[REPORTED]"FOUL" deck on LSO screen when CLEAR - ED Forums
 


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Old 05-23-2020, 05:07 PM   #1
discwalker
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Default [REPORTED]"FOUL" deck on LSO screen when CLEAR

If a client plane land and go to spectator from the landing area LSO screen not
switch to "CLEAR" deck mode. For example because nose wheel steering failure.
I'm busy. If someone not create track before me, I will create a track later.
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Last edited by discwalker; 05-23-2020 at 10:10 PM. Reason: screenshot
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Old 05-24-2020, 08:05 AM   #2
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I had something like this and it took me a while to figure it out why. Have a look at your static objects on the deck, one might have gotten into the landing area - maybe it was not linked with the carriier.
For me it was a crew member who was supposed to stand elsewhere, but ended up at the round-down, barely seen.
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Old 05-24-2020, 09:28 AM   #3
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Our deck was regularly became "clear". So statics was ok. This was a stress test kind of multiplayer session. (See the plane list in the lower display.)
When I'm only one in the server, and land to Supercarrier, and go to spectator from the landing area: LSO display quicker became to "clear" than in our big multiplayer session. (I'm not able to create track of the big delay.)
After rolling out planes LSO display much quicker became to clear, than the screenshot time
nose wheel damaged plane gone to spectator. Around the screenshot time display just became to "clear" indication before the next arrival.
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Old 05-24-2020, 07:58 PM   #4
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We would need a track replay showing the deck to check it.

If any thing is over the foul lines on the ship you will get a foul deck.

thanks
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Old 05-24-2020, 09:27 PM   #5
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Lightbulb seconds after the first screenshot

landing box is CLEAR

in LSO view so long time foul displayed
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Old 06-08-2020, 03:31 PM   #6
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Lightbulb Video with current OpenBeta 2.5.6.50321

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Old 06-08-2020, 05:11 PM   #7
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Reported.

Looks like it is a spectator issue.

thanks
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