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Sidearm Issue in 2.2


Greekbull

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Flying SEAD in 2.2 the first shot with a sidearm is working just fine. Subsequent shots detonate in the air right after firing. We were flying in MP yesterday and my squadron mates where experiencing the same issue. Thanks

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Track file please.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

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If it detonate immediatly = no lock. Try to unselect and reselect the sidearm between the two shots for a good lock. It's what I do and it works fine.

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An unlocked sidearm will detonate in front of the aircraft.

 

I you have fired the first sidearm then unselect sidearms and then reselect. That will clear the seeker and allow you to fire the second to another target.

 

It is a bug that will be killed in due time.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

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An unlocked sidearm will detonate in front of the aircraft.

 

I you have fired the first sidearm then unselect sidearms and then reselect. That will clear the seeker and allow you to fire the second to another target.

 

It is a bug that will be killed in due time.

 

 

Good to know thanks for the heads-up! You guys are doing an awesome job on this! Thanks for being so responsive!

AMD Ryzen 9 7950X3D | ASUS Crosshair Hero X670E | 64GB G Skill Trident Z DDR5 6000 | Nvidia RTX 4090 FE| Samsung EVO Plus 6 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle and MIP | VPC T-50 Stick Base | TM TPR Rudder Pedals W/Damper | Varjo Aero/Pimax Crystal

VFA-25 Fist of the Fleet

Carrier Strike Group One(CSG-1) Discord
 

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thanks for suggestion

 

:thumbup:

An unlocked sidearm will detonate in front of the aircraft.

 

I you have fired the first sidearm then unselect sidearms and then reselect. That will clear the seeker and allow you to fire the second to another target.

 

It is a bug that will be killed in due time.

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