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Old 03-13-2016, 06:09 AM   #1
Wags
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Default VR Update - March 2016

Dear all,

As both the Rift and Vive near release, we continue improving VR support. We have both CV1 and Vive Pre kits and we are doing our best to create a great VR experience in DCS.

Last week in fact we added the "laser pointer" mouse to interact with cockpits. When the pointer is over a cockpit interaction element, it will turn green. We also greatly improved the presentation of the menu UI to make it look nicer and more readable. We are also now using Rift release code 1.XX.

There are still a few areas we want to improve, but overall, I think y'all will will have a great time with it. We see VR as seastate change for seated simulation. I do all my DCS "fun time" in VR now. Be it Rift or Vive, both will provide a very immersive experience.

Thanks,
Matt
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Old 03-13-2016, 06:28 AM   #2
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awesome - you guys are doing great work
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Old 03-13-2016, 06:32 AM   #3
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Thanks for sharing, Wags.

Good to hear your very encouraging words. To say you use it exclusively for your DCS play time speaks volumes.

Sounds like VR has arrived, to me.
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Old 03-13-2016, 07:35 AM   #4
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I'm looking forward to try it out! :-)
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Old 03-13-2016, 07:44 AM   #5
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video maybe? so glad to hear about this update, but wondering how this 'mouse' laser point functions? like do you use a mouse? or is it integrated with the vive wands or touch? i cant seem to relate mouse and laser, when you can't see your hands...

other than that, this is exciting news!
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Old 03-13-2016, 07:51 AM   #6
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@Wags:

I hope you also fixed Helmet aiming with VR, as it is broken since first release of OB 1.5

anyways, good news!
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Old 03-13-2016, 08:33 AM   #7
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Thanks Wags. Can't wait.
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Old 03-13-2016, 09:04 AM   #8
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thank you for the update; )
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Old 03-13-2016, 09:14 AM   #9
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Quote:
Originally Posted by hannibal View Post
video maybe? so glad to hear about this update, but wondering how this 'mouse' laser point functions? like do you use a mouse? or is it integrated with the vive wands or touch? i cant seem to relate mouse and laser, when you can't see your hands...

other than that, this is exciting news!
Video would be great.

Also, Wags can you tell us whether the pointer implementation will be easily extended to future peripherals, either by ED or 3rd parties?
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Old 03-13-2016, 11:07 AM   #10
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Would be nice to know if they are getting 90fps throughout there game play
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