Auditor Posted December 11, 2018 Author Share Posted December 11, 2018 Thank you again, Mortisrose. I really appreciate you putting in the time to test this for us. Link to comment Share on other sites More sharing options...
Mortisrose Posted January 16, 2019 Share Posted January 16, 2019 I did a quick test of the R-3S from today's patch: Burn time of the engine was reduced in half to about 3 seconds. Missile pulled a max of 17 G's and turn rate of 15 deg/sec. This about 3 G's more than pre-patch. Tone at about 3km. Seeker FoV may have been adjusted to be smaller, launched when pulling 2.7 G's max. I managed to shoot myself down when passing missile which I haven't recalled doing before so there's perhaps a larger blast radius or proximity fuse effect. Seems to be about a second delay before missile maneuvering. Range is about the same as pre-patch at sea level, 1K, 5K meters altitude. Other than the increase in max G's the missile update appears more accurate to documentation. i7 7700k, 32 GB RAM, GTX 1080, 500 GB NVMe m.2 SSD, Trackir 3 Pro, Gunfighter Mk I w/MCG; Mod. TM Cougar throttle and Mod. CH Pro Pedals w/Pro Micro + MMjoy2, Nostromo n52 Link to comment Share on other sites More sharing options...
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