Envoyé de mon iPhone en utilisant Tapatalk [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
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