[REPORTED]Conflicting shadows - ED Forums
 


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Old 11-30-2019, 01:27 PM   #1
FrM | Raph
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Default [REPORTED]Conflicting shadows

Hi there,

There is a conflict between consoles and instrument flood lights.

It's maybe one of the causes of performance loss in the other thread (FPS drop with flood lights)

Notice that this thread has still the status "can't reproduce" but there is a 20-25% of FPS loss for most of the users. Should be a verified issue now I think

Here is a screenshot of the cockpit glitch, it makes black squares spinning all arround the consoles:

Click image for larger version

Name:	conflicting shadows.jpg
Views:	154
Size:	1.93 MB
ID:	222026
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Old 11-30-2019, 02:17 PM   #2
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Hi can you attach a short track replay

and also your dcs.log so I can see what settings you are using.

thanks
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Old 11-30-2019, 04:51 PM   #3
FrM | Raph
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Here is a SP track, logs and two more screenshots

Conflicting shadows and perf loss.trk
Click image for larger version

Name:	1.jpg
Views:	364
Size:	1.96 MB
ID:	222041
Click image for larger version

Name:	2.jpg
Views:	282
Size:	2.29 MB
ID:	222042

Logs: (invalid file on upload don't know why... it's a txt)

2019-11-30 16:39:12.951 INFO DCS: options.graphics =
{
['messagesFontScale'] = 1;
['rainDroplets'] = true;
['LensEffects'] = 3;
['heatBlr'] = 2;
['anisotropy'] = 4;
['water'] = 2;
['motionBlur'] = 0;
['outputGamma'] = 2.5;
['treesVisibility'] = 10000;
['aspect'] = 1.7777777777778;
['lights'] = 2;
['shadows'] = 4;
['MSAA'] = 2;
['SSAA'] = 0;
['civTraffic'] = '';
['clutterMaxDistance'] = 1500;
['cockpitGI'] = 1;
['terrainTextures'] = 'max';
['multiMonitorSetup'] = '1camera';
['shadowTree'] = false;
['chimneySmokeDensity'] = 10;
['fullScreen'] = false;
['DOF'] = 0;
['clouds'] = 1;
['flatTerrainShadows'] = 2;
['forestDistanceFactor'] = 1;
['width'] = 2560;
['visibRange'] = 'Ultra';
['effects'] = 3;
['SSAO'] = 0;
['useDeferredShading'] = 1;
['sync'] = false;
['textures'] = 2;
['scaleGui'] = true;
['preloadRadius'] = 150000;
['height'] = 1440;
['terrainMapMFD'] =
{
['distance'] =
{
['mapLodDistance3'] = 200000;
['mapLodDistance2'] = 100000;
['mapLodDistance0'] = 25000;
['mapLodDistance1'] = 50000;
};
};
};
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Hardware: I7 8700K, Geforce GTX 1080Ti 11Go OC, 32Gb RAM, screen resolution 2K

Devices: Hotas Warthog, Cougar MFDs, Saitek rudder pedals, Track IR



Last edited by FrM | Raph; 11-30-2019 at 04:57 PM.
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Old 11-30-2019, 05:52 PM   #4
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I have reproduced and reported the conflicting light shadows.

I dont see any FPS drop myself on my system, but have mentioned it in the report.

Thanks
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