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Old 03-18-2020, 02:57 PM   #51
BlackLibrary
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we know the problem and search for an solution
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Old 03-27-2020, 08:14 AM   #52
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Can we actually fire the DGTR-18 yet ?
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Old 03-27-2020, 08:53 AM   #53
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More or less. Its actual a manpad . It should Not inside the Release:/
its early WIP

Was my mistake That its now online
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Old 03-29-2020, 12:42 AM   #54
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I have gotten the DGTR to fire, I attached it to a Fan Song radar.
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Old 03-29-2020, 05:39 PM   #55
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I've gotten it to fire just by setting the ROE to open fire and engage aircraft ticked on. I was hoping it would do no effect to the airplane just like irl.
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Old 04-04-2020, 09:44 PM   #56
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new version uploaded:

1.3
+GTR-18 (THX to Sunstag for the Lua and thesystem for the Modell)
+Liveries for Forklift
+Fire Extinguisher
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Old 04-05-2020, 06:06 AM   #57
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Thanks a lot!

And stay home and always safe, most of all.

With best regards.
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Old 04-07-2020, 06:50 PM   #58
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Quote:
Originally Posted by BlackLibrary View Post
new version uploaded:

1.3
+GTR-18 (THX to Sunstag for the Lua and thesystem for the Modell)
+Liveries for Forklift
+Fire Extinguisher
great, thank you
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Old 04-28-2020, 08:28 PM   #59
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Hi Guys...I seem to be getting the error " Shader "model/fake_spot_lights2.fx" failed to compile - hresults: Error_PATH_NOT_FOUND" when placing the Mobile WORKING IFOLS Any ideas on a workaround?
Oh I am running dcs Stable version....not beta

cheers
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Old 04-28-2020, 10:24 PM   #60
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Quote:
Originally Posted by makosch View Post
I seem to be getting the error " Shader "model/fake_spot_lights2.fx" failed to compile - hresults: Error_PATH_NOT_FOUND" when placing the Mobile WORKING IFOLS
Same for me in 2.5.5.41962
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