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Shooting range objects


muehlema

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Hi

 

I added a few shooting range objects in order to do F5 gunnery training like in Axalp. I am really not an aces when shooting with the guns, but I checked the target with the camera and the rounds hit the target. Nevertheless I cannot get a single target object killed. The green bar remains at 100%.

 

Why?

X-Plane 11.5x / DCS 2.5.6 / P3Dv5 / Aerofly FS 2 / War Thunder

 

Win10-x64 | ASUS Z390 Maximus VI | Intel i7-9700K @3.6GHz | Corsair Vengeance LPX 32 GB DDR4 | 6TB SSD Samsung 850 Pro | 2TB M2 PCI 4x | ASUS GTX 1080 ROG STRIX 8GB DDR5X | TM Hotas Warthog | Saitek Combat Pedals | Oculus Rift S

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What objects did you add and with which gun mix did you shoot at them?

 

Strafe Pit target

http://www.476vfightergroup.com/content.php?254-Air-Weapons-Range-Objects

 

I tried HE, then Combat mix and afterwards AP. No way to get that thing dead.

X-Plane 11.5x / DCS 2.5.6 / P3Dv5 / Aerofly FS 2 / War Thunder

 

Win10-x64 | ASUS Z390 Maximus VI | Intel i7-9700K @3.6GHz | Corsair Vengeance LPX 32 GB DDR4 | 6TB SSD Samsung 850 Pro | 2TB M2 PCI 4x | ASUS GTX 1080 ROG STRIX 8GB DDR5X | TM Hotas Warthog | Saitek Combat Pedals | Oculus Rift S

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... but it’s a mod, not official objects...

 

you must ask author I suppose.

Webmaster of http://www.yoyosims.pl

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Win 10 64, i9-13900 KF, RTX  4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

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These targets are not intended to get destroyed at all.

The strafe pit (with the brake chute) will get holes in RL but it would be stupid to rebuild the targets for every single approach or fighter. The NTTR strafe targets are also old tanks which won't be replaced after every run. You can observe you performance (optical or by a script) and do the next run without setting everything up again. It's working as intended...

i9 9900K @ 5,0GHz | 1080GTX | 32GB RAM | 256GB, 512GB & 1TB Samsung SSDs | TIR5 w/ Track Clip | Virpil T-50 Stick with extension + Warthog Throttle | MFG Crosswind pedals | Gametrix 908 Jetseat

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These targets are not intended to get destroyed at all.

The strafe pit (with the brake chute) will get holes in RL but it would be stupid to rebuild the targets for every single approach or fighter. The NTTR strafe targets are also old tanks which won't be replaced after every run. You can observe you performance (optical or by a script) and do the next run without setting everything up again. It's working as intended...

 

It could be also, +1.

Webmaster of http://www.yoyosims.pl

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Win 10 64, i9-13900 KF, RTX  4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

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Thanks. Any script around to observe performance? I cannot fly and be in observer position at the same time ;)

X-Plane 11.5x / DCS 2.5.6 / P3Dv5 / Aerofly FS 2 / War Thunder

 

Win10-x64 | ASUS Z390 Maximus VI | Intel i7-9700K @3.6GHz | Corsair Vengeance LPX 32 GB DDR4 | 6TB SSD Samsung 850 Pro | 2TB M2 PCI 4x | ASUS GTX 1080 ROG STRIX 8GB DDR5X | TM Hotas Warthog | Saitek Combat Pedals | Oculus Rift S

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