elgeorgio Posted January 19, 2017 Share Posted January 19, 2017 Hi all ! I have been lately enjoying this fabulous module in on-line, close air to air dogfights. I am unable to have decent control of what the radar is locking onto. Typical procedure : - Select special modes - bore mode and Magic2 missiles. - Lock an aircraft that is inside the bore circle of the HUD. - Unlock/release lock (with backspace). - Let the aircraft go way outside the bore sensitive area. - Activate bore mode again : The same aircraft is automatically locked again !! I have similar issues with all special modes (horizontal and vertical), where I am mainly unable to release lock from the last aircraft and select a new one. I have to turn my aircraft way off the last target before a new one is selected/locked. Imagine the frustration of having a friendly locked and a swarm of enemies running around you... Please note that the missile's tracker lock/release is working fine, but without radar I have no distance information. I have also noticed that any target above mine, is not shown in the radar when I start a climb with this target on the center of my HUD (with plenty of time for all scan lines to complete several cycles). Is the pitch of the aircraft ignored in the radar modelling ? Many thanks for the help, I would Love to be corrected as this is by far my best loved module. Cheers ! DCS version : 1.5.5.60565.216 Link to comment Share on other sites More sharing options...
grabby Posted January 19, 2017 Share Posted January 19, 2017 Same here Inviato dal mio SM-G920F utilizzando Tapatalk Link to comment Share on other sites More sharing options...
spiddx Posted January 19, 2017 Share Posted January 19, 2017 Jep it's a long standing problem, nothing you can do about it right now (except moving the first locked target out of your radar gimbals by turning away). Maybe this issue could be revisited by the devs once the module gets fine tuned. I have also noticed that any target above mine, is not shown in the radar when I start a climb with this target on the center of my HUD (with plenty of time for all scan lines to complete several cycles). Is the pitch of the aircraft ignored in the radar modelling ? This is normal behaviour and works as intended. The radar is fixed to the horizon, not your aircrafts pitch or roll (within the gimbal limits of course). Pointing the nose doesn't move the radar cone. If you want to look up, use radar elevation. Specs: i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds Link to comment Share on other sites More sharing options...
elgeorgio Posted January 19, 2017 Author Share Posted January 19, 2017 Many thanks spiddx. Is this bug in the developer's "hit list" ? I hope it gets fixed soon. Good to know about the "automatically horizontal" antenna behavior also. I can confirm that the elevation control works flawlessly. Cheers Link to comment Share on other sites More sharing options...
lemoen Posted February 1, 2017 Share Posted February 1, 2017 Any news about this special modes locking issue? In a furball this gets hairy (harhar). Link to comment Share on other sites More sharing options...
myHelljumper Posted February 1, 2017 Share Posted February 1, 2017 Any news about this special modes locking issue? In a furball this gets hairy (harhar). For the moment the workaround seems to be to turn your radar off and back on, from my experience it will then lock aircrafts inside the scan area. Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
EagleFox Posted February 2, 2017 Share Posted February 2, 2017 Any informations about this being fixed its quite annoying Link to comment Share on other sites More sharing options...
Shadow_1stVFW Posted February 4, 2017 Share Posted February 4, 2017 Yeah, a status update on this one would be nice. This, to me at least, is a big ticket item Sent from my SAMSUNG-SM-G900A using Tapatalk Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift Link to comment Share on other sites More sharing options...
elgeorgio Posted February 6, 2017 Author Share Posted February 6, 2017 Fixed in 2.0.5 ? Has anyone tested if Nevada update 2.0.5 fixed this ? Did not see anything related in the changelog ( https://forums.eagle.ru/showpost.php?p=3037845 ) but one can still hope. Cheers Link to comment Share on other sites More sharing options...
Zeus67 Posted February 6, 2017 Share Posted February 6, 2017 Folks a fix is now being tested. The problem was that the autolock filter is using a fixed radar aperture, but the aperture changes with CCM mode. If the fix works it will be available on next update. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
myHelljumper Posted February 6, 2017 Share Posted February 6, 2017 Folks a fix is now being tested. The problem was that the autolock filter is using a fixed radar aperture, but the aperture changes with CCM mode. If the fix works it will be available on next update. Nice, thanks for the info :thumbup: Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
kobeshow Posted February 6, 2017 Share Posted February 6, 2017 Folks a fix is now being tested. The problem was that the autolock filter is using a fixed radar aperture, but the aperture changes with CCM mode. If the fix works it will be available on next update. I remember when you first tried to fix it and said you would leave it until later since finding a solution was slowing you down in other areas, and I could not be happier to hear that there might be a fix on the horizon! Great job Zeus, your work is much appreciated. [sIGPIC][/sIGPIC] "DCS World is the main public build, it has nothing to do with being stable" -Bignewy Link to comment Share on other sites More sharing options...
sunski34 Posted June 20, 2017 Share Posted June 20, 2017 Is that ok now? Hi, I didn't see anything in last updates... Is that correct now ? Thanks Sunski Link to comment Share on other sites More sharing options...
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