Tom Kazansky Posted November 22, 2019 Share Posted November 22, 2019 I could imagine that a tutorial mission for signals for taxiing, take off and after landing would be great. Link to comment Share on other sites More sharing options...
Eldur Posted November 22, 2019 Share Posted November 22, 2019 I'm totally looking forward to in DCS... Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 22, 2019 Share Posted November 22, 2019 By ED team on reddit GlowingAmraam So yes, we (me and Nick) decided to sneak in 2 clips from the supercarrier , and this is the next video I am working on at the moment. Everything you see is obviously work-in-progress, but rest assured, the video (and the module) will be wicked cool. :) Link to comment Share on other sites More sharing options...
Phantom88 Posted November 23, 2019 Share Posted November 23, 2019 By ED team on reddit I made a little GIF Exciting times ahead!!:thumbup: Patrick Link to comment Share on other sites More sharing options...
Worg Posted November 23, 2019 Share Posted November 23, 2019 I can not wait to get this super carrier. Before Christmas ED please :) : smilewink: Link to comment Share on other sites More sharing options...
oldcrusty Posted November 23, 2019 Share Posted November 23, 2019 Except the "Air boss" start to get angry on the radio..... "Hey what are you doing"...:lol: That's not how they talk. This is more like it:director: : (You probably remember this one, it's been posted here before) Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 24, 2019 Share Posted November 24, 2019 :megalol::megalol::megalol: Link to comment Share on other sites More sharing options...
BuzzU Posted November 25, 2019 Share Posted November 25, 2019 It will be so cool on the carrier that nobody will want to take off. :) Buzz Link to comment Share on other sites More sharing options...
viper2097 Posted November 27, 2019 Share Posted November 27, 2019 Will the deck sliding issue be fixed with the upcoming supercarrier? Steam user - Youtube I am for quality over quantity in DCS modules Link to comment Share on other sites More sharing options...
Raisuli Posted November 27, 2019 Share Posted November 27, 2019 It will be so cool on the carrier that nobody will want to take off. :) I have never been on a carrier that 'cool'. Come to think of it, they're not very cool at all, other than ducking into an MMR during a security alert to avoid the Marines. Link to comment Share on other sites More sharing options...
upyr1 Posted November 29, 2019 Share Posted November 29, 2019 I can not wait to get this super carrier. Before Christmas ED please :) : smilewink: Which Christmas? Link to comment Share on other sites More sharing options...
flybull Posted November 30, 2019 Share Posted November 30, 2019 USN Carrier Ops trainer VR Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 30, 2019 Share Posted November 30, 2019 That is not DCS or the Battle Sim. Has F/A-18E and the carrier model has diferent as actual. Not bad if ED can reach to that simulation level and complexity on the carrier module. Link to comment Share on other sites More sharing options...
CallsignPunch Posted December 2, 2019 Share Posted December 2, 2019 (edited) Just a few thoughts in case ED is watching the thread..... With all the work put into the supper carrier, the other low res AI aircraft really need an update (SH-60 and S-3) also we need a C-2....heck if a EA-6B were thrown in we'd have a full CVW circa early 2000's, for realism/immersion this needs to happen and not a user mod. Also someone needs to do an MH-60 module....so much flexibility in the aircraft (US Navy, USAF, US Army and 160th SOAR). Also I wonder, if you can man the air boss station, will you be able to assign commands to Aircraft? For instance, you are in Multi player, you could radio the pilots what cat or parking spot to go to but how will the deck crew know unless there is some sort of command interface and there should be a digital version on the ouija board. Some with the LSO position, will you have a controller for the IFLOLS? Also with the carrier module include AI ships that typically comprise a carrier strike group because that kind of seems like a no brainer for a paid carrier module as well. (It is composed of roughly at least one cruiser, a destroyer squadron of at least two destroyers or frigates, US submarines, attached logistics ships and a supply ship.) Just one mans opinion, but I'd be willing to shell out even more that a regular module price for something that advanced. Edited December 2, 2019 by JFO82 i9-9900k, Asus ROG Strix Z390-3, 32GB DDR4-3000, MSI GeForce RTX 2080 Ti, 2TB Samsung 860 Evo SSD| Reverb G2| Custom Simpit- A variety of grips (TM/Virpil) on floor mounted TM Base, WinWing Super Tauris Throttles, Virpil Collective, TM Pedals, TM MFDs Paid Module Wishlist: AH-64A, T-38, B-1B, U-2, MH-60 Pavehawk, A-10A Map Wishlist: NAS Oceana (w/Norfolk and Expansive Ocean), Korea (Modern), Cuba, Columbia Ai Wishlist: Ships, SOF infantry, SOF Vehicles, AH/MH-6, P8, Link to comment Share on other sites More sharing options...
Silver_Dragon Posted December 2, 2019 Share Posted December 2, 2019 (edited) the other low res AI aircraft really need an update (SH-60 and S-3) .. Also with the carrier module include AI ships that typically comprise a carrier strike group because that kind of seems like a no brainer for a paid carrier module as well. (It is composed of roughly at least one cruiser, a destroyer squadron of at least two destroyers or frigates, US submarines, attached logistics ships and a supply ship.) SH-60 and S-3 has on plans to update them. About ship, ED has building a DDG-51 Arleigh Burke Flight IIA destroyer. Edited December 3, 2019 by Silver_Dragon Link to comment Share on other sites More sharing options...
AG-51_Razor Posted December 2, 2019 Share Posted December 2, 2019 I wonder if it would be possible, or if ED is already considering this, to model some sort of CIC (combat information center) that a player could man and give intercept directions to aircraft around the boat? Just a thought. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Raisuli Posted December 2, 2019 Share Posted December 2, 2019 I wonder if it would be possible, or if ED is already considering this, to model some sort of CIC (combat information center) that a player could man and give intercept directions to aircraft around the boat? Just a thought. I think that's called GCI. At the rate we're going the new carrier will take 'multi-crew' to a whole new level, where you and five thousand of your best friends get together to make the screws turn. I've done my time pulling an oar; I'll stick to launching off the end and crashing into the back. Link to comment Share on other sites More sharing options...
Ziptie Posted December 4, 2019 Share Posted December 4, 2019 I wonder if it would be possible, or if ED is already considering this, to model some sort of CIC (combat information center) that a player could man and give intercept directions to aircraft around the boat? Just a thought. You either go into the F10 map, and use the ruler to get the BRAA for enemy aircraft (or anything on the map really). Or in MP, you can typically go to "game master" and accomplish this, if things are hidden on the map. Depending on which server you are in, it may require a friendly AWACS to be airborne for air contacts to be displayed. Then there is LotAtc, which is 3rd party and a whole different animal (but quite realistic). Cheers, Don (callsign Ziptie) i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria Link to comment Share on other sites More sharing options...
AG-51_Razor Posted December 4, 2019 Share Posted December 4, 2019 Thanks for the tip daarseth but I am fully aware of how to do that. I was just wondering if ED had considered modeling a room to go into aboard the carrier that would be its CIC with some type of representation of a radar scope with which we could use to vector fighters out to bogies. Never mind though, it's a rediculous suggestion. :doh: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Ziptie Posted December 4, 2019 Share Posted December 4, 2019 Thanks for the tip daarseth but I am fully aware of how to do that. I was just wondering if ED had considered modeling a room to go into aboard the carrier that would be its CIC with some type of representation of a radar scope with which we could use to vector fighters out to bogies. Never mind though, it's a rediculous suggestion. :doh: I wouldn’t call it a ridiculous suggestion.. With the briefing room that has been teased for the new carrier - seems like an option that would potentially be in the wheel house. Oh also, we live in (or at least claim) the same state out of the 50 in country. PNW is pretty solid. Cheers, Don (callsign Ziptie) i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria Link to comment Share on other sites More sharing options...
Harker Posted December 4, 2019 Share Posted December 4, 2019 Thanks for the tip daarseth but I am fully aware of how to do that. I was just wondering if ED had considered modeling a room to go into aboard the carrier that would be its CIC with some type of representation of a radar scope with which we could use to vector fighters out to bogies. Never mind though, it's a rediculous suggestion. :doh: I wouldn't call it ridiculous. If resources permit, I think it'd add to the carrier experience. We're getting a manned LSO station and a briefing room, so adding another position, with at least some basic CIC functionality for radars etc sounds feasible, perhaps at a later stage. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro Link to comment Share on other sites More sharing options...
mattag08 Posted December 4, 2019 Share Posted December 4, 2019 Is there anywhere where ED has said if the new carrier will have a proper wake? For instance, https://www.youtube.com/watch?v=RBntiTDu7rU&t=18m17s You can see how dramatically different a real carrier wake is from the DCS carrier currently. This is important because it is used as a reference during the turn to the groove. It's also one of the ways to find and identify the carrier visually. Flying the DCS: F-14B from Heatblur Simulations with Carrier Strike Group 2 and the VF-154 Black Knights! I also own: Ka-50 2, A-10C, P-51D, UH-1H, Mi-8MTV2, FC3, F-86F, CA, Mig-15bis, Mig-21bis, F/A-18C, L-39, F-5E, AV-8B, AJS-37, F-16C, Mig-19P, JF-17, C-101, and CEII Link to comment Share on other sites More sharing options...
Silver_Dragon Posted December 5, 2019 Share Posted December 5, 2019 A new wake trail was show on the supercarrier module pics on develop, but surely, can change. Link to comment Share on other sites More sharing options...
Eagle7907 Posted December 5, 2019 Share Posted December 5, 2019 Carrier launch/line up This is more of a question directed to the upcoming Super Carrier. Lately, I’ve been having trouble with lining up with the catapults. I will get into position and I think I am lined up perfectly. I press U to connect to the shuttle, and do my final checks. After press Shift U to command the launch. Problem is afterwards I realize I wasn’t perfectly aligned. It seems that with just a slight misalignment either jet (F-14, F-18) the end result is a jet crabbing across the bow with a possible loss of control. My question is, will the Super Carrier minimize or solve this problem? Or is this even avoidable or any technique I am missing? Sent from my iPhone using Tapatalk Pro Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer Link to comment Share on other sites More sharing options...
CallsignPunch Posted December 5, 2019 Share Posted December 5, 2019 Personally, in the F/A-18, I line up a little further back and taxi forward with the center of the flight path vector right down the track. Afterllineup, I taxi a few more feet forward, if the track stays right in the center of the circle I'll lower the launch bar. Haven't had an issue with that. i9-9900k, Asus ROG Strix Z390-3, 32GB DDR4-3000, MSI GeForce RTX 2080 Ti, 2TB Samsung 860 Evo SSD| Reverb G2| Custom Simpit- A variety of grips (TM/Virpil) on floor mounted TM Base, WinWing Super Tauris Throttles, Virpil Collective, TM Pedals, TM MFDs Paid Module Wishlist: AH-64A, T-38, B-1B, U-2, MH-60 Pavehawk, A-10A Map Wishlist: NAS Oceana (w/Norfolk and Expansive Ocean), Korea (Modern), Cuba, Columbia Ai Wishlist: Ships, SOF infantry, SOF Vehicles, AH/MH-6, P8, Link to comment Share on other sites More sharing options...
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