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Old 11-16-2018, 03:53 PM   #21
BitMaster
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Apropos hardfaults :


When i did my HF investigation I found out that measuring the HF itself caused them to appear if you use the wrong tool.


Any logging, the deeper the more intense, will influence your output.


..just saying, I havent found a proper way to measure them w/o causing them too.
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Old 11-16-2018, 04:00 PM   #22
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Quote:
Originally Posted by BitMaster View Post
the 95w TDP is when all cores run @ 3.6GHz !



195w fits a lot better


in DCS with all cores at 5.1GHz it never suprassed 60W consumption....at least misured with MSI Afterburner...i don’t know if it is reliable
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Old 11-16-2018, 04:21 PM   #23
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You may consider the lower cost i7-9700k since dcs is single threaded. It runs very well on it with my RTX2080ti in VR.
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Old 11-16-2018, 04:36 PM   #24
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in DCS with all cores at 5.1GHz it never suprassed 60W consumption....at least misured with MSI Afterburner...i don’t know if it is reliable



Sure, with my "195w" I ment the full all-core load, not DCS.


195w might not even be enough for that tbh, rather 220-250w I guess
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Old 11-16-2018, 07:13 PM   #25
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Quote:
Originally Posted by BitMaster View Post
Apropos hardfaults :


When i did my HF investigation I found out that measuring the HF itself caused them to appear if you use the wrong tool.


Any logging, the deeper the more intense, will influence your output.


..just saying, I havent found a proper way to measure them w/o causing them too.
I'm only using the windows resource monitor and arranging from most memory used to put DCS at the top. Just on the desktop or running less hungry games my hard fault graph looks more like Frag's. Adding page faults to task manager "Detailed" list doesn't differentiate between hard and soft faults but DCS gets up to about 15million total page faults just loading the game and then continues to grow rapidly. And then with VR i have enough room on my screen to watch the resource monitor when i lift my headset up.. 30-40 hardfaults/s, and then the 600/s at which point I checked ram prices again and haven't logged back in. If the additional ram doesn't cure my woes at least I can say that currently outside of a 9th gen processor my rig has pretty much no room for throwing money at it looking for improvements in DCS >.< $134 wasn't a bad deal for 16 gb of 3200mhz ram with shiney RGB.
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Old 11-16-2018, 08:49 PM   #26
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keep in mind that every disk access is a page fault. so even an editor or tool that reads txt files will generate a bunch of them.
so i wouldn’t focus on that as a problem area in DCS.
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Old 11-16-2018, 10:23 PM   #27
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I had considerably less to none when doing it your way with taskmanager and NOT with any latency checker. That thing alone produced iirc 87k hpf's, yugg.


Mine runs pretty much w/o any hpf's. But that was 1803 and another 10 install, older drivers everywhere etc.. I am not sure how much this is still valid as with every new win10 and Intel drivers + Bios ( hello Meltdown and Spectre bug fixes in PCH !! love you too !! ) makes performance go south.
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Old 11-17-2018, 03:04 AM   #28
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Quote:
Originally Posted by BitMaster View Post
I had considerably less to none when doing it your way with taskmanager and NOT with any latency checker. That thing alone produced iirc 87k hpf's, yugg.


Mine runs pretty much w/o any hpf's. But that was 1803 and another 10 install, older drivers everywhere etc.. I am not sure how much this is still valid as with every new win10 and Intel drivers + Bios ( hello Meltdown and Spectre bug fixes in PCH !! love you too !! ) makes performance go south.
I appreciate you sharing the experience. Of course I won't know for certain until I plug the sticks in but I'm feeling a bit more confident that the increase in total ram is going to show a different behavior than what I'm seeing now.
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Old 11-17-2018, 11:50 AM   #29
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You will see a difference once you push it into heavy MP and such, pretty sure you will
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Old 11-17-2018, 11:32 PM   #30
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@Headwrap has the RAM arrived yet?
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